Wrench Posted March 12, 2009 Posted March 12, 2009 Ok, running into a little problem with Russo's F-47N. I'v made a LOT of adjustments to make it more 'user friendly' in the post-patch world, but I"ve still got a problem. At mission start, you have a TOTALLY red screen, just llike you're pulling 9 negative gs. Now, it only lasts for 1-2 seconds; almost llike the aircraft is dropping down to the runway. Which it had been doing unitl I fiddled with the landing gear sections (shock stuff). It is definately sitting on the ground, as I don't (or more accurately now dont) have the 'tire contacting ground noise'. Anyone have any ideas, or ?? Below is the landing gear data ini section. YOu can see te commented out original statements [TailGear]SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.25 HideGearNode=FALSE ModelNodeName=TailWheelSwivel InsideNodeName=Tailwell ShockAnimationID= ShockStroke=0.10 SpringFactor=1.0 DampingFactor=2.0 //SpringFactor=2.0 //DampingFactor=0.2 WheelNodeName=TailWheel RotationAxis=X-AXIS RollingRadius=0.25 ReverseWheelRotation=TRUE CastoringWheel=TRUE CastoringNodeName= Steerable=TRUE MaxSteeringSpeed=50.15 Locking=TRUE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=77.2 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.90 HideGearNode=FALSE ModelNodeName=MainGearStrutL InsideNodeName=Left_Gear_Well ShockAnimationID= ShockNodeName=DamperL ShockTravelAxis=Z-AXIS ReverseShockOrientation=FALSE ShockStroke=0.20 SpringFactor=2.0 DampingFactor=2.0 //ShockStroke=0.40 //SpringFactor=5.0 //DampingFactor=0.4 WheelNodeName=MainTireL RotationAxis=X-AXIS ReverseModelOrientation=FALSE RollingRadius=0.51 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.5 RollingCoefficient=0.05 MaxDeploySpeed=77.2 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.90 HideGearNode=FALSE ModelNodeName=MainGearStrutR InsideNodeName=Right_Gear_Well ShockAnimationID= ShockNodeName=DamperR ShockTravelAxis=Z-AXIS ReverseShockOrientation=TRUE ShockStroke=0.20 SpringFactor=2.0 DampingFactor=2.0 //ShockStroke=0.40 //SpringFactor=5.0 //DampingFactor=0.4 WheelNodeName=MainTireR RotationAxis=X-AXIS ReverseModelOrientation=TRUE RollingRadius=0.51 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.5 RollingCoefficient=0.05 MaxDeploySpeed=77.2 If an Ini Guru wants to have a look at the aircraft in toto, drop me a PM, and I'll get it too you. Other than that, it's fairly OK. And nearly ready to go (excepting for said red-out) Also, for the upcoming Central America map mod, it appears I've forgotten an ENTRIE country.... So, does anyone have the templates for TMFs Kfir C7??? <cough>Sundowner???<cough> AND ... does anyone know the Columbians painted their Mirage 50s?? (and will I need templates for that, or .....) this kinda stuff drives me nuts!! I just wanna get back to targetizing the damn thing, and I'm stuck building air forces!!! TIA!!! Wrench kevin stein ps: for those wondering, I am NOT doing any A-37s. Quote
Wrench Posted March 12, 2009 Author Posted March 12, 2009 oh, and I almost forgot... Is 'mike1' still around here??? He did a Honduran Tiger II skin I"d like to use (after redecaling), with Dave's F-5E mod As he's not a signatory of the Freeware Accords Treaty, I need to get his permssion. Interestering part will be HOW I'm going get the FAH Tiger II released.. Wrench kevin stein Quote
Lexx_Luthor Posted March 12, 2009 Posted March 12, 2009 Did this P-47N thing start with New Patch? I never sawr that red out. But then I'm back to TEH SF 2006. As good as a Holiday INN. Quote
Wrench Posted March 12, 2009 Author Posted March 12, 2009 Prepatch is fantastic ... just as released. Postpatch, as with most propjobs, has some "issues". before I fiddled with the gear, it ACUTALLY was ABOVE the runway, and dropped down, bounced, bent the prop, caught fire and blew up. And I got stuck with the bill!! Wrench kevin stein Quote
+AleDucat Posted March 12, 2009 Posted March 12, 2009 (edited) Try this... [TailGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.25 HideGearNode=FALSE ModelNodeName=TailWheelSwivel InsideNodeName=Tailwell //ShockAnimationID= ShockStroke=0.10 SpringFactor=1.0 DampingFactor=1.0 //SpringFactor=2.0 //DampingFactor=0.2 WheelNodeName=TailWheel RotationAxis=X-AXIS RollingRadius=0.17 //RollingRadius=0.25 ReverseWheelRotation=TRUE CastoringWheel=TRUE CastoringNodeName=TailWheelSwivel Steerable=TRUE MaxSteeringSpeed=50.15 //Locking=TRUE MaxSteeringAngle=45.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=77.2 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.90 HideGearNode=FALSE ModelNodeName=MainGearStrutL InsideNodeName=Left_Gear_Well //ShockAnimationID= ShockNodeName=DamperL ShockTravelAxis=Z-AXIS ReverseShockOrientation=FALSE ShockStroke=0.20 SpringFactor=1.3 DampingFactor=1.0 //ShockStroke=0.40 //SpringFactor=5.0 //DampingFactor=0.4 WheelNodeName=MainTireL RotationAxis=X-AXIS ReverseModelOrientation=FALSE RollingRadius=0.41 /RollingRadius=0.51 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.5 RollingCoefficient=0.05 MaxDeploySpeed=77.2 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.90 HideGearNode=FALSE ModelNodeName=MainGearStrutR InsideNodeName=Right_Gear_Well ShockAnimationID= ShockNodeName=DamperR ShockTravelAxis=Z-AXIS ReverseShockOrientation=TRUE ShockStroke=0.20 SpringFactor=1.3 DampingFactor=1.0 //ShockStroke=0.40 //SpringFactor=5.0 //DampingFactor=0.4 WheelNodeName=MainTireR RotationAxis=X-AXIS ReverseModelOrientation=TRUE RollingRadius=0.41 //RollingRadius=0.51 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.5 RollingCoefficient=0.05 MaxDeploySpeed=77.2 I've bolded the RollingRadius as this is the real one, but it is not the only change I've done. Also is...? [AircraftData] ... OnGroundPitchAngle=12.0 Edited March 13, 2009 by AleDucat Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.