Canadair Posted July 10, 2009 Posted July 10, 2009 A really overlooked total conversion with a great terrain and exotic planes. but, even better! I managed to make it work on a OCT08 install, with really minor fix, mostly to the terrain for the "shimmering" problem, and the usual rebuild of the weapondata with oct08 editor. Surprising that FMs work REALLY well out of the box. As for old 0.6 baltika's BOB (can't wait for the new one!) it works lovely with an imported flightengine.ini and the new enbseries.
Panama Red Posted July 10, 2009 Posted July 10, 2009 Could you elaborate a litte more please. I would like to upgrade my Spanish Civil War to the Oct08 patch too.
Canadair Posted July 10, 2009 Author Posted July 10, 2009 (edited) Could you elaborate a litte more please. I would like to upgrade my Spanish Civil War to the Oct08 patch too. It has been a complicated process. Insntall of SFP, and patched it. then imported the flightengine.ini from my sfp install. Becaus eI can't fly without the "bloom" I added my enviromental.ini and embseries and the d393d.dll, still from SFP1 '08. The terrain needs the upgrade in the data ini to avoid crashing of water textures, and perhaps the extraction of the newest desert_airfiled.ini, and a check of the terrain files to make sure eveything is fine with the desrt.cat file. the weaponeditor needs to be run to rebuild weapons databse. Other than that, it now works like a charme. Edited July 10, 2009 by Canadair
Panama Red Posted July 10, 2009 Posted July 10, 2009 Thanks, so what you are telling me is that you did not need to "tweak" any of the plane's FM's (as mentioned in another post) to bring them up to the Oct08 standard ???
Canadair Posted July 10, 2009 Author Posted July 10, 2009 Thanks, so what you are telling me is that you did not need to "tweak" any of the plane's FM's (as mentioned in another post) to bring them up to the Oct08 standard ??? Well . I am still testing, but so far so good. I haven't observed any particular problems in any plane. Of course flight model is on HARD
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