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Posted

I have found the INI files for aircraft etc. I try to use the cat extract but dont know what cat file they are talking about. Can someone explain where to find these files. I am trying to make the flyable mig-17f like the mod does but can find some of the files to extract.

Guest rscsjsuso5
Posted

don't know if this answer your question but for series 1 link here http://forum.combatace.com/index.php?app=downloads&showfile=6269 for series 2 http://forum.combatace.com/index.php?app=downloads&showfile=9577 http://forum.combatace.com/index.php?app=downloads&showfile=9774 http://forum.combatace.com/index.php?app=downloads&showfile=9773 u should also state what install u have and u should consults the knowledgebase for series 1 or 2 .

 

enjoy ur stay

 

for series 1 extraxt the file and build your plane or series 2 i beleive no extration software but the kb is your friend.

Posted (edited)

For the SF2 NextGens, they'll be located, well, at least in my case with an XP Machine, with a SF2/V/E merged install, in the C/ProgramFiles/ThirdWire/StrikeFighter2/Objects folder

See Image 1

 

The Object folder themselves, where the planes, ships, vehicles, decals and various and sundry other stuff is; and more importantly WHERE you'll be putting the extracted inis are, again in my XP machine, C:\Documents and Settings\Kevin J. Stein\My Documents\ThirdWire

 

See Image 2

 

Note: the ini I highlighted in green is the stock one, that'll be in ALL the aircraft folders, and ONLY this type will be seen in the AI aircraft folders. That'll be the one you'll be editing to ADD the new lines to, to make it flyable. Consult the readme for the specific cockpit package for more, detailed instructions. The files in red are the one's youll be adding (just ignore that fact I have 2 different cockpit inis, rest assured only ONE is active) You can see the add-on cockpit folder also highlighted in yellow

 

Vista and Win7, I belive, use the 'Saved Games' folder. Not exactly sure, being a dinosaur on XP (is that an asteroid I see coming this way??? :dntknw: )

 

As to the new cat extractor, Gerwins, I have mine in a seperate folder called Cat_Extractor_Tool. All the little bits go in there. What I've been told, you can simply drag&drop the cat -and this is the hard part, knowing which one has WHAT in it- over the extractor's exe, and it'll pull ALL the files from the cat and place them in a sub-folder named for that cat.

Somewhere around here, and I don't know where, somebody made a list of what's where. Otherwise, you'll be extracting Each and Every One ™ to find the files you need. Good thing is, you can toss the extrated files when you've got the one you need.

Then it's a simple matter of cut/paste into the relevant aircraft's folder.

Remember, too...these new inis are to be saved in Unicode, NOT ANSI!!

 

As always, if we're talking about SF2 NextGens, double check Migbuster's SF2 thread in the KB

 

Main SF2KB: http://forum.combatace.com/forum/246-strike-fighters-2-knowledge-base/

 

CatExtrator Usage: http://forum.combatace.com/topic/44027-extracting-files-from-sf2-series-cat-files-by-migbuster/

 

We ARE safe in assuming we're talking about SF2 Series????

 

 

wrench

kevin stein

Edited by Wrench

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