+swambast Posted February 15, 2009 Posted February 15, 2009 For custom objects added into the Target_Types.ini files, how does one make it so they are not assigned as a potential target. Example, I've created and added a basic aircrate into the _TYPES.INI file and it displays just fine, but does that mean that an "Aircrate" could potentially be assigned a target - I would assume so...? Thanks for the clarification! Maybe I'm getting confused on where the .lods go - objects, terrain, etc...? Quote
+Wrench Posted February 15, 2009 Posted February 15, 2009 I've done this MAAAAAAANNNNY times! Simply give it a 0 target value.... from the stock _types.ini: [TargetType015] Name=ils_shack FullName=Shack ModelName=ils_shack.lod TargetType=MISC ActiveYear=0 TargetValue=0 <------ UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed SecondaryChance=0 SecondaryEffect= Have you looked at many of my terrain rebuilds? There's LOTs and LOTs of new added structures, mostly imported from Polaks' Object Library -- various and sundry buildings (btw: there is a stack of shipping crates in there too...) All added "thingys" like that go directly into the terrain's folder, are listed in the _types inis, and given placements via the usual method via the _Targets.ini Wrench kevin stein Quote
+swambast Posted February 15, 2009 Author Posted February 15, 2009 You're the man Kevin, that's great info - thanks! Which one of your remakes do you think would be best to learn more from and leverage object .lods best for populating an airbase? Where would I find Polak's Object Library - I must have missed that! Quote
+Wrench Posted February 15, 2009 Posted February 15, 2009 Which ones???? Well, any of them... SoCal probalby has the most for "modern" times (followed by ASW - but the new version to come may have more), the latest Libya also has some "nice" things Any of my WW2 rebuilds (Okinawa, China, Burma, New Guinea, Solomons ( v.25 is still awaiting new trees by Deuces) Polaks' Object Library 1 is mostly stuff imprted from CFS2 (see attached jpg from the set), and has a more WW2 PTO look CA_Stary's Hangar Pak is VERY cool as well (used some on the Hawaii map) Wrench kevin stein Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.