JesterV2 Posted June 19, 2008 Posted June 19, 2008 i created this nice bombardier learjet 25(not finished yet). i would like to fly this plane in WoE(sounds weird but i dont have any normal flight sims) but i dont know how,i only know i have to do zomething with ini.files,(dont worry about skinning,i know how that works)but thats it. can someone help me? thanks Quote
Silverbolt Posted June 19, 2008 Posted June 19, 2008 Hello! I like the Lear, it's use in many AF as VIP transport. you have to export it using the TW exporter plugin, avaible here or at TW site. than you just ned to take Some Plane .ini documentation, and change the .LOD, Skin and name of it. BTW you can edit the aircraft_DATA.ini to modify the aircraft behavior ;) Quote
+ST0RM Posted June 19, 2008 Posted June 19, 2008 The German AF has some on contract as EW Aggressors. I believe they are -35s though and only a couple of -25s left. Anyhow, they carry a variety of pods under the wings to simulate other aircraft or threats to ships during exercises. Could be something to add. Storm Quote
DWCAce Posted June 19, 2008 Posted June 19, 2008 I'd DL it. I think I've got an article somewhere about those -35's that Storm's talking about... I'll dig... Quote
JesterV2 Posted June 20, 2008 Author Posted June 20, 2008 Hello! I like the Lear, it's use in many AF as VIP transport. you have to export it using the TW exporter plugin, avaible here or at TW site. than you just ned to take Some Plane .ini documentation, and change the .LOD, Skin and name of it. BTW you can edit the aircraft_DATA.ini to modify the aircraft behavior ;) so if i export my learjet....i dont have to do the data ini myself? Quote
+Florian Posted June 20, 2008 Posted June 20, 2008 Before you begin to edit INI files and even export the model to LOD file, check if you´ve done all needed points, like linking parts into proper hierarchy, set all pivot points correct, set all animations to the correct parameters and so on. Take a look in the TW exporter notes, wich either come with the exporter, or are seperate availlable. When this is done, you MUST create a new, or modify an existing DATA.ini file for the aircraft. At least mesh names, animation numbers and engine positions need to match your model, otherwise it won´t work. Quote
JesterV2 Posted June 20, 2008 Author Posted June 20, 2008 but for example.....how do i know what the animation number is?? Quote
+Florian Posted June 20, 2008 Posted June 20, 2008 When you animate something in 3ds MAX with the keys 1-10, you can use this animation with the number "1" in game. Keys 11-20 is number 2 and so on. But this is also covered in the exporter notes. Please use them! Here´s the link: Exporter Notes on CA Quote
JesterV2 Posted June 20, 2008 Author Posted June 20, 2008 i hope that you get why im asking the firts(im just 13 years ) does anyone has some tutorials? Quote
DWCAce Posted June 20, 2008 Posted June 20, 2008 I found the article I was looking for. Air International March 2008, 'On Target - With German Learjets'. Here is a list of the A/C that they have: Learjet 35A (except as noted) D-CARL D-CGFA D-CGFB D-CGFC D-CGFD <-Learjet 36A D-CGFE <-Learjet 36A D-CGFF D-CGFG D-CGFH D-CGFI D-CGFJ Checksix also has some information on the company: http://www.checksix-online.com/html/gfd.html Quote
JesterV2 Posted June 20, 2008 Author Posted June 20, 2008 thanks....looks quite funny with weapons :yes: back to the point.........does any one have some tutorials Quote
+Florian Posted June 21, 2008 Posted June 21, 2008 To say first, your age doesn´t matters at all. I started modeling some several years ago and still learn new things every day. For tutorials, search the download section for Mustang´s video tutorials on 3d modeling and make your way through the knowledge base. Nearly every section of INI files are covered there. Quote
JesterV2 Posted June 21, 2008 Author Posted June 21, 2008 (edited) could anyone tell me what to do with data inis(and offcourse the rest of the inis)and tell me what everything means(couse im dutch i dont understand everything) i didnt find info about data inis in knowledge base Edited June 21, 2008 by lol90 Quote
JesterV2 Posted June 21, 2008 Author Posted June 21, 2008 [LeftWing] ParentComponentName=Fuselage ModelNodeName=leftwing ShowFromCockpit=FALSE DetachWhenDAMAGED=TRUE DamageRating=DAMAGED MassFraction=0.1 HasAeroCoefficients=TRUE LiftSurface=TRUE CL0=0.1839 CLa=2.6339 CD0=0.0032 CDL=0.0250 Cmq=-0.3431 Cmad=1.4554 Cyb=-0.0268 Clb=-0.0272 Clp=-0.1031 Clr=0.5206 Cnb=-0.0108 Cnp=0.0331 Cnr=-0.1513 CLaMachTableNumData=4 CLaMachTableDeltaX=0.40 CLaMachTableStartX=0.00 CLaMachTableData=0.985,1.000,1.049,1.187 CD0MachTableNumData=4 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.810,1.000,1.051,12.614 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=4 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.886,1.000,1.734,-3.798 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-10.785,-9.312,-7.839,-6.366,-4.893,-3.420,-1.946,-0.473,1.000,2.473,3.946,5.420,6.893,8.366,9.839 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=4.076,3.243,2.538,1.961,1.513,1.192,1.000,0.936,1.000,1.192,1.513,1.961,2.538,3.243,4.076 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.467,-6.409,-5.350,-4.292,-3.234,-2.175,-1.117,-0.058,1.000,2.058,3.117,4.175,5.234,6.292,7.350 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-40.079,-26.195,-16.320,-9.573,-5.203,-2.546,-1.000,0.000,1.000,2.546,5.203,9.573,16.320,26.195,40.079 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=45.443,33.407,23.222,14.889,8.407,3.778,1.000,0.074,1.000,3.778,8.407,14.889,23.222,33.407,45.443 XacMachTableNumData=4 XacMachTableDeltaX=0.40 XacMachTableStartX=0.00 XacMachTableData=0.608,0.612,0.635,0.336 CheckStall=FALSE CLmax=0.2665 AlphaStall=17.25 AlphaMax=24.08 AlphaDepart=30.96 Ymac=-1.37 SystemName[001]=LeftFlap i dont get this....can some one explane? Quote
Wrench Posted June 23, 2008 Posted June 23, 2008 Moving this to the "Mods and Skinning" Forum, as this ain't a mission or campaign building thread Wrench kevin stein Quote
Silverbolt Posted June 23, 2008 Posted June 23, 2008 i dont get this....can some one explane? it's an aircraft part.. btw, if you can take a look here later, i think you'll get some notion http://forum.combatace.com/index.php?showforum=171 Quote
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