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Posted (edited)

Taki mały help z mojej strony:

 

Już wiemy że jest on nieprzydatny więc tylko jutro dodam tą modyfikację F9... :biggrin:

 

Pozdro!

Edited by CIACHO
Posted

Heh! Wydaje mi się że Monty CZ twierdzi że ta kombinacja klawiszy to po prostu "free flight view" :dntknw: Nie mogę tego teraz sprawdzić. Jeśli tak to mój trick na niewiele się przydaje :rofl: Ale przynajmniej wam napiszę jak zmodyfikować widok F9 :biggrin: ...jutro :tongue:

Posted

Wingwinner dawno temu to znalazł, w pliku viewlist.ini (folder flight, plik flightdata.cat) trzeba wkleić te ustawienia aby mieć swobodny widok broni:

 

[ViewClass011]

ViewClassName=WeaponViewClass

ViewType=TRACKING_VIEW

ViewGroupID=4

DefaultView=FreeView

AllowFromDiffGroup=TRUE

SnapView=FALSE

InsideView=FALSE

FOV=45.0

ObjectDistance=40

PitchControl=CAMERA_PITCH_AXIS

YawControl=CAMERA_YAW_AXIS

RollControl=

ZoomControl=CAMERA_ZOOM_CONTROL

JumpToViewSameGroup=TRUE

JumpToViewDiffGroup=TRUE

SmoothAngleTransition=FALSE

SmoothPositionTransition=FALSE

SmoothFOVTransition=TRUE

RememberAngle=TRUE

RememberPosition=TRUE

RememberFOV=TRUE

TrackObjectPitch=FALSE

TrackObjectYaw=FALSE

TrackObjectRoll=FALSE

LimitPitch=TRUE

LimitYaw=FALSE

ZoomFOV=FALSE

ZoomScale=0.04

PanScale=0.00140

MinSpeed=100.0

MaxSpeed=63550000.0

Acceleration=63510000.0

AngleRates=720.0,600.0,600.0

FOVRate=60.0

MinAngles=0.0,-100.0,0.0

MaxAngles=0.0,100.0,0.0

//distance to zoom

MinObjectDistance=3.0

MaxObjectDistance=1200.0

OffsetDistance=0.0

ResetTime=5.5

 

[View024]

ViewName=WeaponView

ViewClassName=WeaponViewClass

UpdateAlways=TRUE

ViewGotoControl=GOTO_VIEW_WEAPON

CycleNextControl=GOTO_VIEW_WEAPON

CyclePrevControl=GOTO_VIEW_WEAPON

ObjectFrom=SearchPlayerWeapon

PositionOffsets=0.0,-15.0,0.0

AngleOffsets=0.0,-15.0,0.0

Posted (edited)

Dzięki że mnie wyręczyłeś! :good:

 

PS Ja nie pisałem że to znalazłem tylko, że to mam... :biggrin:

Edited by CIACHO

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