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eraser_tr

bizarro campaign editing error

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I was editing the excellent red swarm campaign by scrapper with the new updates. I didn't want any squadrons removed so I went and did some editing to keep things like the swedes and aussies.

 

In doing so, something got screwed up somewhere, but I can't find it. every unit I've tested so far (all US WGermany, Belgium) units work fine.

 

Most RAF units are fine except one, when selected I somehow wind up with an A-10 and the loadouts are all screwed up.

 

The main ini entry is

 

[RAFUnit001]

UnitName=No. 17 RAF Jaguar

ForceID=1

UnitID=30

StartDate=07/04/1985

DescFile=RAF.txt

StartText=RedSwarmStart.txt

CampaignBaseScreen=raf.bmp

AircraftType=JaguarGR

 

The Data entry is

 

[AirUnit030]

AircraftType=JaguarGR

Squadron=No. 17 RAF

ForceID=1

Nation=RAF

DefaultTexture=RAF

StartDate=07/04/1985

BaseArea=Oldenburg Airbase

BaseMoveChance=50

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

MissionChance[sWEEP]=50

MissionChance[CAP]=0

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=60

MissionChance=50

MissionChance[CAS]=40

MissionChance[sEAD]=40

MissionChance[ARMED_RECON]=50

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=50

UpgradeType=NEVER

Supply[001].WeaponType=Tank_NADR

Supply[001].Quantity=400

Supply[002].WeaponType=AIM-9J

Supply[002].Quantity=700

Supply[003].WeaponType=ALQ-101

Supply[003].Quantity=56

Supply[004].WeaponType=Phimat-UK

Supply[004].Quantity=234

Supply[005].WeaponType=M117

Supply[005].Quantity=989

Supply[006].WeaponType=MARTEL

Supply[006].Quantity=112

Supply[007].WeaponType=LE_155

Supply[007].Quantity=199

Supply[008].WeaponType=PaveSpikeRAF

Supply[008].Quantity=20

Supply[008].WeaponType=GBU-123

Supply[008].Quantity=30

 

Now forgive me if I'm missing something, but everything matches up properly, and this wasn't one of the units that had any changes applies to it anyway.

 

help :please:

Edited by eraser_tr

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I had the same problem with the modded Iran/Iraq campaign I asked about yesterday where my aircraft keep blowing up on the carrier. I created Gonzo station in the Persian Gulf and added a USN carrier group - and when I selected an IRIAF campaign, I'd end up with a USN Tomcat instead of the IRIAF one... I solved it by being forced to change the allegiance - making USN ENEMY instead of friendly. Check to make sure your RAF squadron's base is on the correct side of the lines using one of the mission editors...

 

All the squadron assignments etc. were okay in the campaign and data_ini's - but until I changed the allegiance I kept getting this error. Maybe it'll work for you...

 

SB

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Well the base is on the correct side of the line. I even swapped it out for one of the RAF squadrons that worked properly (so its not a nation/force thing either) Today, it's ploping me into soviet units and the game crashes after about a second loading the map from the mission prep screen. ALL other squadrons but this one are completely fine WTF!

 

I've had this problem before, but it was always with adding the soviets to the flyable list.

 

EDIT: Well I figured it out. Apparently the JaguarGR.ini went AWOL but all of the plane's other files remained (not quite sure how) replaced it and it works now.

Edited by eraser_tr

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Good to see you got it figured out...

Edited by Major Lee

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