+Veltro2k Posted April 20, 2008 Posted April 20, 2008 I am using Max 9..been running into a few probs that i need to figure out how to fix. (1) when i create wings ,vtail ect.. the tip is square, if I use a smooth it warps..whats the best way to round out the tips ? (2) Cutting: i use the boolian pick operand B...sometimes when i cut , the mesh becomes distorted . Why ??? and is there a better way to cut out parts ???? thanx in advance Quote
+76.IAP-Blackbird Posted April 20, 2008 Posted April 20, 2008 Dont know if you know this here http://forum.combatace.com/index.php?autoc...p;showfile=5042 http://forum.combatace.com/index.php?autoc...p;showfile=5041 Hope this helps you.. How do I import 3ds max files into the game?! Im now creating some parts for different Aiplanes. Don`t want to hijack this threat but I think you are the right one who can answer it. ;-) Quote
+Veltro2k Posted April 20, 2008 Author Posted April 20, 2008 (edited) Dont know if you know this here http://forum.combatace.com/index.php?autoc...p;showfile=5042 http://forum.combatace.com/index.php?autoc...p;showfile=5041 Hope this helps you.. How do I import 3ds max files into the game?! Im now creating some parts for different Aiplanes. Don`t want to hijack this threat but I think you are the right one who can answer it. ;-) Thanx this is the method I use, but it doesnt show how to round wing tips and why the rest of the mesh warps sometimes when you cut to import...depends what you are using to model. if max, there is a thirdwire plugin for each version Edited April 20, 2008 by Veltro2k Quote
+76.IAP-Blackbird Posted April 20, 2008 Posted April 20, 2008 This mesh warping thing, can`t you smooth it?! I used this function in maya don`t know how it works in max. Quote
+Julhelm Posted April 20, 2008 Posted April 20, 2008 If you design your edgeflow to take into account the rounding off of wingtips from the beginning you generally won't run into this problem. You could try the chamfer function though. Quote
vrkuboy Posted April 20, 2008 Posted April 20, 2008 after smoothing you must colapse all and than you can use bollean ;) Quote
+Veltro2k Posted April 20, 2008 Author Posted April 20, 2008 here is an example before and after Quote
+Veltro2k Posted April 20, 2008 Author Posted April 20, 2008 I used the pro cutter option and it worked great Quote
+76.IAP-Blackbird Posted April 20, 2008 Posted April 20, 2008 what is the pro cutter option?! And where to find it?! Quote
serverandenforcer Posted April 21, 2008 Posted April 21, 2008 Booleans should be used as a last resort. They tend to add more vertices out of the blue. Quite frustrating to clean-up after. Most of the time, I try to cut out the object from a pre-existing one, and either extrude or delete. If delete, then I go and use the cap holes modifier. Quote
FastCargo Posted April 21, 2008 Posted April 21, 2008 I'm with serverandenforcer on this one. I've noticed booleans get ugly the more complex the object is pretty quickly. I tend to avoid them too. Usually, if I need to cut something, I'll use 'QuickSlice' and clean up the extra vertices afterward. FastCargo Quote
+Veltro2k Posted April 21, 2008 Author Posted April 21, 2008 Booleans should be used as a last resort. They tend to add more vertices out of the blue. Quite frustrating to clean-up after. Most of the time, I try to cut out the object from a pre-existing one, and either extrude or delete. If delete, then I go and use the cap holes modifier. Can you please explain this procedure ? I am sure other new Modders would like to learn also. :pioneer: Quote
+76.IAP-Blackbird Posted April 21, 2008 Posted April 21, 2008 Jup, would be interesting. I`m starting now modelling some stuff with max and it`S different and more complicated than Maya. Quote
+Julhelm Posted April 21, 2008 Posted April 21, 2008 I have a good way done in the voodoo tut you know. Quote
+76.IAP-Blackbird Posted April 21, 2008 Posted April 21, 2008 Where did you post it here or over at TK ?! Quote
+Julhelm Posted April 21, 2008 Posted April 21, 2008 http://forum.combatace.com/index.php?showtopic=23309 Quote
+76.IAP-Blackbird Posted April 21, 2008 Posted April 21, 2008 I was lookin for it the last minutes, must oversee this .. thank you Jul ;-) Quote
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