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Hello everyone, I got a problem with the nuke effects, they don't appear, both air bursting and ground bursting weapons.

What may be wrong? I'm using Enhanced Explosions 2.01 and a merging between the new 2.52 community pack and my old one....

I tried installing Enhanced Exps 3, but no joy either!

Thanks in advance!

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Hello everyone, I got a problem with the nuke effects, they don't appear, both air bursting and ground bursting weapons.

What may be wrong? I'm using Enhanced Explosions 2.01 and a merging between the new 2.52 community pack and my old one....

I tried installing Enhanced Exps 3, but no joy either!

Thanks in advance!

 

Did you perform the necessary edits in the missileobject.ini file?

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Not really Fubar, what do I need to do?

Sorry for bothering, it's just makin' me go crazy!

Thanks for your help!

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You need to extract the Missileobject.ini from the objectdata.cat, and then edit it like so (keep in mind that these are my edits, you need to make sure that you perform edits based on the name(s) of the effects file that you have):

 

[NukeExplosionEffect]

GroundHitEffectName=NukeExplosionEffect

GroundHitSoundName=Nuclear.wav

WaterHitEffectName=NukeExplosionEffect

WaterHitSoundName=Nuclear.wav

ObjectHitEffectName=NukeExplosionEffect

ObjectHitSoundName=Nuclear.wav

ArmorHitEffectName=NukeExplosionEffect

ArmorHitSoundName=Nuclear.wav

AirBurstEffectName=AerialNukeEffect

AirBurstSoundName=Nuclear.wav

CraterModelName=

CraterType=5

 

[AerialNukeEffect]

GroundHitEffectName=NukeExplosionEffect

GroundHitSoundName=Nuclear.wav

WaterHitEffectName=NukeExplosionEffect

WaterHitSoundName=Nuclear.wav

ObjectHitEffectName=AerialNukeEffect

ObjectHitSoundName=Nuclear.wav

ArmorHitEffectName=AerialNukeEffect

ArmorHitSoundName=Nuclear.wav

AirBurstEffectName=AerialNukeEffect

AirBurstSoundName=Nuclear.wav

CraterModelName=

CraterType=5

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Got it! They're lightin'up the sky!

Thank you so much Fubar, you're invaluable as always!

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for lexx effects you must have

 

[KT003Effects]

AirBurstEffectName=KT003

AirBurstSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[KT030Effects]

AirBurstEffectName=KT030

AirBurstSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[KT300Effects]

AirBurstEffectName=KT300

AirBurstSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[MT003Effects]

AirBurstEffectName=MT003

AirBurstSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[MT030Effects]

AirBurstEffectName=MT030

AirBurstSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

 

[LKT000Effects]

ObjectHitEffectName=LKT000

ObjectHitSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[LKT003Effects]

ObjectHitEffectName=LKT003

ObjectHitSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[LKT030Effects]

ObjectHitEffectName=LKT030

ObjectHitSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[LKT300Effects]

ObjectHitEffectName=LKT300

ObjectHitSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

[LMT003Effects]

ObjectHitEffectName=LMT003

ObjectHitSoundName=Nuclear.wav

GroundHitSoundName=Nuclear.wav

WaterHitSoundName=Nuclear.wav

ObjectHitSoundName=Nuclear.wav

CraterType=5

 

 

 

chrsitian

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Sorry to drag an oldie back into life, I had a nuclear weapons-related problem. Effects, and visuals are good, except that when I try to bomb a generator building with a nuclear weapon, it doesn't get destroyed, even if I use a big bomb, and even if the generator building is close to ground zero, it still stands. I can get them with conventional bombs, and I can get pretty much everything else with nucelar weapons. Playing with the yields of the bombs hasn't helped.

 

Suggestions, please?

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In the (Terrains)_Types.ini, Check under.......Let's see...

 

[TargetTypeXXX]

Name=GeneratorBuilding1

FullName=Generator Building

ModelName=GeneratorBuilding1.lod

TargetType=POWER_PLANT

ActiveYear=0

TargetValue=100

UseGroundObject=FALSE

DamagePoint=21.0

ArmorValue=300000.0 <<<<<<<<<<<<< These might have alot to do with this. Maybe?

ArmorType=1 <<<<<<<<<<<<<

RepairRate=0.150

StartDetectChance=50

StartIdentifiedChance=0

IncreaseDetectChanceKey=0

MaxVisibleDist=10000.0

CollisionMesh=GeneratorBuilding1_col.LOD

DamagedModel=

DestroyedEffect=LargeShortStructureCollapse

DestroyedModel=GeneratorBuilding1_destroyed.LOD

SecondaryEffect=MediumExplosionEffect

SecondaryChance=100

Effect=SmokeStackEffect

EffectOffset=6.21,3.77,16.25

 

ArmourTypes are as follows:

 

ALUMINUM

STEEL

TITANIUM

GLASS

WOOD

NONE

 

ArmourValue is the Thickness of the Material. Lowering it may help out alot......

 

 

 

 

 

Semper Fi!

 

331KillerBee

Edited by 331Killerbee

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