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Posted

hello everybody

 

as you know ( or not ) 3ds max is the best modelling software for SF1

 

so, i had a lot of plans for SF1 , and i am skilled modeler

my question is. can i import "lod" file type into 3ds max? i know i can export , i have the plug-in

and is there any plug-in or script that may import "lod" files type?

Posted (edited)

well , thats fail...

 

then how can i model a new aircraft and i dont know where to put the bones points?.

 

thanks FC

Edited by hsa
Posted

well , thats fail...

 

then how can i model a new aircraft and i dont know where to put the bones points?.

 

thanks FC

 

You start from scratch.

Posted

You start from scratch.

 

 

thats a no problem, i can start from scratch but i dont know the fit parameters that fit to sf1 engine

and i have no idea about the reqested points and the bone names!

 

any lession or learning way? please i need it

Posted (edited)

Look at the video tutorials, and also, read the ThirdWire exporter notes.

 

Aircraft do not use 'bones' like you think of for other types of modeling.

 

FC

Edited by FastCargo
Posted

thank you guys.

 

gona take a look at that vedio.

 

i will upload my planes here when finished.

 

thanks agine

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