MiG Master Posted June 5, 2009 Posted June 5, 2009 I've downloaded MF's Soviet MiG-29 to SF2 and it works fine. However, the bort (aircraft) numbers don't show up. I know you add mods in Vista to the "Mods Folder" located at C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\, but I don't know what folder the numbers should be located in. I can't find the folder location on TW's forums, either. Would they go in the Decals folder, or somewhere else? Quote
+Wrench Posted June 6, 2009 Posted June 6, 2009 Something I discovered too.... C:\Users\<username>\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals\*skinfoldername* create a new folder in the /Decals subfolder that matches the skin name, move all the decals over to it, then, you'll have to rewrite the pathways in the decals ini...this is for the Indian Fulcrum as an example: [Decal001] MeshName=RightEngine DecalLevel=0 DecalFacing=RIGHT FilenameFormat=Mig-29A_In/in/47 <--- Position=0.150,-0.230 Rotation=0.0 Scale=0.6 DecalMaxLOD=3 Reverse=TRUE note the removal of the d/, since the decals folder IN the skin folder isn't used anymore. Leave the newly edited decals.ini STAYs in the skin folder, inside the airplane's folder. Pesonally, I think this is one of the STUPIDIST, most inane thing about these NextGen series ... there was nothing wrong with the old way of doing things, with the *skinname*/D/*decalsname, and all the bits all in one place. Gotta be a Vista crapology thing... wrench kevin stein Quote
+column5 Posted June 6, 2009 Posted June 6, 2009 Splitting the decals into a separate folder is not a Vista thing. I'm not sure why TK did it that way. Anyway, note also that you do not have to use the default location under C:\Users... 1. Edit the StrikeFighters2 Europe.ini file and change the path to Options.ini to the location of your choice (mine is D:\Program Files (x86)\ThirdWire\Strike Fighters 2 Europe\Options.ini) 2. Copy the Options.ini file from C:\Users... to the new location 3. Edit the Options.ini file and change all paths to the previous location to the new location 4. Launch the game to recreate the mod folders under the new path Your install is now self-contained and you don't need the folders under C:\Users... anymore. Quote
MiG Master Posted June 6, 2009 Author Posted June 6, 2009 column5: Thanks for the tip! I think I might give that a try. Wrench: I'm not at home right now, but I did something similar to what you said to get decals in the "d" folders to work for my other MF aircraft. I didn't have to create a new decals folder but a new folder that matches the aircraft name, then dropped the decal folder into it. I'll have a look and see what I did. I think the MiG's numbers were pathed differently than the "d" folder decals. As for why the mod folders are where they are in Vista, I think I read somewhere on TW's website that it was supposed to simplify modding by keeping mods separate from the stock files. Quote
MiG Master Posted June 6, 2009 Author Posted June 6, 2009 Ok, they're working now. Here's what I did: During the install, there was a separate "Decals" folder with some bort numbers in it. I simply added them to the \Objects\Decals folder. Some of the MiG-29C skins use these. For skin-specific numbers located in "d" folders, I created an aircraft folder under \Objects\Decals, then a skin folder, then dropped the "d" folder into the skin folder. So, for a path to the bort numbers for the MiG-29A of the 119th MIAP: \Objects\Decals\MiG-29A\119\d The 119's decals.ini needed a tweak; other skins' decals.ini files did not. [Decal001] MeshName=RightEngine DecalLevel=2 DecalFacing=RIGHT FilenameFormat=[b]Mig-29A/sov2/d/rbn[/b] <======change to Mig-29A/119/d/rbn Position=0.100,-0.250 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 [Decal002] MeshName=LeftEngine DecalLevel=2 DecalFacing=LEFT FilenameFormat=[b]Mig-29A/sov2/d/rbn[/b] <======change to Mig-29A/119/d/rbn Position=0.100,-0.250 Rotation=0.0 Scale=1.3 DecalMaxLOD=3 And now my MiGs are numbered. Thank you both for your help. Quote
+Wrench Posted June 6, 2009 Posted June 6, 2009 Don, what about us poor benighted XP users??? My path: C:\Documents and Settings\Kevin J. Stein\My Documents\ThirdWire\StrikeFighters2\Objects\Decals\F-79\USAF with the tgas and the decals ini IN the /Aircraft/F-79/USAF skin folder; that give me decals using the regular pathway in the decals ini (WoE version); [Decal001] MeshName=RightWing DecalLevel=2 DecalFacing=TOP FilenameFormat=F-79\USAF\D\FNum Position=2.20,-0.250 Scale=1.25 DecalMaxLOD=3 Rotation=90 does not. or, is there more that should be added to the decals ini, even with the the aircraft in the C:\Documents and Settings\Kevin J. Stein\My Documents\ThirdWire\StrikeFighters2\Objects\Aircraft\F-79 ????? even though the edits only take less than a minute, it's still a PIA!! wrench kevin stein Quote
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