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KingAlbert

MF F-14A Tomcat Loadout

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While working on a new campaign I downloaded the Mirage Factory F-14A Tomcat.

 

While taking the aircraft for a spin, I took this screenshot of the loadout.

 

F-14IncorrectLoadout.jpg

 

The loadout consists of 6 Sparrow, 2 Sidewinders and 2 Phoenix missiles. The belly attachments were the ones that caught my attention.

 

F-14IncorrectLoadoutCloseup.jpg

 

A close-up reveals that the sparrow, in between the phoenix missiles, could never be fired (unless the pilot dropped the phoenix first!). Further reading in "Tomcat - Shipborne superfighter", revealed that the correct belly loadout would be 2 phoenix in front and 1 sparrow in the rear.

 

To obtain this loadout possibility, you need to open the F-14A_DATA.ini and replace the SparrowStation4 with this entry.

 

[SparrowStation4]
SystemType=WEAPON_STATION
StationID=4
StationGroupID=6	  <----- change this value from 2 to 6
StationType=SEMI_RECESSED
AttachmentPosition=0.0,-4.15,-0.525
AttachmentAngles=0.0,1.0,0.0
EjectVelocity=0.0,-2.0,0.0
MissileRollAngle=45.0
LoadLimit=230.00
AllowedWeaponClass=SAHM
AttachmentType=NATO,USN
MinExtentPosition=
MaxExtentPosition=

 

By setting the StationGroupID to 6 instead of 2 you split the front and rear sparrow stations allowing for this more realistic loadout.

 

F-14CorrectLoadout.jpg

 

I haven't checked the other F-14's available in the download section, but chances are that, if they are based on the MF aircraft, the same trick will also work for them.

 

Happy Flying

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BWILD made an awesome ini edit to help with the weapon stations & loadouts.

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BWILD made an awesome ini edit to help with the weapon stations & loadouts.

 

I posted it on the C5 forum, I'll see if I can find it again.

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If ya can't, I'm pretty sure that I still have in my project folder for my F-14A Upgrade Project (the one I've been working on forever:) ).

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