Teras Posted October 27, 2009 Posted October 27, 2009 hello everybody as you know ( or not ) 3ds max is the best modelling software for SF1 so, i had a lot of plans for SF1 , and i am skilled modeler my question is. can i import "lod" file type into 3ds max? i know i can export , i have the plug-in and is there any plug-in or script that may import "lod" files type? Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 (edited) well , thats fail... then how can i model a new aircraft and i dont know where to put the bones points?. thanks FC Edited October 27, 2009 by hsa Quote
+Dave Posted October 27, 2009 Posted October 27, 2009 well , thats fail... then how can i model a new aircraft and i dont know where to put the bones points?. thanks FC You start from scratch. Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 You start from scratch. thats a no problem, i can start from scratch but i dont know the fit parameters that fit to sf1 engine and i have no idea about the reqested points and the bone names! any lession or learning way? please i need it Quote
+Dave Posted October 27, 2009 Posted October 27, 2009 In the downloads section there is some video tutorials. Maybe those would help? Quote
FastCargo Posted October 27, 2009 Posted October 27, 2009 (edited) Look at the video tutorials, and also, read the ThirdWire exporter notes. Aircraft do not use 'bones' like you think of for other types of modeling. FC Edited October 27, 2009 by FastCargo Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 thank you guys. gona take a look at that vedio. i will upload my planes here when finished. thanks agine Quote
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