manlyman564 Posted August 19, 2008 Posted August 19, 2008 (edited) hi i have a problem with strike fighters and woe problem 1) woe when i add weapons using the editor the weapons show up when. i edit them it lets me save them except the the drop tanks all the other weapons i add will show up on in the aircraft drop down menu. it just the drop tanks that wont show up in the aircraft drop down menu same problem in strike fighters 2) problem with strike fighters it was working fine yesterday. i added the mirage 2000d today it took the tanks ok and weapons but when i go to start the game a message comes up saying missle object dll it was .fine yesterday i took out the mirage but it still doing it any advise on how to fix it would be apperateted i had th problem with the tanks not displaying for a while and the regular weapons show up fine in woe but show the drop tanks in the aircraft drop down menu could i have the wrong weapons ini or wrong editor i dont know what is causing it and i dont know why the mi object dll shows u on a small window saying to report it to microsoft any help i would greatly appereicate on both issues the drop tanks not showing in woe and the missile object dll strike fighters thanks for your time Edited August 19, 2008 by manlyman564 Quote
Stick Posted August 19, 2008 Posted August 19, 2008 (edited) Open up the data and check if its there. My method is open it (obviosly notepad) make the new entries(correctly numbered), close and save.Then run the editor and save the changes again. Since Im on vista I run it on compatibility mode(and not in program files). I used to have an issue where beyond 2084 no more entries were allowed. Then I re-installed(hint keep your install clean).And I switched off User Account Control. The third para is completely irrelevant if ur on XP. By the way did you name yerself after two and a half men? Loved it! Edited August 19, 2008 by Stick Quote
MigBuster Posted August 19, 2008 Posted August 19, 2008 missile object.dll error was caused by using a wrong editor amoung other things - if you remove weapondata.dat from the SF "weapons" folder does it then load up? Drop tank names have to be specific to the name show in the jets xxxx_data.ini ie this if from an f-104 [RightWingtipStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=3.304,-0.176,-0.513 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=250.0 AllowedWeaponClass=IRM,FT AttachmentType=NATO,W_GERMANY ModelNodeName= PylonMass= LaunchRailNodeName=missile_rail_wt_right LaunchRailHeight=0.15 LaunchRailMass=24.95 FuelTankName=Tank170_F104 <------- the drop tank it can use [LeftWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.883,0.400,-0.665 AttachmentAngles=0.0,-3.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=BOMB,RP,CGR,ASM,IFP,FT AttachmentType=NATO,W_GERMANY ModelNodeName=pylon_left_inner PylonMass=72.58 PylonDragArea=0.02 FuelTankName=Tank195_F104 <------- the drop tank it can use hope that helps Quote
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