Hansa Posted September 1, 2009 Posted September 1, 2009 If I set ground objects quality to unlimited everything looks fine. But when i set ground objects quality to medium i encounter some errors in the city. Watch the screens below: I like the way the farms look in the medium quality setting. I think the unlimited quality setting adds too many trees for the farm tiles. Any way to solve this problem with the city tiles in medium quality ??? Thanks in advance !!! Quote
+Stary Posted September 2, 2009 Posted September 2, 2009 the reason you see this anomaly is because the buildings TODs on medium are randomly removed from game world, and such only the rooftops and atticas (one object) were left, while main building object has been removed. I'll have to make new TODs for medium quality settings, with buildings without the atticas and such... Quote
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