Teras Posted October 27, 2009 Posted October 27, 2009 hello everybody  as you know ( or not ) 3ds max is the best modelling software for SF1  so, i had a lot of plans for SF1 , and i am skilled modeler my question is. can i import "lod" file type into 3ds max? i know i can export , i have the plug-in and is there any plug-in or script that may import "lod" files type? Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 (edited) well , thats fail... Â then how can i model a new aircraft and i dont know where to put the bones points?. Â thanks FC Edited October 27, 2009 by hsa Quote
+Dave Posted October 27, 2009 Posted October 27, 2009 well , thats fail... Â then how can i model a new aircraft and i dont know where to put the bones points?. Â thanks FC Â You start from scratch. Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 You start from scratch. Â Â thats a no problem, i can start from scratch but i dont know the fit parameters that fit to sf1 engine and i have no idea about the reqested points and the bone names! Â any lession or learning way? please i need it Quote
+Dave Posted October 27, 2009 Posted October 27, 2009 In the downloads section there is some video tutorials. Maybe those would help? Quote
+FastCargo Posted October 27, 2009 Posted October 27, 2009 (edited) Look at the video tutorials, and also, read the ThirdWire exporter notes. Â Aircraft do not use 'bones' like you think of for other types of modeling. Â FC Edited October 27, 2009 by FastCargo Quote
Teras Posted October 27, 2009 Author Posted October 27, 2009 thank you guys. Â gona take a look at that vedio. Â i will upload my planes here when finished. Â thanks agine Quote
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