Jump to content
Sign in to follow this  
sitting_duck

A Bridge Too Far.rar

Recommended Posts

A Bridge Too Far.rar


We have succeded in destroying almost all the heavy bridges, and slowed the enemy advance, but at a very heavy cost, but there is one more bridge large enough for the enemy to move equipment necessary for it to substain an offense. Amongst heavy debate, HeadQuarters has decided to take a gamble, and attempt an attack at this last bridge. Resouces are slim, but considering the stratigic importance of this target, we have pooled an impressive force. The bridge MUST be destroyed. Escort the bombers, and DO NOT leave them unattended

 

Notes: The Bristols are considered "props" in this mission. They are there to give you something to Escort, and do have the function of bombing the bridge. I could not find a way to slow them down in mission builder, so to get them to fly in a manner that the escort fighters did not fall far behind, I gave the bombers "zig-zag" waypoints.

 

The Bombers with an "*" next to them when you are selecting your planes in the mission are flyable, if you want to selct a bomber.

 

To keep the size of the mission down, none of the axis planes are flyable.

 

All of the Se5a's have cockpits, and are flyable.

 

 

 

 

 

 

 


 

Share this post


Link to post
Share on other sites

You should make one with you flying Zepplins next SD that would be cool.

Share this post


Link to post
Share on other sites

lol..acutally,,i have started one...only problem is,,,it almost seems that the enemy ai aircraft dont recognize them as "targets" per say,,,,

 

They attack on the first pass,,but then just sorta fly around,,and dont seem to want to engage anymore...

 

but next time there are 7 ppl on at once,,,will put it up to fly.

Share this post


Link to post
Share on other sites

I have one done. Early Zepp bomb mission into London facing N17's. When do you want to fly it? Tuesday maybe?Salute.gif

 

There are four Zepps taotal. We start at the coast of England, fly in and bomb London, then try and make it out and back to Calais to land.

Edited by Axgrinder

Share this post


Link to post
Share on other sites

I just flew the bridge too far scenario. Very cool! Great MP game Duck! Lots of good action!clapping.gif BRAVO!

Edited by Axgrinder

Share this post


Link to post
Share on other sites

lol..glad you liked it..

 

on the zep mission,,for sure,,would love to play it,,,but,,,do the n17's attack (consistantly i mean)...

 

i could not for the life of me get the allied ai to attack the zeps....they would shoot as they passed by the first time,,,but then just fly around the zepps,,and not engage..,,,most of the time out of gun range.

Share this post


Link to post
Share on other sites

I changed the N17's to Bristol Scouts. I wanted to make this an early war mission. But to answer your question I don't know if the scouts will continue to attack. I guess we can find out together! I've got the feeling it's going to be hard enough to bomb London with Zepps!heat.gif

Share this post


Link to post
Share on other sites

To bad I didn't read this fourm earlyer I would have liked to fly that mission. If you guys havn't flown it yet I will join if I can.

Share this post


Link to post
Share on other sites

I downloaded "A bridge too far" but can't fly this in OFF BHH..either ins quick senarios or campaign. What am I doing wrong? Thanks, EJBbye.gif

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..