+guyran Posted October 20, 2009 Posted October 20, 2009 Is it wise to update old third party add-ons aircraft FM, with each patch/update from Thirdwire. I have the recent pre SF2I Mig's add-ons. I can extract the new TW Mig's FM from the ...data.ini files of nonflyable aircraft from the new SF2I. Is it worthwhile doing so? Quote
Wrench Posted October 20, 2009 Posted October 20, 2009 Could you elaborate the question/statement a bit more??? It's sort of unclear as to what you wish to accomplish. Updating the old versions is quite easy -- just look to Indian MiGs I did (updated to 08 standards via the data ini edits you mention). One just needs to compare, and know what bits to copy/paste However, with the changes in the physical models; TKs updated the lods and skin themselves -and possibly even the mapping, though I haven't compared ALL of them to TOS skins - it would be a job of work. As to is it wise, in light that each and every patch screws up pre-existing units? ....well, that's up the end users. What you'll probably find, upon extraction of the 'new' data inis, is they're aren't specific for SF2:I, but an update across the board for all the stock 3W MiGs; that's how his patches work (speaking of fully merged installs of all 4 games). Extraction and comparison --line by line-- is the only way to tell. wrench kevin stein Quote
+guyran Posted October 20, 2009 Author Posted October 20, 2009 Could you elaborate the question/statement a bit more??? It's sort of unclear as to what you wish to accomplish. wrench kevin stein I understand that TK tweaks the FM with each new patch, This is a part of the FM derived from Mig-21F_DATA.ini taken from Mig_21_Complete_Pack_SF2_Europe_1_2 by ataribaby. [FlightControl] StallSpeed=70.97 CruiseSpeed=186.59 ClimbSpeed=298.33 CornerSpeed=224.63 LandingSpeed=66.65 MaxG=7.00 MaxSpeedSL=305.56 MachLimit=2.048 PitchDamper=0.85 RollDamper=0.75 YawDamper=0.3 This is the latest part of Mig-21F_DATA.ini extracted from the new SF2I. [FlightControl] StallSpeed=67.95 CruiseSpeed=186.59 ClimbSpeed=298.34 CornerSpeed=207.62 LandingSpeed=65.08 MaxG=7.00 MaxSpeedSL=305.56 MachLimit=2.048 MachLimitDry=0.980 PitchDamper=0.4 RollDamper=0.4 YawDamper=0.0 As you can see, many parameters of the FM like the stall speed and the corner speed are different. I wonder if it is worthwhile to adopt the new SF2I standard FM, when upgrading to SF2I? guyran Quote
FastCargo Posted October 20, 2009 Posted October 20, 2009 It's only worthwhile if: A) You very much know what the heck you are doing. B) You don't mess it up to the point that it's worse then if you left it as it was. FC Quote
+guyran Posted October 20, 2009 Author Posted October 20, 2009 (edited) It's only worthwhile if: A) You very much know what the heck you are doing. B) You don't mess it up to the point that it's worse then if you left it as it was. FC A) I'm not FM specialist, but to replace all the FM part in the data.ini file with the new one is not so complicated. B) I can only mess the FM, if I replace or change part of it, but I don't think so, if I replace the whole FM. My question was, if it is worthwhile doing so with each patch? Edited October 20, 2009 by guyran Quote
+Crusader Posted October 21, 2009 Posted October 21, 2009 I'd say you wait until the patch for SF2I is out ( theres usually a patch released after a couple of weeks to fix the most important things) Many things are often tweaked even further in the patch, so you could end up doing all work twice. Quote
+guyran Posted October 22, 2009 Author Posted October 22, 2009 Found the solution to my question myself, about changing the FM without messing it. I've temporary eliminated the X_data.ini files (containing the FM) in the third party aircraft by renaming it to something else. This causes the sim engine to search and use the original TW data.ini files located in one of the core cat files. It was quiet an interesting experience to fly the non-flyable Mig-21 variants according to TK's original FM. guyran Quote
ataribaby Posted August 6, 2010 Posted August 6, 2010 Found the solution to my question myself, about changing the FM without messing it. I've temporary eliminated the X_data.ini files (containing the FM) in the third party aircraft by renaming it to something else. This causes the sim engine to search and use the original TW data.ini files located in one of the core cat files. It was quiet an interesting experience to fly the non-flyable Mig-21 variants according to TK's original FM. guyran I used TK SF2 FMs as basis. I dont think this changes will make big difference. You will lose important edits (engine spooltimes, throttle AB position, fuel tanks capacity. custom sounds...) if you just let game replace my edited FMs. Well your choice. Quote
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