+76.IAP-Blackbird Posted March 31, 2009 Posted March 31, 2009 (edited) I know Fubar is da man for this, so my question is, we have some nice exhaust effects, the last one were the dirty effect "general" and some nice effects for the F-104 wich are great by Spillone. All are "dirty" with the heat effect included by Fubar, but what about a "clean" exhaust effect only with heat effect?! Most modern fighters don`t smoke onl have this nice heat effect. Fubar do oyu have something like this? Edited March 31, 2009 by 76.IAP-Blackbird Quote
Fubar512 Posted March 31, 2009 Posted March 31, 2009 As it stands today, you cannot get true distortion (heat haze), without post-processing. That means, in simplified terms, drawing the image once (normally), and then drawing it again, through a volume of shader-rendered quads that distort the image. We need both those items coded into the graphics engine in order for it to work...the post-processing, and the ability to render a volume. The closest I can come to that, is to draw a large number of translucent rings, that give the impression of heat-haze when viewed from some angles. Unfortunately, when viewed from the y-axis looking back, the "rings" become all too visible, giving the effect of someone uncoiling a giant slinky. Anyway, try this... ExhaustHeatEmitter.rar Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.