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I've come some bit on the way in the creation of my campaign, but what I haven't figgured out yet is how the heck I set the aircraft types.

I want the Swedes to select whether they want to fly the Draken or Viggen, the Polacks to fly MiG 21's and MiG 23's and the finns to fly MiG 21's and Drakens.

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Thank you.

And how do you select which skin the plane's supposed to use? I'm wondering because I want scenarios where for example Gray Viggens escort Camo painted Viggens and so on.

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Use "DefaultTexture=" flag in the campaign_DATA.ini for the particular air unit. Enter the name of the folder which contains the skin you want that unit to use, e.g.

 

[AirUnit002]

AircraftType=Hurricane1

Squadron=303RAF

;StartDate=08/16/1940 // Historical operational date

ForceID=1

Nation=WWII Poland

DefaultTexture=303 <---------------- This entry tells this unit to use the "303" skin folder

StartNumber=0

BaseArea=Northolt RAF FC

RandomChance=100

BaseMoveChance=0

MissionRate=1

MaxAircraft=13

StartAircraft=13

MaxPilots=24

StartPilots=24

Experience=100

Morale=100

Supply=100

MissionChance[sWEEP]=0

MissionChance[CAP]=60

MissionChance[iNTERCEPT]=100

MissionChance[ESCORT]=30

MissionChance=0

MissionChance[CAS]=0

MissionChance[sEAD]=0

MissionChance[ARMED_RECON]=0

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

Supply[001].WeaponType=100lb_bomb

Supply[001].Quantity=180

Supply[002].WeaponType=250LB_BOMB

Supply[002].Quantity=180

Supply[003].WeaponType=500LB_BOMB

Supply[003].Quantity=120

Supply[004].WeaponType=RAF250

Supply[004].Quantity=180

Supply[005].WeaponType=Tank075_P51

Supply[005].Quantity=80

UpgradeType=FIXED

;Upgrade[01].Year=01/01/1941 // Historical upgrade date

Upgrade[01].Year=08/01/1940

Upgrade[01].Type=Spitfire1A

Upgrade[01].Texture=

Upgrade[02].Year=03/01/1941

Upgrade[02].Type=Spitfire2A

Upgrade[02].Texture=

Upgrade[03].Year=05/01/1941

Upgrade[03].Type=Spitfire2B

Upgrade[03].Texture=

Upgrade[04].Year=10/01/1941

Upgrade[04].Type=Spitfire5B

Upgrade[04].Texture=

Upgrade[05].Year=11/01/1943

Upgrade[05].Type=Spitfire5BL

Upgrade[05].Texture=

Upgrade[06].Year=04/01/1945

Upgrade[06].Type=Mustang1

Upgrade[06].Texture=RAF

 

 

The "Texture=" flag in the upgrade section does the same for your squadron type upgrades.

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Are you planning a big campaign there, Baltika? :wink:

 

Oh yeah, for some random fun use UpgradeType=ANY :biggrin:

 

On a more serious note, you can also change the skins used during a campaign.

 

UpgradeType=FIXED

Upgrade[01].Year=[YEAR]

Upgrade[01].Type=[PLANETYPE] - should be the same as above

Upgrade[01].Texture=[sKINNAME] - of the new skin

 

That's mainly for the AI units, since you can change he skins used by your flight in the loadout screen anyway.

 

Also useful, especially if you're not a fan of random movement...the Rebase order

(that comes right after the UpgradeType line)

Rebase[01].Date=[MONTH/YEAR]

Rebase[01].BaseArea=[bASENAME] - as given in the targets.ini

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