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KJSimon

F-35 weapons.ini gundata.ini

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Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work.

 

Thanks:

KJSimon

Edited by KJSimon

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Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work.

 

Thanks:

KJSimon

KJ

 

They have been fixed in the updated packs.

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Well, I've got to add a slash in the F35A_Data.INI, which read in the "out-of-the-box"-version:

 

[internalGun]
SystemType=FIXED_GUN
GunPortAnimationID=4
GunPortAnimationTime=0.2
GunTypeName=[b]25MM_GAU-22A[/b]
InputName=FIRE_PRIMARY_GUN
MuzzlePosition=-1.439,2.614,0.454
LightPosition=-1.439,2.614,0.454
AimAngles=0.0,-1.875,0.0
MaxAmmo=180
EjectShells=FALSE
MinExtentPosition=
MaxExtentPosition=

 

but need at least with my GUNDATA.INI:

 

[internalGun]
SystemType=FIXED_GUN
GunPortAnimationID=4
GunPortAnimationTime=0.2
GunTypeName=[b]25MM_GAU-22/A[/b]
InputName=FIRE_PRIMARY_GUN
MuzzlePosition=-1.439,2.614,0.454
LightPosition=-1.439,2.614,0.454
AimAngles=0.0,-1.875,0.0
MaxAmmo=180
EjectShells=FALSE
MinExtentPosition=
MaxExtentPosition=

 

to get the gun working.

 

My GUNDATA.INI.txt, if anybody needs it...

 

Greets, Uhu

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Correction on my correction, both version were fixed in the latest pack. I just downloaded them and checked the entries. They are very correct. Therefore Uhu you do not have the latest versions.

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That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave?

 

Greets, Uhu

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That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave?

 

Greets, Uhu

Says at the bottom

 

Version 2.3

 

Fixed gun naming issue.

 

[GunDataXXX]

TypeName=25MM_GAU-22A <-----------------------

FullName=GAU-22/A four-barrel 25 mm cannon

Caliber=25.000000

ROF=3000.000000

MuzzleVel=1085.000000

AmmoWt=0.180000

WarheadWt=0.018000

Reliability=100.000000

Accuracy=100.000000

AddLight=TRUE

MaxLightRange=400.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=23mmFireEffect

GunFireSound=Vulcan

EffectClassName=23mmEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=400000.000000

MaxStreakVisibleDist=10000.000000

TimeFuzed=FALSE

 

From the data.ini

 

[internalGun]

SystemType=FIXED_GUN

GunPortAnimationID=4

GunPortAnimationTime=0.2

GunTypeName=25MM_GAU-22A <--------------------------------

InputName=FIRE_PRIMARY_GUN

MuzzlePosition=-1.439,2.614,0.454

LightPosition=-1.439,2.614,0.454

AimAngles=0.0,-1.875,0.0

MaxAmmo=180

EjectShells=FALSE

MinExtentPosition=

MaxExtentPosition=

 

 

Those match from the non SF2 version. Which I just downloaded again.

 

From the SF2 version:

 

[WeaponData001]

TypeName=F35MissionGun

FullName=F-35 Mission Gunpod

ModelName=FakePilot

Mass=453.000000

Diameter=0.001

Length=0.001

SubsonicDragCoeff=0.200000

SupersonicDragCoeff=0.770000

AttachmentType=USN

SpecificStationCode=F351

NationName=USN

StartYear=2008

EndYear=2040

Availability=2

BaseQuantity=8

Exported=TRUE

ExportStartYear=2008

ExportEndYear=2040

ExportAvailability=1

WeaponDataType=3

GunTypeName=25MM_GAU-22A <-------------------------------

MaxRounds=200

MuzzlePosition=0.000000,0.000000,0.000000

LightPosition=0.000000,0.000000,0.000000

AimDirection=0.000000,1.000000,0.000000

EjectShells=0

EjectPosition=0.000000,0.000000,0.000000

EjectVelocity=0.000000,0.000000,0.000000

 

 

From the data.ini of the F-35A

 

[internalGun]

SystemType=FIXED_GUN

GunPortAnimationID=4

GunPortAnimationTime=0.2

GunTypeName=25MM_GAU-22A <-------------------------

InputName=FIRE_PRIMARY_GUN

MuzzlePosition=-1.439,2.614,0.454

LightPosition=-1.439,2.614,0.454

AimAngles=0.0,-1.875,0.0

MaxAmmo=180

EjectShells=FALSE

MinExtentPosition=

MaxExtentPosition=

 

From the gun data.ini

 

[GunData001]

TypeName=25MM_GAU-22A <------------------------------

FullName=GAU-22/A four-barrel 25 mm cannon

Caliber=25.000000

ROF=3000.000000

MuzzleVel=1085.000000

AmmoWt=0.180000

WarheadWt=0.018000

Reliability=100.000000

Accuracy=100.000000

AddLight=TRUE

MaxLightRange=400.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=23mmFireEffect

GunFireSound=Vulcan

EffectClassName=23mmEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=400000.000000

MaxStreakVisibleDist=10000.000000

TimeFuzed=FALSE

 

It all matches and it was all fixed in 2.3 like I said.

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Eh... I think I know why this confusion happened. I've installed the F-35 more than 2 weeks ago, in fact shortly after first publication, so I obviously modded my gundata.ini with the older data that I did not change since then.

 

Sorry for it, Dave, that this little stupidity of myself made you doing these extra checks... ^^

 

Greets, Uhu

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