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Guest pfunkmusik

They're Unarmed!

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Guest pfunkmusik

In my XXXX_targets.ini, I'm placing air defense units around my facilities and they're showing up unarmed for the fight.

 

Target[003].Type=SAMLauncher

 

SA3.jpg

 

Is this common? What do you do to fix it?

 

pfunk

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Reintailze the SA-3s via the weapons editor. IE: open, find the SA-3 (any/all), open the entry, "OK" click save.

Do it for the HAWKs and Chapparells as well.

 

also, be aware there are 2 listed Goa Quad launchers -- SA-3ML and SA-3QL -- which may be creating a problem. Reanme the SA-3ML.ini to xSA-3ML.ini, and the game engine will ignore it, and use the proper QL version. Unless you've added it to the types in, then you'll need to change that as well.

 

Happened to me all the time whilst doing Libya. Strangely enough, working fine for Modern Korea.

 

Wrench

kevin stein

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Guest pfunkmusik

Now if I can just get the HAWK missile to quit suffering from premature detonation.

 

pfunk

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