+guyran Posted August 30, 2009 Posted August 30, 2009 Is it possible during a campaign to prevent the random weather to change into overcast and inclement? This is especially significant when the campaign take place in the summer. Thanks,
Stick Posted August 30, 2009 Posted August 30, 2009 [WeatherChance] ScatteredChance=75 BrokenChance=25 OvercastChance=1 InclementChance=0 add those lines to the terrain ini
+guyran Posted August 30, 2009 Author Posted August 30, 2009 [WeatherChance] ScatteredChance=75 BrokenChance=25 OvercastChance=1 InclementChance=0 add those lines to the terrain ini Thanks stick, But I want a local effect in one campaign only, not a global effect in the terrain map.
Stick Posted August 30, 2009 Posted August 30, 2009 In single missions you can still select the kind of weather you want; in the specific campaign you want to fly edit as per choice. This is how I do it- if you come across something snappy let me know:good:
+Fubar512 Posted August 31, 2009 Posted August 31, 2009 The current engine only supports global environmental (weather) effects.
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