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Panama Red

Realistic Sky Mod First Eagles

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Realistic Sky Mod First Eagles


Realistic Sky Mod First Eagles

 

The reason that I got started modding the First Eagles Environemntalsystem.ini file was to:

1. Eliminate/reduce the lower horizon purple band in Clear weather,

2. Eliminate/reduce the lower horizon band in Overcast weather and

3. Eliminate/reduce the lower horizon band and overhead triangles in Inclement weather.

 

Modifying the clouds to make them more realistic was a byproduct of all the time spent "fixing" the first three items. I have tried to make the clouds as realistic looking as possible and at the proper altitude for each type.

 

In modifying the first Eagles Environmentalsystem.ini file, I used the same theme as TK used for the horizonclouds and broke out all 5 overhead clouds (versus the default Cloud1 for all weathers) into:

1. Cloud1 = Clear

2. Cloud2 = Scattered

3. Cloud3 = Broken

4. Cloud4 = Overcast

5. Cloud5 = Inclement

 

First Eagles default horizon clouds use the same method as the included horizonclouds included in this mod:

1. Horizonclouds 11-18 = Clear

2. Horizonclouds 21-28 = Scattered

3. Horizonclouds 31-38 = Broker

4. Horizonclouds 41-48 = Overcast

5. Horizonclouds 51-58 = Inclement

 

This way people can mix and match their particular horizon & overhead clouds (that other people have made) to their hearts desire and still have the original 3 fixes I did for the Clear, Overcast & Inclement weather.

 

Unfortunately due to internal FE game engine restrictions, I am not able to completely eliminate the Clear lower horizon band and can only transfer the lower horizon bands for Overcast and Inclement weather to above the clouds where you can still see the triangles above the Inclement clouds if you chose to fly above these clouds. From what I have read, without an artificial horizon in WW1 planes, not many pilots flew into/above thick Overcast or Inclement clouds because they could lose their orientation very quickly and did not want to subject their wood and canvas planes to all the turbulence within these clouds either.

 

I would like to give Marcel "Cellinsky" Aerni the biggest credit for starting me on this path of modding the sky, I have always admired all his great work in his “Widesky” mods. I have also included his Clear, Scattered, Overcast and Inclement Horizonclouds since they are very realistic and blend well with the FE’s horizon fog, as well as give credit to Polak for his Broken Horizonclouds; they really look like a front is coming through. I also give credit to Cellinsky and ShrikeHawk for their Cloud.tgas, they definitely improved the overhead clouds look.

 

Installation:

The easiest way to install this mod (other than using the great JoneSoftGenericModEnabler tool http://www.users.on.net/~jscones/software/...ucts-jsgme.html ), is to copy your “Flight” folder and rename it “Flight1”, then unzip all the included files into your original “Flight” folder.

 

Inclement weather will rain 100% of the time with the standard “particlesystem.ini”, but I can give no guarantees if you are using a modified “particlesystem.ini” file.

 

TallyHo;

Panama Red


 

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