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It's really a Hit or Miss deal regarding the dropping of the "S". For some reason, the Game engine doesn't like the "S" on the end of some Effect Classes. For some it's alright. Others need changing. I haven't found a reason why. So I can't nessarly call it a "Bug" yet. It just does it for some reason.

 

If You've done all that's required in adding a Custom Effect to a Weapon, as stated above and in the KB, And it still doesn't work. If You have an "S" on the end of the Class Name, Try dropping it. It seems to work in almost all Cases.

Edited by 331Killerbee

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