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What is it you want to know?

 

FC

 

Just a Second he is about to post...taking some screenshots.

 

thanks, so far :yikes:

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Thanks FC.

Well as you can see this is the landing gear of the Rafale

The front landing gear is a bit complicated to me.

 

 

4afe623b002ec755d9d0f656dc0b7cb5o.jpg

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What I am trying to know is how many pieces I can animate.

When exports are misplaced.

Perhaps this the wrong tree connections?

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ColorCoded.jpg

 

Okay, first thing is I've color coded what parts are what (I'm assuming here):

 

Green - Steering Collar

Tan - Lower Shock Strut

Red - Upper and Lower Scissors (2 parts)

Blue - Upper Shock Strut

 

The heirarchy tree would be:

 

Steering Collar

-Upper Shock Strut

--Upper Scissors

--Lower Shock Strut

---Wheels

---Lower Scissors

 

The Steering Collar would be linked to the rest of the main part of the nose gear.

 

The Upper Scissors, Lower Scissors and Lower Shock Strut would be animated for the 'shock' strut.

 

The Steering Collar is not animated, but moves using the SteeringNode= parameter in the data.ini for the nose gear.

 

That will take care of the 'shock' and nose wheel steering.

 

FC

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As far as retraction into the nose, you would need some better pics of the actual aircraft nose gear area to determine how the gear retracts.

 

FC

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VAQ-129 retexture WIP, and good to see a little progress on the Rafale.... :good:

post-5735-12529065202698_thumb.jpg

Edited by EricJ

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Since I'm pretty much satisfied with the skin, I'm going to just release the GBU-12 retexture here. It should be noted that this is based off of Thirdwire original files, and replaces the current scheme (should you prefer this one).

post-5735-12530331353652_thumb.jpg

GBU-12retexture.7z

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And a GBU-38 retexture:

post-5735-12530401829353_thumb.jpg

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That's good news though, I need to convert his GBU-15 series to SF2, outstanding models...

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Started on a guided weapons tutorial, but need some help in what you are all looking for. I've got LGBs pretty much covered, but need any requests or advice..

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grab a moment I found a very decent model of a SU-25

So I decided to download it.

 

 

SU-25

 

 

 

27233f88d97548484f4de67348154520o.jpg

 

 

b716d48b68536f45670113e7dea099bao.jpg

 

e752ed2b6e595f4c90f5ecd00b2d9102o.jpg

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suicidal is the modeler on that one, and JAT81500 is waiting on the model, so right now its based on how fast suicidal moves on it.

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jajajajajaja....

 

I'm a little turtle.

But the thing going

I've got 50%

Tonight, beginning with the skin

I'm going to map.

 

d2274020cf7f2e8c737a5918586a6b7bo.jpg

 

c25ce19e3d0207f580fa55cad5744fe7o.jpg

 

0ba518244970ab1049997bdae9d748a4o.jpg

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Nice work and worth the turtle wait, most definitely :good:. For the Su-25 I'm guessing you're going to give it a try?

 

And nice find on the site too... sorry for the delayed reply, but the Rafale is just nice...

Edited by EricJ

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For 50% it looks damn good abit of detail here correcting stuff there and it will be ready to go.. now I know how much work is in one of those birds!

 

realy looking forward to this one! noe we need a french carrier and if someone is making one (i need a kusznezow too :grin: )

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jajajajajaja....

 

I'm a little turtle.

But the thing going

I've got 50%

Tonight, beginning with the skin

I'm going to map.

 

 

You're my hero !! :salute:

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I was a little complicated with the animations.

But mostly with problems when exporting.

My MAX did not export it.

And the polys were very high.

But this progress.

 

FastCargo thank you very much for your help.

It really helped me a lot

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Wish I could help more...just barely have any time and too much on the plate. Looking good!

 

FC

Edited by FastCargo

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As explained to me Eric J..

The only difference between C and M is the braking Hook.

Removing it would have the two versions.

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