+paulopanz 2,876 Posted April 17, 2009 The skin mapping on that one is horrendeous, to say nothing of LOD issues. If I may suggest, perhaps Pakos's 17PFU and MadCaddie's mods ; of which I've done a few 'upgrades' to (PF, PF SP-16 and the PFU - the first 2 with working a-a rocket pods). All available here at CA. with a little tweeking, I think the Izumrud nose could be added as a pilot seat, as opposed to the 'weapon station' (ie: 0 strength jammer) it is now. That way, it'll show up on parked aircraft and you have the advantage of using the stock 3W MiG-17 with all the proper skins, damage bmps/tgas, etc wrench kevin stein You made the best on the original mod. What you say is absolutely true. Let's try your new, good idea. The unsolved bad, i think, will be the problem about nose numbers (not for Czech planes) ... Paolo The true is that we need brand new Mig-17Pf and Mig-19P/PM models to complete Warsaw Pact line ups Share this post Link to post Share on other sites
Wrench 9,847 Posted April 17, 2009 Agreed, the nose Bort numbers being the major draw-back on using the Pasko/MadCaddie mods. You can always do what I did; move the decal aft a bit, and reduce it in size. Won't look "all and proper", but at least something will be there. also, I think the psd template for the Izumrud nose skin is in one or all of the mods (possibly even the EAF one for WoI). If it's not around, let me know if anyone wants it. wrench kevin stein Share this post Link to post Share on other sites
Wrench 9,847 Posted April 17, 2009 Well, that weren't so hard...excepting my stupid typo on missiles ... couldn't get them to load as forgot that install is using an updated (post-patch) bunypak, and the Alkalis use the RS designation, NOT the AA-1B . don't forget to add FC "FakePilot" bits!!!! so.... add this to the ]AircraftData[ section. This will remove the port side cannon barrels... //moves to remove right left side gun barrels// Component[010]=Cannon_1 Component[011]=Cannon_2 [Cannon_1] ParentComponentName=fuselage ModelNodeName=Cannon_1 DestroyedNodeName=Cannon_1 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Cannon_2] ParentComponentName=fuselage ModelNodeName=Cannon_2 DestroyedNodeName=Cannon_2 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE in the Nose section, leave the callout for RadarStation alone. in the Pilot section, add this: [RadarStation]SystemType=PILOT_COCKPIT PilotModelName=FakePilot Position=0,0,0 SeatModelName=17PFU SeatPosition=0.0,3.90,-0.10 SeatID=2 in the weapons/hardpoint section use this (notice the commented OUT radar station, and renumbered hardpoints) //[RadarStation]//SystemType=WEAPON_STATION //StationID=1 //StationGroupID=1 //StationType=EXTERNAL //AttachmentPosition=0.0,3.90,0.15 //AttachmentAngles=0.0,0.0,0.0 //LoadLimit=151.0 //AllowedWeaponClass=EP,17PFU //AttachmentType=NATO //ModelNodeName=17PFU //PylonMass=10 //PylonDragArea=0.08 //LaunchRailNodeName= //MinExtentPosition= //MaxExtentPosition= [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.62,0.50,-0.41 AttachmentAngles=0.0,-2.20,0.0 LoadLimit=500.0 AllowedWeaponClass=FT AttachmentType=SOVIET,WP ModelNodeName=LeftWing_InnerPylon PylonMass=30 LaunchRailNodeName=MissileRail_Outer_L LaunchRailHeight=0.10 LaunchRailMass=17 FuelTankName=Tank400_MiG17 [RightOuterWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.62,0.50,-0.41 AttachmentAngles=0.0,-2.20,0.0 LoadLimit=500.0 AllowedWeaponClass=FT AttachmentType=SOVIET,WP ModelNodeName=RightWing_InnerPylon PylonMass=30 LaunchRailNodeName=MissileRail_Outer_R LaunchRailHeight=0.10 LaunchRailMass=17 FuelTankName=Tank400_MiG17 [LeftAlkaliStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.21,2.0,-0.41 AttachmentAngles=0.0,0.0,0.0 LoadLimit=150.0 AllowedWeaponClass=SAHM,IRM AttachmentType=SOVIET,WP ModelNodeName=LeftWing_InnerPylon PylonMass=10 [RightAlkaliStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.21,2.0,-0.41 AttachmentAngles=0.0,0.0,0.0 LoadLimit=150.0 AllowedWeaponClass=SAHM,IRM AttachmentType=SOVIET,WP ModelNodeName=RightWing_InnerPylon PylonMass=10 [LeftAlkaliStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-1.86,1.50,-0.41 AttachmentAngles=0.0,0.0,0.0 LoadLimit=150.0 AllowedWeaponClass=SAHM,IRM AttachmentType=SOVIET,WP ModelNodeName=LeftWing_InnerPylon PylonMass=10 [RightAlkaliStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.86,1.50,-0.41 AttachmentAngles=0.0,0.0,0.0 LoadLimit=150.0 AllowedWeaponClass=SAHM,IRM AttachmentType=SOVIET,WP ModelNodeName=RightWing_InnerPylon PylonMass=10 the outer Alkali stations (left/right 2) MAY have the missiles a bit to far aft (approx 0.10; could read as 1.86,1.40,-0.41), you can adjust to taste. new, adjusted loadout ini, with commented out radar bubble: [AirToAir]//Loadout[01].WeaponType=17PFU //Loadout[01].Quantity=1 Loadout[01].WeaponType=TANK400_MIG17 Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK400_MIG17 Loadout[02].Quantity=1 Loadout[03].WeaponType=RS-2US Loadout[03].Quantity=1 Loadout[04].WeaponType=RS-2US Loadout[04].Quantity=1 Loadout[05].WeaponType=RS-2US Loadout[05].Quantity=1 Loadout[06].WeaponType=RS-2US Loadout[06].Quantity=1 [AirToAirLongRange] //Loadout[01].WeaponType=17PFU //Loadout[01].Quantity=1 Loadout[01].WeaponType=TANK400_MIG17 Loadout[01].Quantity=1 Loadout[02].WeaponType=TANK400_MIG17 Loadout[02].Quantity=1 Loadout[03].WeaponType=RS-2US Loadout[03].Quantity=1 Loadout[04].WeaponType=RS-2US Loadout[04].Quantity=1 Loadout[05].WeaponType=RS-2US Loadout[05].Quantity=1 Loadout[06].WeaponType=RS-2US Loadout[06].Quantity=1 the screenie below is what it looks like in game. I'm sure the same setting for the nose can be used on the 17PF and 17PF (SP-16). Other than the damn bort numbers..... I also have the 19PM without gun barrels too.. wrench kevin stein Share this post Link to post Share on other sites
+paulopanz 2,876 Posted April 22, 2009 I also have the 19PM without gun barrels too.. wrench kevin stein After new Mig-17PF/PFU series upload what about Mig-19P/PM? I remember that someone was working on a full new version of that plane, but no recent news ... so an updated version of your mod should be very wellcome, I think. Thank you for your constant attention. Paolo P.S. the nose needs some reduction .. Share this post Link to post Share on other sites
Wrench 9,847 Posted April 22, 2009 unfortunately, since I'm using the 17PFU nose bubble, its larger in diameter, when compared to the 19s fuselage/nose, causing the anomoly. that mod is really a 'stop-gap' until a real 19p/pm shows up. Who know when, cause I sure don't!!! If you squint at it, from far away, in very bad light, you don't notice it too much did you want the data ini edits for removing the gun barrels, or a update on the PM??? There's a slight re-skin for it, removing the gun-blast deflectors on the fues sides...so mabye a full update is in order.... wrench kevin stein Share this post Link to post Share on other sites
+paulopanz 2,876 Posted April 26, 2009 (edited) I have really to thank you, and especially our Polish and Czech friends, for all the kind support received. Several pieces of the puzzle now are set (the Polish OOB is really a maze .. ). Some fantastic new skins are done by Soulfreak (F-84F), Hgbn (Hunter, F-86D ..), 331Killerbee & pappychksix (F-102A) and some others are in the works .... I'm very happy of it. I have decided to put aside (waiting a better model) Mig-19PMs and I'm still thinking about Mig-17PFs ... I like Wrench's last upgrade of his and Pasko's mod, and the Fallout3 new plane, in Gepard version too, should need some nose upgrades .... but we can put the numbers on the nose and paint it in different colors ... I still need some French help for some Super Mysteres and Mirages squadrons. The same for Canadian OOB of 1964. This is an open mod, a work in progress to reach the best possible historical care. Let's make it togheter. Ciao Paolo Edited April 26, 2009 by paulopanz Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 28, 2009 I have really to thank you, and especially our Polish and Czech friends, for all the kind support received. Several pieces of the puzzle now are set (the Polish OOB is really a maze .. ). Some fantastic new skins are done by Soulfreak (F-84F), Hgbn (Hunter, F-86D ..), 331Killerbee & pappychksix (F-102A) and some others are in the works .... I'm very happy of it. I have decided to put aside (waiting a better model) Mig-19PMs and I'm still thinking about Mig-17PFs ... I like Wrench's last upgrade of his and Pasko's mod, and the Fallout3 new plane, in Gepard version too, should need some nose upgrades .... but we can put the numbers on the nose and paint it in different colors ... I still need some French help for some Super Mysteres and Mirages squadrons. The same for Canadian OOB of 1964. This is an open mod, a work in progress to reach the best possible historical care. Let's make it togheter. Ciao Paolo Paolo check this link French Air Force Squad. hope that will help you Cocas Share this post Link to post Share on other sites
+paulopanz 2,876 Posted April 28, 2009 Paolo check this link French Air Force Squad. hope that will help you Cocas Very interesting. Thank you. I opened a new topic in French forum for some help, too. I think to post a first OOB soon. Ciao Paolo Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted April 28, 2009 Glad to help well my father his french so have to help right? Share this post Link to post Share on other sites
+paulopanz 2,876 Posted May 5, 2009 Glad to help well my father his french so have to help right? I had this list from PGC in the French forum, take a look, please FRANCE - 2éme Escadre de chasse : Mirage IIIC - 3éme Escadre de chasse : F-100D - 5éme Escadre de chasse : SMB2 - 7éme Escadre de chasse : Mystére IVA - 10éme Escadre de chasse : SMB2 - 11éme Escadre de chasse : F-100D - 12éme Escadre de chasse : SMB2 - 13éme Escadre de chasse : Mirage IIIC and IIIE (at the end of 1964) - 2éme Escadre de chasse : Mirage IIIC Based in Dijon EC 1/2 Cigognes EC 2/2 Cote d'Or (OTU) EC 3/2 Alsace - 3éme Escadre de chasse : F-100 Based in Toul EC 1/3 Navarre EC 2/3 Champagne - 5éme Escadre de chasse : SMB2 Based in Orange EC 1/5 Vendée EC 2/5 Ile de France - 7éme Escadre de chasse : Mystére IVA Based in Nancy EC 1/7 Provence EC 2/7 Nice EC 3/7 Languedoc - 10éme Escadre de chasse : SMB2 Based in Creil EC 1/10 Valois EC 2/10 Seine - 11éme Escadre de chasse : F-100 Based in Lahr EC 1/11 Roussillon EC 2/11 Vosges - 12éme Escadre de chasse : SMB2 Based in Cambrai EC 1/12 Cambresis EC 2/12 Cornouaille - 13éme Escadre de chasse : Mirage IIIC and IIIE (at the end of 1964) Based in Colmar EC 1/13 Artois EC 2/13 Alpes - 30éme Escadre de chasse : Vautour II N Based in Reims ECTT 2/30 Normandie-Niemen ECTT 3/30 Lorraine - 30éme Escadre de Reconnaissance : RF-84 Based in Strasbourg ER 1/33 Belfort ER 2/33 Savoie ER 3/33 Moselle How many planes in each squadron? Share this post Link to post Share on other sites
PGC 10 Posted May 5, 2009 I Paulo, After some research in my library, I have to do some corrections : - 2éme Escadre de chasse : Mirage IIIC Based in Dijon EC 1/2 Cigognes EC 2/2 Cote d'Or (OTU) (created in 1965) EC 3/2 Alsace - 3éme Escadre de chasse : F-100 Based in Toul Lahr EC 1/3 Navarre EC 2/3 Champagne - 4éme Escadre de chasse : F-84F Thunderstreak Based in Luxeuil EC 1/4 Dauphiné EC 2/4 Lafayette - 5éme Escadre de chasse : SMB2 Based in Orange EC 1/5 Vendée EC 2/5 Ile de France - 7éme Escadre de chasse : Mystére IVA Based in Nancy EC 1/7 Provence EC 2/7 Nice begun EC 2/8 Nice the 1st February 64 EC 3/7 Languedoc - 10éme Escadre de chasse : SMB2 Based in Creil EC 1/10 Valois EC 2/10 Seine - 11éme Escadre de chasse : F-100 Based in Lahr Bremgarten (RFA) EC 1/11 Roussillon EC 2/11 Vosges - 12éme Escadre de chasse : SMB2 Based in Cambrai EC 1/12 Cambresis EC 2/12 Cornouaille - 13éme Escadre de chasse : Based in Colmar EC 1/13 Artois Mirage IIIC (and IIIE at the beginning of 1965) EC 2/13 Alpes Mirage IIIC - 30éme Escadre de chasse : Vautour II N Based in Reims ECTT 2/30 Normandie-Niemen ECTT 3/30 Lorraine - 30éme Escadre de Reconnaissance : RF-84 Based in Strasbourg ER 1/33 Belfort ER 2/33 Savoie ER 3/33 Moselle How many planes in each squadron? Approximately 15 to 20 planes Cheers PGC Share this post Link to post Share on other sites
+paulopanz 2,876 Posted May 5, 2009 I Paulo, After some research in my library, I have to do some corrections : Cheers PGC Thank you very much. Paolo :yes: Share this post Link to post Share on other sites
+KnightWolf45 1,147 Posted May 5, 2009 Great if you need help let me know ok Share this post Link to post Share on other sites
+paulopanz 2,876 Posted May 8, 2009 (edited) Tk said on Tw own forum that I could freely add more squadrons on Soviet/Warsaw Pact bases usually with only 3 squadrons/staffeln maximum allowed (except BRAND airfield), so I have planned this Order of battle for Soviet AF in Germany: NORTH HQ Wittstock 16 Gw. IAD HQ Pütnitz (Damgarten) 773 IAP Pütnitz Airbase [20 Mig-17-12 Yak-25] 1/Mig-17F 2 /Mig-17F 3/Yak-25M 33 IAP Wittstock Airbase [46 Mig-19] 1/Mig-19S 2/Mig-19S 3/Mig-19PM 787 IAP Gross Dölln Airbase [18 Mig-17-22 Mig-21] 1/Mig-17PF 2/Mig-21 3 /Mig-21 125 ADIB HQ Larz 19 Gw.APIB Rechlin Larz Airbase [24 Mig-17- 12 Su-7] 1/Mig-17F 2/Mig-17F 3/Su-7B 730 APIB Neuruppin Airbase [46 Mig-17] 1/Mig-17F 2/Mig-17F 3/Mig-17F 20 GwAPIB Parchim Airbase [46 Mig-17] 1/Mig-17F 2/Mig-17F 3/Mig-17F SOUTH HQ Wittenberg 126 IAD HQ Zerbst 35 IAP Zerbst Airbase [34 Mig-19- 12 Yak-25] 1/Mig-19P 2/Mig-19P 3/Yak-25M 73 Gw.IAP Köthen Airbase [14 Mig-17-28 Mig-21] 1/Mig-17F 2/Mig-21 3/Mig-21 833 IAP Altes Lager (Jüterborg 1) Airbase [10 Mig-17-36 Mig-21] 1/Mig-17F 2/Mig-21 3/Mig-21 6 Gw.IAD HQ Merseburg 85 Gw.IAP 'Sebastopolskyi' Merseburg Airbase [34 Mig-17-12 Mig-21] 1/Mig-17F 2/Mig-17F 3/Mig-21 968 IAP Altenburg-Nobitz Airbase [46 Mig-17] 1/Mig-17F 2/Mig-17F 3/Mig-17F 31 Gw.IAP 'Nilopolskyi' Alt-Lönnewitz Airbase [34 Mig-17-12 Mig-21] (Falkenberg) 1/Mig-17F 2/Mig-17F 3/Mig-21 105 ADIB HQ Grossenhain 296 APIB Grossenhain Airbase [34 Mig-17- 12 Su-7] 1/Mig-17F 2/Mig-17F 3/Su-7B 559 APIB Finsterwalde Airbase [34 Mig-17- 12 Su-7] 1/Mig-17F 2/Mig-17F 3/Su-7B 911 APIB Altes Lager (Jüterborg 2) Airbase [46 Mig-17] 1/Mig-17F 2/Mig-17F 3/Mig-17F Bomber Regiments 230 FBAP Werneuchen Airbase [50 IL-28] 1/IL-28 2/IL-28 3/IL-28 207 FBAP Finow Airbase [50 IL-28] 1/IL-28 2/IL-28 3/IL-28 668 FBAP Brand (Briessen) Airbase [50 IL-28] 1/IL-28 2/IL-28 3/IL-28 Recon Regiments 931 OGw.RAP Stendal Airbase [13 IL-28R 13 MIG-17R] 1/IL-28R 2/Mig-17R 294 ORAP Altenburg-Nobitz Airbase [56 MIG-15R MIG-17R] 1/Mig-15R 2/Mig-17R 11 ORAP Welzow (Neu Welzow) Airbase [32 IL-28R] 1/IL-28R 2/IL-28R Transport Regiments 226 OSAP Sperenberg Airbase [20 An-12] 1/An-12 2/An-12 3/An-2 Target Towing OBMAE Stendal Airbase [7 IL-28BM] OBMAE Parchim Airbase [8 IL-28BM] N.B. IL-28R/BM; Mig-15R bis; Mig-17R are in my own hangar. Please check my data. I'll glad of your effort. I need your support. Thank you all. Paolo :close_tema: Edited May 8, 2009 by paulopanz Share this post Link to post Share on other sites
+paulopanz 2,876 Posted June 7, 2009 (edited) Well I think to upgrade my upcomong campaign to SF-2 Standard. These are my reasons. What You think about that? Paul :yes: Edited June 7, 2009 by paulopanz Share this post Link to post Share on other sites
+Muesli 2,161 Posted June 7, 2009 Hey Paulo! I like the MiG-17PF. Release it soon, will you please! Cheers! Share this post Link to post Share on other sites
Wrench 9,847 Posted June 7, 2009 The PF is now STOCK in SF2:E I plan on getting my copy (hopefully!!!) next week, and working a little magic on it, and re-create the 17PFU, using the existing bits --ie, the pylon set will hopefully work without the nose bubble**!!, and the cockpit already existing from my 17PF/PF-SP16, which should work with minimal fuss wrench kevin stein ***damn! I hadn't thought about that ... the nose bubble/pylons are ONE peice!!! Crap!!! We'll need a just pylons sets for the 17PFU Share this post Link to post Share on other sites
+paulopanz 2,876 Posted June 7, 2009 The PF is now STOCK in SF2:E I plan on getting my copy (hopefully!!!) next week, and working a little magic on it, and re-create the 17PFU, using the existing bits --ie, the pylon set will hopefully work without the nose bubble**!!, and the cockpit already existing from my 17PF/PF-SP16, which should work with minimal fuss wrench kevin stein ***damn! I hadn't thought about that ... the nose bubble/pylons are ONE peice!!! Crap!!! We'll need a just pylons sets for the 17PFU Yes, please do it. I only made some silver skins (DDR, CZ, PL, NVIET, CHINA,HUNGARY, SOVIET) and new decal numbers for the stock new SPF-2 Mig-17PF, that fly very well with your cockpit made for the old mod. Now we lack only a true Mig-19P/PM .... Paul Share this post Link to post Share on other sites
+paulopanz 2,876 Posted June 9, 2009 Do you like some pics ? CVL Mig-15bis 30. Sbolp PWL IL-28R 21 PRT PWL Mig-15bis / Lim-2 Paul :yes: Share this post Link to post Share on other sites