KJSimon Posted June 17, 2009 Posted June 17, 2009 (edited) Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work. Thanks: KJSimon Edited June 17, 2009 by KJSimon
+Dave Posted June 17, 2009 Posted June 17, 2009 Hello: First off I want to say how incredible the latest versions of the F-35 perform especially the F-35B varient. What an excellent job developing the STOVL capability. Does anyone have the modified weapons and gundata ini files that I could download to make the F-35 gun work. Thanks: KJSimon KJ They have been fixed in the updated packs.
Uhu Posted June 18, 2009 Posted June 18, 2009 Well, I've got to add a slash in the F35A_Data.INI, which read in the "out-of-the-box"-version: [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=[b]25MM_GAU-22A[/b] InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= but need at least with my GUNDATA.INI: [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=[b]25MM_GAU-22/A[/b] InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= to get the gun working. My GUNDATA.INI.txt, if anybody needs it... Greets, Uhu
+Dave Posted June 18, 2009 Posted June 18, 2009 Correction on my correction, both version were fixed in the latest pack. I just downloaded them and checked the entries. They are very correct. Therefore Uhu you do not have the latest versions.
Uhu Posted June 18, 2009 Posted June 18, 2009 That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave? Greets, Uhu
+Dave Posted June 18, 2009 Posted June 18, 2009 That's a little bit confusing, because I've downloaded the F-35-pack just 1 hour before posting (a second time to be sure about it). To be absolutely precise, I'm talking about this file: http://forum.combatace.com/index.php?autoc...p;showfile=9040 , with a displayed update time of: Updated: Jun 4 2009, 07:17 PM . Is this the same file and version you are talking about, Dave? Greets, Uhu Says at the bottom Version 2.3 Fixed gun naming issue. [GunDataXXX] TypeName=25MM_GAU-22A <----------------------- FullName=GAU-22/A four-barrel 25 mm cannon Caliber=25.000000 ROF=3000.000000 MuzzleVel=1085.000000 AmmoWt=0.180000 WarheadWt=0.018000 Reliability=100.000000 Accuracy=100.000000 AddLight=TRUE MaxLightRange=400.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=23mmFireEffect GunFireSound=Vulcan EffectClassName=23mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=400000.000000 MaxStreakVisibleDist=10000.000000 TimeFuzed=FALSE From the data.ini [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=25MM_GAU-22A <-------------------------------- InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= Those match from the non SF2 version. Which I just downloaded again. From the SF2 version: [WeaponData001] TypeName=F35MissionGun FullName=F-35 Mission Gunpod ModelName=FakePilot Mass=453.000000 Diameter=0.001 Length=0.001 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=USN SpecificStationCode=F351 NationName=USN StartYear=2008 EndYear=2040 Availability=2 BaseQuantity=8 Exported=TRUE ExportStartYear=2008 ExportEndYear=2040 ExportAvailability=1 WeaponDataType=3 GunTypeName=25MM_GAU-22A <------------------------------- MaxRounds=200 MuzzlePosition=0.000000,0.000000,0.000000 LightPosition=0.000000,0.000000,0.000000 AimDirection=0.000000,1.000000,0.000000 EjectShells=0 EjectPosition=0.000000,0.000000,0.000000 EjectVelocity=0.000000,0.000000,0.000000 From the data.ini of the F-35A [internalGun] SystemType=FIXED_GUN GunPortAnimationID=4 GunPortAnimationTime=0.2 GunTypeName=25MM_GAU-22A <------------------------- InputName=FIRE_PRIMARY_GUN MuzzlePosition=-1.439,2.614,0.454 LightPosition=-1.439,2.614,0.454 AimAngles=0.0,-1.875,0.0 MaxAmmo=180 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= From the gun data.ini [GunData001] TypeName=25MM_GAU-22A <------------------------------ FullName=GAU-22/A four-barrel 25 mm cannon Caliber=25.000000 ROF=3000.000000 MuzzleVel=1085.000000 AmmoWt=0.180000 WarheadWt=0.018000 Reliability=100.000000 Accuracy=100.000000 AddLight=TRUE MaxLightRange=400.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=23mmFireEffect GunFireSound=Vulcan EffectClassName=23mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=400000.000000 MaxStreakVisibleDist=10000.000000 TimeFuzed=FALSE It all matches and it was all fixed in 2.3 like I said.
Uhu Posted June 18, 2009 Posted June 18, 2009 Eh... I think I know why this confusion happened. I've installed the F-35 more than 2 weeks ago, in fact shortly after first publication, so I obviously modded my gundata.ini with the older data that I did not change since then. Sorry for it, Dave, that this little stupidity of myself made you doing these extra checks... ^^ Greets, Uhu
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