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Yak Cockpit Pak #2

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Yak Cockpit Pak #2

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Cockpit Upgrade for Pako's Yaks (ie: Yak Pak Part 2) For SF/WoV/WoE/WoI

 

This semi-inclusive package contains cockpit upgrades and many ini tweeks for the following Yaklovev aircraft made by Pasko:

 

Yak-28B "Brewer-C"

Yak-28P "Firebar"

 

It is desinged for use in a post 9/08 or 10/08 game install. These mods should work just as well in a non-patched version, but this has NOT been tested.

 

Included in the package are complete cockpit folders for both (since I'm kinda paranoid about someone =NOT= being able to figure out the same cockpit folder goes in all of them....this removes that possibility), that are basically repaints of the stock 3rdWire F-4B/D Phantom, but with lots of changes and stuff. The entire cockpit folder is included, as the F-4B/D exists in all versions of the game, I feel this a pretty safe move. A whole slew of updated/modificated/fiddled with inis are included, Using the "Stargetic Moves Method" pioneered by Lexx_Luthor, and with some repainting and "metricizing" of the readouts, they make a "passable" Soviet-style cockpit. Not perfect, mind you, but "Passable".

The cockpit labeling is still in English, although the measurements themselves are using metric; ie: KMPH, MPS, Meters and KG. I made the assumption that a "Russian" pilot would see the "Russian" labels in Cyrillic; so just pretend you're reading "Russian". Your brain is automatically translating :)

 

Data and Loadout ini tweeks return the "WP,SOVIET" attachment types, to allow for usege in any Weapons Pak, or none -- HOWEVER -- the weapons will still need to be added to your stock WeaponsData.ini (for those NOT using the BunyPak ), or to the TMF Pak. The weapons themselves ARE included, in the new 'seperate folder' format pioneered by The Mirage Factory. This will create a cleaner, more readily accessable /Weapons folder without all them hundreds of loose files floating around.

The naming conventions for the air-to-air missiles has been returned BACK to the stock method (ie: as used by 3rd Wires stock weaponsdata ini, and the TMF's WepPak. Meaning: NATO codes are used for the name; R-3S is the AA-2 Atoll, etc)

Where information has been available, or based on 'best guesses' in looking at the aircraft, landing lights have been added, and the running lights upgraded. The Flight Models have not been touched, so be advised in the post patch world of possible handeling issues. Oddly, the 'auto-speed' canopy seems to be working just the same as pre-patch; so it's been left alone.

 

The main ini has been left alone i regards to the "Shadow" section. There seems to be some 'issues' with how the game engine creates the 'new style' shadows via the main LOD. Unfortunately, there are no damage tgas yet available. Perhaps I'll do them up someday...

 

Also included are the MiG RWR sounds, and the "JetEngine2" wavs.

 

Obviously, you'll need both these birds to install this package too. They're available at Column5's site, and (hopefully!) at Pasko's. They should also be availabe at CombatAce, way at the end of the "Cold War Aircraft: Soviet Aircraft and Variants (with the other Yaks and Sukhoi Fishpots - which are next on the list)

 

There's a pretty detailed, step-by-step readme enclosed; I'd highly reccomend reading it all the way through before installing the bits and ini, just to familarize yourself with the whole process.

 

Sorry there's no screenshot, but it's all pretty much the same as Yak Pak #1

 

Good Hunting!!

Wrench

kevin stein

 

(this one was supposed to be uploaded in November, 2008 -- I simply forgot about it, what with other projcets popping up!)


 

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