eraser_tr Posted December 22, 2008 Posted December 22, 2008 (edited) I was editing the excellent red swarm campaign by scrapper with the new updates. I didn't want any squadrons removed so I went and did some editing to keep things like the swedes and aussies. In doing so, something got screwed up somewhere, but I can't find it. every unit I've tested so far (all US WGermany, Belgium) units work fine. Most RAF units are fine except one, when selected I somehow wind up with an A-10 and the loadouts are all screwed up. The main ini entry is [RAFUnit001] UnitName=No. 17 RAF Jaguar ForceID=1 UnitID=30 StartDate=07/04/1985 DescFile=RAF.txt StartText=RedSwarmStart.txt CampaignBaseScreen=raf.bmp AircraftType=JaguarGR The Data entry is [AirUnit030] AircraftType=JaguarGR Squadron=No. 17 RAF ForceID=1 Nation=RAF DefaultTexture=RAF StartDate=07/04/1985 BaseArea=Oldenburg Airbase BaseMoveChance=50 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=50 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=60 MissionChance=50 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER Supply[001].WeaponType=Tank_NADR Supply[001].Quantity=400 Supply[002].WeaponType=AIM-9J Supply[002].Quantity=700 Supply[003].WeaponType=ALQ-101 Supply[003].Quantity=56 Supply[004].WeaponType=Phimat-UK Supply[004].Quantity=234 Supply[005].WeaponType=M117 Supply[005].Quantity=989 Supply[006].WeaponType=MARTEL Supply[006].Quantity=112 Supply[007].WeaponType=LE_155 Supply[007].Quantity=199 Supply[008].WeaponType=PaveSpikeRAF Supply[008].Quantity=20 Supply[008].WeaponType=GBU-123 Supply[008].Quantity=30 Now forgive me if I'm missing something, but everything matches up properly, and this wasn't one of the units that had any changes applies to it anyway. help Edited December 22, 2008 by eraser_tr Quote
sugarblues Posted December 22, 2008 Posted December 22, 2008 I had the same problem with the modded Iran/Iraq campaign I asked about yesterday where my aircraft keep blowing up on the carrier. I created Gonzo station in the Persian Gulf and added a USN carrier group - and when I selected an IRIAF campaign, I'd end up with a USN Tomcat instead of the IRIAF one... I solved it by being forced to change the allegiance - making USN ENEMY instead of friendly. Check to make sure your RAF squadron's base is on the correct side of the lines using one of the mission editors... All the squadron assignments etc. were okay in the campaign and data_ini's - but until I changed the allegiance I kept getting this error. Maybe it'll work for you... SB Quote
eraser_tr Posted December 22, 2008 Author Posted December 22, 2008 (edited) Well the base is on the correct side of the line. I even swapped it out for one of the RAF squadrons that worked properly (so its not a nation/force thing either) Today, it's ploping me into soviet units and the game crashes after about a second loading the map from the mission prep screen. ALL other squadrons but this one are completely fine WTF! I've had this problem before, but it was always with adding the soviets to the flyable list. EDIT: Well I figured it out. Apparently the JaguarGR.ini went AWOL but all of the plane's other files remained (not quite sure how) replaced it and it works now. Edited December 22, 2008 by eraser_tr Quote
+Major Lee Posted December 22, 2008 Posted December 22, 2008 (edited) Good to see you got it figured out... Edited December 22, 2008 by Major Lee Quote
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