Basher11 Posted May 13, 2008 Posted May 13, 2008 I have out of accidental findings, discovered this embedded setting in the vanilla version of WoI [Pilot] LastName=Pilot FirstName=Ace Callsign=Eagle Service=ISRAEL [Options] Section=1 [GameplayOptions] MissionStart=0 CockpitView=1 DisplayUnit=0 EnemySkill=0 Simulation=1 FlightModel=1 WeaponEffectiveness=1 Avionics=1 Targeting=1 HUDDisplay=1 Landing=1 Collision=1 Blackout=1 AmmoUsage=1 FuelUsage=1 [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1280 DisplayHeight=1024 DisplayDepth=32 AspectRatio=1.333333 LensFlare=0 DetailLevel=1 ObjectDetail=1 ObjectTexture=1 CockpitTexture=1 CockpitMirrors=0 CockpitReflection=0 EffectsDetail=1 TerrainDetail=1 TerrainTexture=1 HorizonDistance=1 GroundObjectDensity=1 WaterDetail=1 CloudsDetail=0 Shadow=0 AntiAliasing=1 <----------------------------------------------- [SoundOptions] SoundVolume=20 SpeechVolume=20 MusicVolume=0 NumChannels=32 ReverseStereo=1 SpeechSubtitles=1 [ControlOptions] ControlMap=Default.INI Sensitivity=90 DeadZone=10 ForceFeedback=1 TrackIR=1 [MultiplayerOptions] LobbyLaunched=FALSE [MiscOptions] HUDDisplay=1 ForceAIPilot=FALSE DisplayUnit=0 [InstantAction] AircraftType=F-15A_Baz MissionMap=ISRAELME StartTime=15:15:00 StartDate=06/09/1982 StartTimeDeviation=120 TextureSet=0 NationalMarking=0 SquadronMarking=0 AircraftNumber=0 KillMarking=0 [SingleMission] AircraftType=FA-18a MissionMap=ISRAELME MissionType=CAS MissionTime=MORNING MissionWeather=BROKEN AirActivity=NORMAL AirDefenseActivity=NORMAL LoadMission=FALSE LoadMissionFilename=F-15A_vs_MiG-23MF_(1v1).MSN MissionYear=1988 StartYear=1960 EndYear=1985 Service=ISRAEL [Campaign] CampaignName=670605 Six-Day War PlayerService=Israel PlayerUnit=No. 101 First Fighter Squadron Difficulty=NORMAL Length=NORMAL AircraftSupply=NORMAL WeaponSupply=NORMAL LoadCampaign=FALSE CampaignSavename= [Multiplayer] Connection=1 PlayerColor=0 SessionType=0 GameType=0 Password=MyPassword MaxPlayers=8 IPAddress=000.000.000.000 [DogfightHost] MissionMap=ISRAELME MissionYear=1972 Loadout=1 StartTime=10:30:00 StartTimeDeviation=240 RespawnTime=30 RespawnDistance=4000.000000 MinHeight=2000.000000 MaxHeight=5000.000000 HeightDeviation=1000.000000 ContrailAlt=7000.000000 ScreenshotsDelay=60 StartYear=1960 EndYear=1985 WeatherType=SCATTERED [DogfightPlayer] AircraftType=F-15A_Baz TextureSet=DefaultTextureSet PlayerService=Israel Squadron= [CoopMission] MissionMap=ISRAELME MissionYear=1978 ContrailAlt=7000.000000 Service1=Israel Service2=Syria Mission1=STRIKE AircraftType1=F-4E_Kurnass AircraftType2=F-15A_Baz AircraftType3=MiG-23MF AircraftType4=MiG-21bis ScreenshotsDelay=60 StartYear=1960 EndYear=1985 WeatherType=SCATTERED Quote
+Tailspin Posted May 13, 2008 Posted May 13, 2008 The game engine has AA on by default. You can change it in your vid card's control panel. TK has said that they would change the default to OFF in a patch but I suppose that hasn't happened yet. Quote
+ST0RM Posted May 13, 2008 Posted May 13, 2008 The April patch did turn off the AA by default. So do I still need to have my card set to have it permanently on? Or can I go back to allowing the program to determine it? Storm Quote
+Spectre_USA Posted May 13, 2008 Posted May 13, 2008 Good question. And what other parameters are there, 1 = 2X, 2 = 4X, 3 = 4XQ? Quote
+Tailspin Posted May 13, 2008 Posted May 13, 2008 I hadn't noticed the change. I keep mine on manual control anyway. Here's what TK had to say back in Sept. by TK on Sun Sep 02, 2007 4:02 pm As of now, you'll need to disable it from Video Card's Control Panel. We understand that this option might not be availble on some video card's Control Panels, so we're planning change in the next patch, so it defaults to FSAA OFF (and users would have to use Control Panel to turn it on). TK -- Quote
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