CW3SF Posted April 18, 2009 Posted April 18, 2009 Been busy doing all that we "snow birds" do this time of the year. Flying a camel at 90+ and have a few kills after 12 missions. Question--- How is the update 1.30 and the "hard damage' option working out? Thanks for your thoughts. CW3SF { turned 72 last Saturday } Quote
Winston DoRight Posted April 18, 2009 Posted April 18, 2009 After 1.30 patch I went back to "normal" damage. Seems more real this way. After flying on "hard" DM for a long time I liked the way my plane could take more than one hit, but it is way too hard to bring down some enemy planes on "hard" IMHO. Quote
WilliVonBill Posted April 18, 2009 Posted April 18, 2009 Been busy doing all that we "snow birds" do this time of the year. Flying a camel at 90+ and have a few kills after 12 missions. Question--- How is the update 1.30 and the "hard damage' option working out? Thanks for your thoughts. CW3SF { turned 72 last Saturday } I'm liking it, myself. I don't have too much trouble bringing down huns in my trusty SE5a, but I like to get very up close and personal on my targets. At range I have to bang away all day to get one smoking. Had 7 kills on 15 missions with 56 Squadron, but lost it when I had to do a reinstall, dang it! Quote
Guest Barnstorm Posted April 20, 2009 Posted April 20, 2009 CW3SF: To be honest, I have not notice any difference in the amount of damage my a/c can take, esp ground fire. My Albatros II was severely damaged (engine) by two well placed shots from a rear gunner in a 1/2 Stutter just passing by, at least 100 yds away. Will fly some more missions in differnet a/c before making a decision to revert back to "normal". Quote
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