KJSimon Posted June 17, 2009 Posted June 17, 2009 (edited) Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work. Thanks: KJSimon Edited June 17, 2009 by KJSimon Quote
+Dave Posted June 17, 2009 Posted June 17, 2009 Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work. Thanks: KJSimon KJ They have been fixed in the updated packs. Quote
Uhu Posted June 18, 2009 Posted June 18, 2009 Well, I've got to add a slash in the F35A_Data.INI, which read in the "out-of-the-box"-version: [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=[b]25MM_GAU-22A[/b] InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= but need at least with my GUNDATA.INI: [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=[b]25MM_GAU-22/A[/b] InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= to get the gun working. My GUNDATA.INI.txt, if anybody needs it... Greets, Uhu Quote
+Dave Posted June 18, 2009 Posted June 18, 2009 Correction on my correction, both version were fixed in the latest pack. I just downloaded them and checked the entries. They are very correct. Therefore Uhu you do not have the latest versions. Quote
Uhu Posted June 18, 2009 Posted June 18, 2009 That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave? Greets, Uhu Quote
+Dave Posted June 18, 2009 Posted June 18, 2009 That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave? Greets, Uhu Says at the bottom Version 2.3 Fixed gun naming issue. [GunDataXXX] TypeName=25MM_GAU-22A <----------------------- FullName=GAU-22/A four-barrel 25 mm cannon Caliber=25.000000 ROF=3000.000000 MuzzleVel=1085.000000 AmmoWt=0.180000 WarheadWt=0.018000 Reliability=100.000000 Accuracy=100.000000 AddLight=TRUE MaxLightRange=400.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=23mmFireEffect GunFireSound=Vulcan EffectClassName=23mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=400000.000000 MaxStreakVisibleDist=10000.000000 TimeFuzed=FALSE From the data.ini [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=25MM_GAU-22A <-------------------------------- InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= Those match from the non SF2 version. Which I just downloaded again. From the SF2 version: [WeaponData001] TypeName=F35MissionGun FullName=F-35 Mission Gunpod ModelName=FakePilot Mass=453.000000 Diameter=0.001 Length=0.001 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=USN SpecificStationCode=F351 NationName=USN StartYear=2008 EndYear=2040 Availability=2 BaseQuantity=8 Exported=TRUE ExportStartYear=2008 ExportEndYear=2040 ExportAvailability=1 WeaponDataType=3 GunTypeName=25MM_GAU-22A <------------------------------- MaxRounds=200 MuzzlePosition=0.000000,0.000000,0.000000 LightPosition=0.000000,0.000000,0.000000 AimDirection=0.000000,1.000000,0.000000 EjectShells=0 EjectPosition=0.000000,0.000000,0.000000 EjectVelocity=0.000000,0.000000,0.000000 From the data.ini of the F-35A [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=25MM_GAU-22A <------------------------- InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= From the gun data.ini [GunData001] TypeName=25MM_GAU-22A <------------------------------ FullName=GAU-22/A four-barrel 25 mm cannon Caliber=25.000000 ROF=3000.000000 MuzzleVel=1085.000000 AmmoWt=0.180000 WarheadWt=0.018000 Reliability=100.000000 Accuracy=100.000000 AddLight=TRUE MaxLightRange=400.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=23mmFireEffect GunFireSound=Vulcan EffectClassName=23mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=400000.000000 MaxStreakVisibleDist=10000.000000 TimeFuzed=FALSE It all matches and it was all fixed in 2.3 like I said. Quote
Uhu Posted June 18, 2009 Posted June 18, 2009 Eh... I think I know why this confusion happened. I've installed the F-35 more than 2 weeks ago, in fact shortly after first publication, so I obviously modded my gundata.ini with the older data that I did not change since then. Sorry for it, Dave, that this little stupidity of myself made you doing these extra checks... ^^ Greets, Uhu Quote
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