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Posted
I fly with my TAC at 4 miles, many times I've been pulled out of WARP with none on screen, yet when I select 8 miles, they appear as White Blips, not necaserrily headed in my diirection. Therefore I don't believe such a setting exists. In 1915 or 16, you stand a good chance of WARPING without being interupted,

But in 1917 or 18 chances are NO.

 

Next time you are pulled out of WARP , Dive down and check-out the ground, you COULD be amazed at what you'd see.

 

I just find that I'm often pulled out of warp and discover some high-flying 2 seaters that have no intention of engaging me and I have no chance at engaging them so we fly parallel flight paths, preventing me from getting where I want to go faster. If there was a way to adjust this to say 2 miles, it would be nice. It seems to be between 8 and 4 miles now, possibly affected by elevation differences.

Posted

badger - it might be, that 'warp' stops, when enemy craft enter your TAC area.

Try it out - set it to the max. of 8 miles (Ctrl.+Shift+T).

Posted
badger - it might be, that 'warp' stops, when enemy craft enter your TAC area.

Try it out - set it to the max. of 8 miles (Ctrl.+Shift+T).

 

I tried that Olham. I thought that might be the case, so I set my TAC at 2 miles instead of 8, but I still came out of warp when the enemy flight was between 4 and 8 miles away.

 

Well, it sounds like this isn't a simple case of adjusting something in one of the OFF files. Would be a great modification for Phase 4 :biggrin:

Posted (edited)

Would be an idea, that. To get out of warp, BEFORE the enemy craft already spot you,

so you can decide, what to do.

Edited by Olham
Posted
Come out of Warp yourself more often, fly a little then warp in short sections. Tthat works better for me.

 

I'll give it a try, thanks

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