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From BF1942 Official Website

 

1/9/04 - Community Update

 

Happy New Year Soldiers!

Here's hoping everyone had a good holiday and is enjoying a great start to the New Year. A quick update on the Map Contest and the 1.6 patch:

 

Map Contest

The submissions for the contest were overwhelming. We received over 130 maps from the community and they are as diverse as the Battlefield community, reflecting the many different interests you all have. They ranged from the prosaic to the epic to the just plain silly. It's been a blast reviewing all of the submissions and we've narrowed down our selection to fifteen maps. Now it's down to the difficult task of determining which of these make the final five.

 

We offer a big THANK YOU to everyone who submitted a map. Although we will be narrowing the field down to five maps, the majority of these maps show an ingenuity and imagination which is becoming the hallmark of the Battlefield community. We at EA and DICE salute you! You should all be proud of yourselves for taking the time and effort to participate in the contest.

 

1.6 Patch

The 1.6 patch is still in testing here at EA. We have one more issue to nail down so please be patient...it will definitely be worth the wait. We've tested most of the mods with the 1.6 patch and a few are not working correctly. The mods which are problematic include:

Interstate '42

Galactic Conquest

Eve of Destruction

Battlegroup 42

We will be releasing a debug executable with the 1.6 patch. This debug will log assertion errors, allowing modders to determine what's causing problems in their mod as well as optimize it for best performance.

 

That's it for today. This is EAComMike signing off for the rest of the Battlefield 1942 team.

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