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I'm gonna ask a n00b question since I've never made any campaigns before.

 

I've flicked though Bunyap's tute site and it's all pretty straight forward but I'm having an issue. I've setup my new side (Royal Oz Navy), am able to select the side and begin the campaign as normal. Like so...

 

Camp-1.jpg

 

However, once in, I have a problem. That's no G-type Scooter.

 

Camp-2.jpg

 

I'm thinking that it my have something to do with how I added the RAN unit into the WOVCAMPL1_DATA.ini after the last US unit entry:

 

//----- Player Unit

[AirUnit075]

AircraftType=F-4J

Squadron=VMFA333

ForceID=1

Nation=USMC

StartDate=6/1972

DefaultTexture=USNGrey1

(and the rest)

 

I added the following:

 

//-----------------------------------------------------------------------------

//---- Australian Navy Units

 

//----- Player Unit

[AirUnit076]

AircraftType=A-4G

Squadron=VF805

ForceID=1

Nation=AustralianNavy

DefaultTexture=RANGrey1

BaseArea=Da Nang Air Base

BaseMoveChance=0

RandomChance=100

MaxAircraft=14

StartAircraft=14

MaxPilots=21

StartPilots=16

Experience=100

Morale=100

Supply=50

MissionChance[sWEEP]=0

MissionChance[CAP]=30

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=80

MissionChance[CAS]=60

MissionChance[sEAD]=0

MissionChance[ARMED_RECON]=50

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=50

UpgradeType=NEVER

Rebase[01].Date=6/1972

Rebase[01].BaseArea=Takhli RTAFB

Rebase[02].Date=10/1972

Rebase[02].BaseArea=Udorn RTAFB

 

As well as the unit's weapons specs. I also renumbered every subsequent unit so as to make sure all air units were in numerical sequence. Also, the new campaign data config looks like this:

 

[CampaignData]

CampaignName=010172 Distant Thunder

DataFile=wovCampl1_data.ini

CampaignMap=VietnamSEA

Service001=USAF

Service002=USN

Service003=USMC

Service004=AustralianNavy

 

[uSAFUnit001]

UnitName=13th TFS Black Panthers

ForceID=1

UnitID=2

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-105D

 

[uSAFUnit002]

UnitName=34th TFS Fighting Rams

ForceID=1

UnitID=3

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-105D

 

[uSAFUnit003]

UnitName=354th TFS Bulldogs

ForceID=1

UnitID=22

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart1.txt

AircraftType=F-105D

 

[uSAFUnit004]

UnitName=357th TFS Licking Dragons

ForceID=1

UnitID=24

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-105D

 

[uSAFUnit005]

UnitName=389th TFS Gunfighters

ForceID=1

UnitID=25

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-4C

 

[uSAFUnit006]

UnitName=416th TFS Silver Knights

ForceID=1

UnitID=28

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart1.txt

AircraftType=F-100D

 

[uSAFUnit007]

UnitName=433rd TFS Satan's Angels

ForceID=1

UnitID=32

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-4C

 

[uSAFUnit008]

UnitName=531st TFS Ramrods

ForceID=1

UnitID=39

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart1.txt

AircraftType=F-100D

 

[uSAFUnit009]

UnitName=555th TFS Triple Nickel

ForceID=1

UnitID=40

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-4C

 

[uSNUnit001]

UnitName=VF-21 Freelancers

ForceID=1

UnitID=61

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=F-4B

 

[uSNUnit002]

UnitName=VF-24 Checkertails

ForceID=1

UnitID=64

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=F-8E

 

[uSNUnit003]

UnitName=VA-75 Sunday Punchers

ForceID=1

UnitID=81

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=A-6A

 

[uSNUnit004]

UnitName=VA-93 Blue Blazers

ForceID=1

UnitID=88

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=A-4C

 

[uSNUnit005]

UnitName=VF-96 Fighting Falcons

ForceID=1

UnitID=91

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=F-4B

 

[uSNUnit006]

UnitName=VF-111 Sundowners

ForceID=1

UnitID=94

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=F-8E

 

[uSNUnit007]

UnitName=VA-164 Ghost Riders

ForceID=1

UnitID=113

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=A-4E

 

[uSNUnit008]

UnitName=VA-192 Golden Dragons

ForceID=1

UnitID=118

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=A-4C

 

[uSNUnit009]

UnitName=VF-211 Checkmates

ForceID=1

UnitID=122

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart3.txt

StartScreen=CampaignCarrier.bmp

CampaignBaseScreen=CampaignCarrier.bmp

AircraftType=F-8E

 

[uSMCUnit001]

UnitName=VMFA-115 Able Eagles

ForceID=1

UnitID=127

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-4B

 

[uSMCUnit002]

UnitName=VMA-211 Wake Island Avengers

ForceID=1

UnitID=130

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=A-4E

 

[uSMCUnit003]

UnitName=VMF(AW)-235 Death Angels

ForceID=1

UnitID=137

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-8E

 

[uSMCUnit004]

UnitName=VMA-311 Tomcats

ForceID=1

UnitID=139

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=A-4E

 

[uSMCUnit005]

UnitName=VMFA-314 Black Knights

ForceID=1

UnitID=141

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=F-4B

 

[AustralianNavyUnit001]

UnitName=VF805

ForceID=1

UnitID=151

StartDate=1972

DescFile=wovRTStart.txt

StartText=wovRTStart2.txt

AircraftType=A-4G

 

The kicker is that the USAF 4th TFS The "Fightin' Fujins" aren't even in the list! If what I've done is glaringly obvious, could someone point it out to me? Can't seem to get my head around it at the mo...

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You have the RAN unit set up as [AirUnit076] in one file but in the other you have it set up as UnitID=151. They need to correspond. The 4th TFS must be unit 151 in the campaign data INI, that is why you are getting them. I would recommend that you add your new unit as the very last Allied unit in the campaign data, otherwise it is going to throw off all of the other units. Post your two campaign files here if you don't mind, its actually a lot easier to show how it works than to explain it.

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Nice 1 Col 5! It's all (surprisingly :tongue:) working a treat now. I was editing this around 3am last night. Got no idea why I had 151 in there... :doh:

 

Just a quick question, is there a maximum cap for adding air units? I'm just playing around with it to see what I can add to see what exactly I can do with a campaign...

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Nice 1 Col 5! It's all (surprisingly :tongue:) working a treat now. I was editing this around 3am last night. Got no idea why I had 151 in there... :doh:

 

Just a quick question, is there a maximum cap for adding air units? I'm just playing around with it to see what I can add to see what exactly I can do with a campaign...

 

Glad its working! I am almost certain there is a cap on the number of units, but I have not seen it reached. It might be 999.

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