Bossco82 Posted December 16, 2009 Posted December 16, 2009 HI There, I've got WOV patched to oct 2008 using the razbam tilset for vietnamsea. I'm trying to build a proper airbase at Khe Sanh. I've got the terrain editor from 3rdwire and i've managed to level the terrain and place the neccesary runway and objects. However the terrain list that came with the editor didn't have the airbase tile "vietnamj-ab1" listed so I added it via the editor. However when I place it, it shows up on the terrain editor map but not in the game. The tile that shows up in the game is the next one up listed in the terrain list? Can anyone tell me where i'm going wrong. Thanks from Ross Quote
Wrench Posted December 16, 2009 Posted December 16, 2009 That's very odd, as the G-AB1 and J-AB1 are stock tiles; they're listed in my textureset.ini There should be 104 tiles listed As to them not showing up ingame, did you add the tile listings to the VietnamSEA_DATA.INI?? They MUST be there so the game knows to load them BTW, they also MUST be in the exact order as the textureset listing (keep the samenumber!!!) these are the entries, change the *** the the next number in sequence [Texture0***] Filename=vietnamJ-AB1.BMP HasWater=0 Color=0.283307,0.347271,0.248208 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA [Texture***] Filename=vietnamG-AB1.BMP HasWater=0 Color=0.343641,0.393257,0.288157 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA wrench kevin stein Quote
Bossco82 Posted December 16, 2009 Author Posted December 16, 2009 Hi Wrench, Thanks for your reply. My Vietnamseadata.ini is in order all the tiles are listed there. I think its my WOV textureset.ini thats wrong I only have 34 tiles listed in it. I'm using the one I downloaded with the latest terrain editor from 3rdwire. Is there any chance I could get a copy of your texturelist.ini please mate? Thanks from Ross Quote
Wrench Posted December 16, 2009 Posted December 16, 2009 here ya go [TerrainData] TerrainTileSize=2000.000000 HeightScale=100.000000 [ObjectMap001] MapFilename=terobject_buildings1.bmp MapClass=0 ObjectTypeCount=7 ObjectType001.ObjectName=BoxBuilding1 ObjectType001.ShapeType=0 ObjectType001.CastShadow=0 ObjectType001.SizeDeviation=0.000000 ObjectType001.Width1=15.000000 ObjectType001.Length1=15.000000 ObjectType001.Height1=15.000000 ObjectType001.TextureCoord01=0.000000,0.500000 ObjectType001.TextureCoord11=0.250000,0.750000 ObjectType001.TextureCoord02=0.250000,0.500000 ObjectType001.TextureCoord12=0.500000,0.750000 ObjectType001.TextureCoord03=0.500000,0.500000 ObjectType001.TextureCoord13=0.750000,0.750000 ObjectType001.TextureCoord04=0.250000,0.500000 ObjectType001.TextureCoord14=0.500000,0.750000 ObjectType001.TextureCoord05=0.000000,0.250000 ObjectType001.TextureCoord15=0.125000,0.375000 ObjectType002.ObjectName=BoxBuilding2 ObjectType002.ShapeType=0 ObjectType002.CastShadow=0 ObjectType002.SizeDeviation=0.000000 ObjectType002.Width1=20.000000 ObjectType002.Length1=20.000000 ObjectType002.Height1=20.000000 ObjectType002.TextureCoord01=0.500000,0.000000 ObjectType002.TextureCoord11=0.750000,0.250000 ObjectType002.TextureCoord02=0.750000,0.000000 ObjectType002.TextureCoord12=1.000000,0.250000 ObjectType002.TextureCoord03=0.750000,0.000000 ObjectType002.TextureCoord13=1.000000,0.250000 ObjectType002.TextureCoord04=1.000000,0.000000 ObjectType002.TextureCoord14=0.750000,0.250000 ObjectType002.TextureCoord05=0.125000,0.250000 ObjectType002.TextureCoord15=0.250000,0.375000 ObjectType003.ObjectName=LongBuilding1 ObjectType003.ShapeType=0 ObjectType003.CastShadow=0 ObjectType003.SizeDeviation=0.000000 ObjectType003.Width1=10.000000 ObjectType003.Length1=30.000000 ObjectType003.Height1=15.000000 ObjectType003.TextureCoord01=0.000000,0.500000 ObjectType003.TextureCoord11=0.500000,0.750000 ObjectType003.TextureCoord02=0.750000,0.500000 ObjectType003.TextureCoord12=1.000000,0.750000 ObjectType003.TextureCoord03=0.250000,0.500000 ObjectType003.TextureCoord13=0.750000,0.750000 ObjectType003.TextureCoord04=0.750000,0.500000 ObjectType003.TextureCoord14=1.000000,0.750000 ObjectType003.TextureCoord05=0.625000,0.375000 ObjectType003.TextureCoord15=0.750000,0.500000 ObjectType004.ObjectName=FlatBuilding1 ObjectType004.ShapeType=0 ObjectType004.CastShadow=0 ObjectType004.SizeDeviation=0.000000 ObjectType004.Width1=10.000000 ObjectType004.Length1=10.000000 ObjectType004.Height1=5.000000 ObjectType004.TextureCoord01=0.500000,0.250000 ObjectType004.TextureCoord11=0.750000,0.375000 ObjectType004.TextureCoord02=0.750000,0.250000 ObjectType004.TextureCoord12=1.000000,0.375000 ObjectType004.TextureCoord03=0.625000,0.250000 ObjectType004.TextureCoord13=0.875000,0.375000 ObjectType004.TextureCoord04=1.000000,0.250000 ObjectType004.TextureCoord14=0.750000,0.375000 ObjectType004.TextureCoord05=0.750000,0.375000 ObjectType004.TextureCoord15=0.875000,0.500000 ObjectType005.ObjectName=BoxBuilding3 ObjectType005.ShapeType=0 ObjectType005.CastShadow=0 ObjectType005.SizeDeviation=0.000000 ObjectType005.Width1=20.000000 ObjectType005.Length1=20.000000 ObjectType005.Height1=20.000000 ObjectType005.TextureCoord01=0.000000,0.750000 ObjectType005.TextureCoord11=0.250000,1.000000 ObjectType005.TextureCoord02=0.500000,0.750000 ObjectType005.TextureCoord12=0.250000,1.000000 ObjectType005.TextureCoord03=0.500000,0.750000 ObjectType005.TextureCoord13=0.750000,1.000000 ObjectType005.TextureCoord04=1.000000,0.750000 ObjectType005.TextureCoord14=0.750000,1.000000 ObjectType005.TextureCoord05=0.250000,0.250000 ObjectType005.TextureCoord15=0.375000,0.375000 ObjectType006.ObjectName=FlatBuilding2 ObjectType006.ShapeType=0 ObjectType006.CastShadow=0 ObjectType006.SizeDeviation=0.000000 ObjectType006.Width1=15.000000 ObjectType006.Length1=20.000000 ObjectType006.Height1=5.000000 ObjectType006.TextureCoord01=0.000000,0.000000 ObjectType006.TextureCoord11=0.500000,0.125000 ObjectType006.TextureCoord02=0.250000,0.125000 ObjectType006.TextureCoord12=0.500000,0.250000 ObjectType006.TextureCoord03=0.000000,0.000000 ObjectType006.TextureCoord13=0.500000,0.125000 ObjectType006.TextureCoord04=0.250000,0.125000 ObjectType006.TextureCoord14=0.500000,0.250000 ObjectType006.TextureCoord05=0.875000,0.375000 ObjectType006.TextureCoord15=1.000000,0.500000 ObjectType007.ObjectName=FlatBuilding3 ObjectType007.ShapeType=0 ObjectType007.CastShadow=0 ObjectType007.SizeDeviation=0.000000 ObjectType007.Width1=15.000000 ObjectType007.Length1=15.000000 ObjectType007.Height1=5.000000 ObjectType007.TextureCoord01=0.500000,0.250000 ObjectType007.TextureCoord11=0.875000,0.375000 ObjectType007.TextureCoord02=0.625000,0.250000 ObjectType007.TextureCoord12=1.000000,0.375000 ObjectType007.TextureCoord03=0.625000,0.250000 ObjectType007.TextureCoord13=1.000000,0.375000 ObjectType007.TextureCoord04=0.625000,0.250000 ObjectType007.TextureCoord14=1.000000,0.375000 ObjectType007.TextureCoord05=0.500000,0.375000 ObjectType007.TextureCoord15=0.625000,0.500000 [ObjectMap002] MapFilename=terobject_trees1.bmp MapClass=1 ObjectTypeCount=2 ObjectType001.ObjectName=Tree1 ObjectType001.ShapeType=4 ObjectType001.CastShadow=0 ObjectType001.SizeDeviation=0.400000 ObjectType001.Width1=10.000000 ObjectType001.Height1=10.000000 ObjectType001.TextureCoord01=0.000000,0.000000 ObjectType001.TextureCoord11=1.000000,1.000000 ObjectType002.ObjectName=SmallTree1 ObjectType002.ShapeType=4 ObjectType002.CastShadow=0 ObjectType002.SizeDeviation=0.250000 ObjectType002.Width1=5.000000 ObjectType002.Height1=5.000000 ObjectType002.TextureCoord01=0.000000,0.000000 ObjectType002.TextureCoord11=1.000000,1.000000 [TextureTypeList] TypeName001=Jungle TypeName002=Sea TypeName003=Paddy TypeName004=Grass TypeName005=Rock TypeName006=City [Jungle] Water=0 UseAutoPlacement=1 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=10 MaxCityDistance=9999999 CheckSlope=0 MinSlope=15 MaxSlope=90 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [sea] Water=1 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=0 MaxAltitude=1 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=250 ExcludeMinX=0 ExcludeMaxY=250 ExcludeMinY=0 [Paddy] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=50 MaxAltitude=150 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=1 MinSlope=0 MaxSlope=20 Priority=1 RandomFactor=85 GroupingFactor=20 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Grass] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=2 MaxAltitude=75 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=1 MinSlope=0 MaxSlope=10 Priority=1 RandomFactor=85 GroupingFactor=40 ExclusionRegion=0 ExcludeMaxX=325 ExcludeMinX=0 ExcludeMaxY=525 ExcludeMinY=0 [Rock] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=1500 MaxAltitude=999999 CheckCity=0 MinCityDistance=10 MaxCityDistance=9999999 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=15 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=325 ExcludeMinX=0 ExcludeMaxY=525 ExcludeMinY=0 [City] Water=0 UseAutoPlacement=0 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [TextureMapList] Filename001=vietnamS1.bmp Filename002=vietnamS2.bmp Filename003=vietnamG1.bmp Filename004=vietnamG2.bmp Filename005=vietnamG3.bmp Filename006=vietnamG4.bmp Filename007=vietnamG5.bmp Filename008=vietnamP1.bmp Filename009=vietnamP2.bmp Filename010=vietnamP3.bmp Filename011=vietnamP4.bmp Filename012=vietnamP5.bmp Filename013=vietnamJ1.bmp Filename014=vietnamJ2.bmp Filename015=vietnamJ3.bmp Filename016=vietnamJ4.bmp Filename017=vietnamJ5.bmp Filename018=vietnamR1.bmp Filename019=vietnamC1.bmp Filename020=vietnamC2.bmp Filename021=vietnamC3.bmp Filename022=vietnamC4.bmp Filename023=vietnamC5.bmp Filename024=vietnamSG25A.bmp Filename025=vietnamSG25B.bmp Filename026=vietnamSG50A.bmp Filename027=vietnamSG50B.bmp Filename028=vietnamSG75A.bmp Filename029=vietnamSG75B.bmp Filename030=vietnamSJ25A.bmp Filename031=vietnamSJ25B.bmp Filename032=vietnamSJ50A.bmp Filename033=vietnamSJ50B.bmp Filename034=vietnamSJ75A.bmp Filename035=vietnamSJ75B.bmp Filename036=vietnamSC25A.bmp Filename037=vietnamSC25B.bmp Filename038=vietnamSC50A.bmp Filename039=vietnamSC50B.bmp Filename040=vietnamSC50C.bmp Filename041=vietnamSC75A.bmp Filename042=vietnamSC75B.bmp Filename043=vietnamGP25A.bmp Filename044=vietnamGP25B.bmp Filename045=vietnamGP50A.bmp Filename046=vietnamGP50B.bmp Filename047=vietnamGP75A.bmp Filename048=vietnamGP75B.bmp Filename049=vietnamGJ25A.bmp Filename050=vietnamGJ25B.bmp Filename051=vietnamGJ50A.bmp Filename052=vietnamGJ50B.bmp Filename053=vietnamGJ75A.bmp Filename054=vietnamGJ75B.bmp Filename055=vietnamG6.bmp Filename056=vietnamG7.bmp Filename057=vietnamG8.bmp Filename058=vietnamGC25.bmp Filename059=vietnamGC50.bmp Filename060=vietnamGC75.bmp Filename061=vietnamPJ25.bmp Filename062=vietnamPJ50A.bmp Filename063=vietnamPJ50B.bmp Filename064=vietnamPJ75.bmp Filename065=vietnamJ-RivS.bmp Filename066=vietnamJ-RivT.bmp Filename067=vietnamJ-RivE.bmp Filename068=vietnamJR25.bmp Filename069=vietnamJR50.bmp Filename070=vietnamJR75.bmp Filename071=vietnamS-GJ.bmp Filename072=vietnamS-GC.bmp Filename073=vietnamS-JG.bmp Filename074=vietnamS-CG.bmp Filename075=vietnamG-SJ.bmp Filename076=vietnamG-SC.bmp Filename077=vietnamG-PJ.bmp Filename078=vietnamG9.bmp Filename079=vietnamG-JS.bmp Filename080=vietnamG-JP.bmp Filename081=vietnamG-RivT.bmp Filename082=vietnamG-RivS.bmp Filename083=vietnamG-CS.bmp Filename084=vietnamGJ-RivS.bmp Filename085=vietnamP-GJ.bmp Filename086=vietnamGC-RivS.bmp Filename087=vietnamP-JG.bmp Filename088=vietnamC-RivT.bmp Filename089=vietnamJ-SG.bmp Filename090=vietnamJ-GS.bmp Filename091=vietnamJ-GP.bmp Filename092=vietnamJ-AB1.bmp Filename093=vietnamJ-PG.bmp Filename094=vietnamSG-RivS.bmp Filename095=vietnamSG-RivR.bmp Filename096=vietnamSG-RivL.bmp Filename097=vietnamC-SG.bmp Filename098=vietnamC-GS.bmp Filename099=vietnamC-RivS.bmp Filename100=vietnamG-AB1.bmp Filename101=vietnamG-RivS1.bmp Filename102=vietnamG-RivS3.bmp Filename103=vietnamG-RivT2.bmp Filename104=vietnamG-RivT3.bmp [vietnamS1.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamS2.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=50 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamG1.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamG2.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=20 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamG3.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=8 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamG4.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=35 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamG5.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=65 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamP1.bmp] TextureType=2 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamP2.bmp] TextureType=2 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=50 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamP3.bmp] TextureType=2 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=25 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamP4.bmp] TextureType=2 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=3 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamP5.bmp] TextureType=2 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=35 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamJ1.bmp] TextureType=0 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamJ2.bmp] TextureType=0 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=75 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamJ3.bmp] TextureType=0 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=35 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamJ4.bmp] TextureType=0 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=4 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamJ5.bmp] TextureType=0 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=4 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamR1.bmp] TextureType=4 DetailType=1 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamC1.bmp] TextureType=5 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamC2.bmp] TextureType=5 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamC3.bmp] TextureType=5 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=50 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamC4.bmp] TextureType=5 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamC5.bmp] TextureType=5 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=25 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamSG25A.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=1 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamSG25B.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=1 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamSG50A.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=2 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture= [vietnamSG50B.bmp] TextureType=1 DetailType=2 HeightMapScale=25.000000 TransitionType=2 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 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SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamG-AB1.bmp] TextureType=3 DetailType=0 HeightMapScale=0.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.bmp [vietnamG-RivS1.bmp] TextureType=3 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.bmp [vietnamG-RivS3.bmp] TextureType=3 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [vietnamG-RivT2.bmp] TextureType=3 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.bmp [vietnamG-RivT3.bmp] TextureType=3 DetailType=2 HeightMapScale=25.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.bmp wrench kevin stein Quote
Bossco82 Posted December 16, 2009 Author Posted December 16, 2009 Wrench my man you are a diamond, Many Thanks, Ross Quote
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