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Bossco82

Help placing airbase tiles WOV

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HI There,

 

I've got WOV patched to oct 2008 using the razbam tilset for vietnamsea. I'm trying to build a proper airbase at Khe Sanh. I've got the terrain editor from 3rdwire and i've managed to level the terrain and place the neccesary runway and objects. However the terrain list that came with the editor didn't have the airbase tile "vietnamj-ab1" listed so I added it via the editor. However when I place it, it shows up on the terrain editor map but not in the game. The tile that shows up in the game is the next one up listed in the terrain list? Can anyone tell me where i'm going wrong.

 

Thanks from Ross

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That's very odd, as the G-AB1 and J-AB1 are stock tiles; they're listed in my textureset.ini

There should be 104 tiles listed

 

As to them not showing up ingame, did you add the tile listings to the VietnamSEA_DATA.INI?? They MUST be there so the game knows to load them

BTW, they also MUST be in the exact order as the textureset listing (keep the samenumber!!!)

 

these are the entries, change the *** the the next number in sequence

 

[Texture0***]

Filename=vietnamJ-AB1.BMP

HasWater=0

Color=0.283307,0.347271,0.248208

SolidObjectTexture=

AlphaObjectTexture=terobject_trees1.TGA

 

 

[Texture***]

Filename=vietnamG-AB1.BMP

HasWater=0

Color=0.343641,0.393257,0.288157

SolidObjectTexture=

AlphaObjectTexture=terobject_trees1.TGA

 

 

wrench

kevin stein

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Hi Wrench,

 

Thanks for your reply. My Vietnamseadata.ini is in order all the tiles are listed there. I think its my WOV textureset.ini thats wrong I only have 34 tiles listed in it. I'm using the one I downloaded with the latest terrain editor from 3rdwire. Is there any chance I could get a copy of your texturelist.ini please mate?

 

Thanks from Ross

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here ya go

 

 

[TerrainData]

TerrainTileSize=2000.000000

HeightScale=100.000000

 

[ObjectMap001]

MapFilename=terobject_buildings1.bmp

MapClass=0

ObjectTypeCount=7

ObjectType001.ObjectName=BoxBuilding1

ObjectType001.ShapeType=0

ObjectType001.CastShadow=0

ObjectType001.SizeDeviation=0.000000

ObjectType001.Width1=15.000000

ObjectType001.Length1=15.000000

ObjectType001.Height1=15.000000

ObjectType001.TextureCoord01=0.000000,0.500000

ObjectType001.TextureCoord11=0.250000,0.750000

ObjectType001.TextureCoord02=0.250000,0.500000

ObjectType001.TextureCoord12=0.500000,0.750000

ObjectType001.TextureCoord03=0.500000,0.500000

ObjectType001.TextureCoord13=0.750000,0.750000

ObjectType001.TextureCoord04=0.250000,0.500000

ObjectType001.TextureCoord14=0.500000,0.750000

ObjectType001.TextureCoord05=0.000000,0.250000

ObjectType001.TextureCoord15=0.125000,0.375000

ObjectType002.ObjectName=BoxBuilding2

ObjectType002.ShapeType=0

ObjectType002.CastShadow=0

ObjectType002.SizeDeviation=0.000000

ObjectType002.Width1=20.000000

ObjectType002.Length1=20.000000

ObjectType002.Height1=20.000000

ObjectType002.TextureCoord01=0.500000,0.000000

ObjectType002.TextureCoord11=0.750000,0.250000

ObjectType002.TextureCoord02=0.750000,0.000000

ObjectType002.TextureCoord12=1.000000,0.250000

ObjectType002.TextureCoord03=0.750000,0.000000

ObjectType002.TextureCoord13=1.000000,0.250000

ObjectType002.TextureCoord04=1.000000,0.000000

ObjectType002.TextureCoord14=0.750000,0.250000

ObjectType002.TextureCoord05=0.125000,0.250000

ObjectType002.TextureCoord15=0.250000,0.375000

ObjectType003.ObjectName=LongBuilding1

ObjectType003.ShapeType=0

ObjectType003.CastShadow=0

ObjectType003.SizeDeviation=0.000000

ObjectType003.Width1=10.000000

ObjectType003.Length1=30.000000

ObjectType003.Height1=15.000000

ObjectType003.TextureCoord01=0.000000,0.500000

ObjectType003.TextureCoord11=0.500000,0.750000

ObjectType003.TextureCoord02=0.750000,0.500000

ObjectType003.TextureCoord12=1.000000,0.750000

ObjectType003.TextureCoord03=0.250000,0.500000

ObjectType003.TextureCoord13=0.750000,0.750000

ObjectType003.TextureCoord04=0.750000,0.500000

ObjectType003.TextureCoord14=1.000000,0.750000

ObjectType003.TextureCoord05=0.625000,0.375000

ObjectType003.TextureCoord15=0.750000,0.500000

ObjectType004.ObjectName=FlatBuilding1

ObjectType004.ShapeType=0

ObjectType004.CastShadow=0

ObjectType004.SizeDeviation=0.000000

ObjectType004.Width1=10.000000

ObjectType004.Length1=10.000000

ObjectType004.Height1=5.000000

ObjectType004.TextureCoord01=0.500000,0.250000

ObjectType004.TextureCoord11=0.750000,0.375000

ObjectType004.TextureCoord02=0.750000,0.250000

ObjectType004.TextureCoord12=1.000000,0.375000

ObjectType004.TextureCoord03=0.625000,0.250000

ObjectType004.TextureCoord13=0.875000,0.375000

ObjectType004.TextureCoord04=1.000000,0.250000

ObjectType004.TextureCoord14=0.750000,0.375000

ObjectType004.TextureCoord05=0.750000,0.375000

ObjectType004.TextureCoord15=0.875000,0.500000

ObjectType005.ObjectName=BoxBuilding3

ObjectType005.ShapeType=0

ObjectType005.CastShadow=0

ObjectType005.SizeDeviation=0.000000

ObjectType005.Width1=20.000000

ObjectType005.Length1=20.000000

ObjectType005.Height1=20.000000

ObjectType005.TextureCoord01=0.000000,0.750000

ObjectType005.TextureCoord11=0.250000,1.000000

ObjectType005.TextureCoord02=0.500000,0.750000

ObjectType005.TextureCoord12=0.250000,1.000000

ObjectType005.TextureCoord03=0.500000,0.750000

ObjectType005.TextureCoord13=0.750000,1.000000

ObjectType005.TextureCoord04=1.000000,0.750000

ObjectType005.TextureCoord14=0.750000,1.000000

ObjectType005.TextureCoord05=0.250000,0.250000

ObjectType005.TextureCoord15=0.375000,0.375000

ObjectType006.ObjectName=FlatBuilding2

ObjectType006.ShapeType=0

ObjectType006.CastShadow=0

ObjectType006.SizeDeviation=0.000000

ObjectType006.Width1=15.000000

ObjectType006.Length1=20.000000

ObjectType006.Height1=5.000000

ObjectType006.TextureCoord01=0.000000,0.000000

ObjectType006.TextureCoord11=0.500000,0.125000

ObjectType006.TextureCoord02=0.250000,0.125000

ObjectType006.TextureCoord12=0.500000,0.250000

ObjectType006.TextureCoord03=0.000000,0.000000

ObjectType006.TextureCoord13=0.500000,0.125000

ObjectType006.TextureCoord04=0.250000,0.125000

ObjectType006.TextureCoord14=0.500000,0.250000

ObjectType006.TextureCoord05=0.875000,0.375000

ObjectType006.TextureCoord15=1.000000,0.500000

ObjectType007.ObjectName=FlatBuilding3

ObjectType007.ShapeType=0

ObjectType007.CastShadow=0

ObjectType007.SizeDeviation=0.000000

ObjectType007.Width1=15.000000

ObjectType007.Length1=15.000000

ObjectType007.Height1=5.000000

ObjectType007.TextureCoord01=0.500000,0.250000

ObjectType007.TextureCoord11=0.875000,0.375000

ObjectType007.TextureCoord02=0.625000,0.250000

ObjectType007.TextureCoord12=1.000000,0.375000

ObjectType007.TextureCoord03=0.625000,0.250000

ObjectType007.TextureCoord13=1.000000,0.375000

ObjectType007.TextureCoord04=0.625000,0.250000

ObjectType007.TextureCoord14=1.000000,0.375000

ObjectType007.TextureCoord05=0.500000,0.375000

ObjectType007.TextureCoord15=0.625000,0.500000

 

[ObjectMap002]

MapFilename=terobject_trees1.bmp

MapClass=1

ObjectTypeCount=2

ObjectType001.ObjectName=Tree1

ObjectType001.ShapeType=4

ObjectType001.CastShadow=0

ObjectType001.SizeDeviation=0.400000

ObjectType001.Width1=10.000000

ObjectType001.Height1=10.000000

ObjectType001.TextureCoord01=0.000000,0.000000

ObjectType001.TextureCoord11=1.000000,1.000000

ObjectType002.ObjectName=SmallTree1

ObjectType002.ShapeType=4

ObjectType002.CastShadow=0

ObjectType002.SizeDeviation=0.250000

ObjectType002.Width1=5.000000

ObjectType002.Height1=5.000000

ObjectType002.TextureCoord01=0.000000,0.000000

ObjectType002.TextureCoord11=1.000000,1.000000

 

[TextureTypeList]

TypeName001=Jungle

TypeName002=Sea

TypeName003=Paddy

TypeName004=Grass

TypeName005=Rock

TypeName006=City

 

[Jungle]

Water=0

UseAutoPlacement=1

CheckAltitude=0

MinAltitude=0

MaxAltitude=0

CheckCity=0

MinCityDistance=10

MaxCityDistance=9999999

CheckSlope=0

MinSlope=15

MaxSlope=90

Priority=0

RandomFactor=100

GroupingFactor=0

ExclusionRegion=0

ExcludeMaxX=0

ExcludeMinX=0

ExcludeMaxY=0

ExcludeMinY=0

 

[sea]

Water=1

UseAutoPlacement=1

CheckAltitude=1

MinAltitude=0

MaxAltitude=1

CheckCity=0

MinCityDistance=0

MaxCityDistance=0

CheckSlope=0

MinSlope=0

MaxSlope=0

Priority=0

RandomFactor=100

GroupingFactor=0

ExclusionRegion=0

ExcludeMaxX=250

ExcludeMinX=0

ExcludeMaxY=250

ExcludeMinY=0

 

[Paddy]

Water=0

UseAutoPlacement=1

CheckAltitude=1

MinAltitude=50

MaxAltitude=150

CheckCity=0

MinCityDistance=0

MaxCityDistance=0

CheckSlope=1

MinSlope=0

MaxSlope=20

Priority=1

RandomFactor=85

GroupingFactor=20

ExclusionRegion=0

ExcludeMaxX=0

ExcludeMinX=0

ExcludeMaxY=0

ExcludeMinY=0

 

[Grass]

Water=0

UseAutoPlacement=1

CheckAltitude=1

MinAltitude=2

MaxAltitude=75

CheckCity=0

MinCityDistance=0

MaxCityDistance=0

CheckSlope=1

MinSlope=0

MaxSlope=10

Priority=1

RandomFactor=85

GroupingFactor=40

ExclusionRegion=0

ExcludeMaxX=325

ExcludeMinX=0

ExcludeMaxY=525

ExcludeMinY=0

 

[Rock]

Water=0

UseAutoPlacement=1

CheckAltitude=1

MinAltitude=1500

MaxAltitude=999999

CheckCity=0

MinCityDistance=10

MaxCityDistance=9999999

CheckSlope=0

MinSlope=0

MaxSlope=0

Priority=0

RandomFactor=15

GroupingFactor=0

ExclusionRegion=0

ExcludeMaxX=325

ExcludeMinX=0

ExcludeMaxY=525

ExcludeMinY=0

 

[City]

Water=0

UseAutoPlacement=0

CheckAltitude=0

MinAltitude=0

MaxAltitude=0

CheckCity=0

MinCityDistance=0

MaxCityDistance=0

CheckSlope=0

MinSlope=0

MaxSlope=0

Priority=0

RandomFactor=100

GroupingFactor=0

ExclusionRegion=0

ExcludeMaxX=0

ExcludeMinX=0

ExcludeMaxY=0

ExcludeMinY=0

 

[TextureMapList]

Filename001=vietnamS1.bmp

Filename002=vietnamS2.bmp

Filename003=vietnamG1.bmp

Filename004=vietnamG2.bmp

Filename005=vietnamG3.bmp

Filename006=vietnamG4.bmp

Filename007=vietnamG5.bmp

Filename008=vietnamP1.bmp

Filename009=vietnamP2.bmp

Filename010=vietnamP3.bmp

Filename011=vietnamP4.bmp

Filename012=vietnamP5.bmp

Filename013=vietnamJ1.bmp

Filename014=vietnamJ2.bmp

Filename015=vietnamJ3.bmp

Filename016=vietnamJ4.bmp

Filename017=vietnamJ5.bmp

Filename018=vietnamR1.bmp

Filename019=vietnamC1.bmp

Filename020=vietnamC2.bmp

Filename021=vietnamC3.bmp

Filename022=vietnamC4.bmp

Filename023=vietnamC5.bmp

Filename024=vietnamSG25A.bmp

Filename025=vietnamSG25B.bmp

Filename026=vietnamSG50A.bmp

Filename027=vietnamSG50B.bmp

Filename028=vietnamSG75A.bmp

Filename029=vietnamSG75B.bmp

Filename030=vietnamSJ25A.bmp

Filename031=vietnamSJ25B.bmp

Filename032=vietnamSJ50A.bmp

Filename033=vietnamSJ50B.bmp

Filename034=vietnamSJ75A.bmp

Filename035=vietnamSJ75B.bmp

Filename036=vietnamSC25A.bmp

Filename037=vietnamSC25B.bmp

Filename038=vietnamSC50A.bmp

Filename039=vietnamSC50B.bmp

Filename040=vietnamSC50C.bmp

Filename041=vietnamSC75A.bmp

Filename042=vietnamSC75B.bmp

Filename043=vietnamGP25A.bmp

Filename044=vietnamGP25B.bmp

Filename045=vietnamGP50A.bmp

Filename046=vietnamGP50B.bmp

Filename047=vietnamGP75A.bmp

Filename048=vietnamGP75B.bmp

Filename049=vietnamGJ25A.bmp

Filename050=vietnamGJ25B.bmp

Filename051=vietnamGJ50A.bmp

Filename052=vietnamGJ50B.bmp

Filename053=vietnamGJ75A.bmp

Filename054=vietnamGJ75B.bmp

Filename055=vietnamG6.bmp

Filename056=vietnamG7.bmp

Filename057=vietnamG8.bmp

Filename058=vietnamGC25.bmp

Filename059=vietnamGC50.bmp

Filename060=vietnamGC75.bmp

Filename061=vietnamPJ25.bmp

Filename062=vietnamPJ50A.bmp

Filename063=vietnamPJ50B.bmp

Filename064=vietnamPJ75.bmp

Filename065=vietnamJ-RivS.bmp

Filename066=vietnamJ-RivT.bmp

Filename067=vietnamJ-RivE.bmp

Filename068=vietnamJR25.bmp

Filename069=vietnamJR50.bmp

Filename070=vietnamJR75.bmp

Filename071=vietnamS-GJ.bmp

Filename072=vietnamS-GC.bmp

Filename073=vietnamS-JG.bmp

Filename074=vietnamS-CG.bmp

Filename075=vietnamG-SJ.bmp

Filename076=vietnamG-SC.bmp

Filename077=vietnamG-PJ.bmp

Filename078=vietnamG9.bmp

Filename079=vietnamG-JS.bmp

Filename080=vietnamG-JP.bmp

Filename081=vietnamG-RivT.bmp

Filename082=vietnamG-RivS.bmp

Filename083=vietnamG-CS.bmp

Filename084=vietnamGJ-RivS.bmp

Filename085=vietnamP-GJ.bmp

Filename086=vietnamGC-RivS.bmp

Filename087=vietnamP-JG.bmp

Filename088=vietnamC-RivT.bmp

Filename089=vietnamJ-SG.bmp

Filename090=vietnamJ-GS.bmp

Filename091=vietnamJ-GP.bmp

Filename092=vietnamJ-AB1.bmp

Filename093=vietnamJ-PG.bmp

Filename094=vietnamSG-RivS.bmp

Filename095=vietnamSG-RivR.bmp

Filename096=vietnamSG-RivL.bmp

Filename097=vietnamC-SG.bmp

Filename098=vietnamC-GS.bmp

Filename099=vietnamC-RivS.bmp

Filename100=vietnamG-AB1.bmp

Filename101=vietnamG-RivS1.bmp

Filename102=vietnamG-RivS3.bmp

Filename103=vietnamG-RivT2.bmp

Filename104=vietnamG-RivT3.bmp

 

[vietnamS1.bmp]

TextureType=1

DetailType=2

HeightMapScale=25.000000

TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

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Allow0deg=0

Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamS2.bmp]

TextureType=1

DetailType=2

HeightMapScale=25.000000

TransitionType=0

TransitionTo=0

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Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamG1.bmp]

TextureType=3

DetailType=0

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TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

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Allow0deg=0

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Allow180deg=0

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SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamG2.bmp]

TextureType=3

DetailType=0

HeightMapScale=0.000000

TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

RandomFactor=20

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ExcludeMinY=0

LimitRotation=0

Allow0deg=0

Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamG3.bmp]

TextureType=3

DetailType=0

HeightMapScale=0.000000

TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamG4.bmp]

TextureType=3

DetailType=0

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TransitionTo=0

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Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamG5.bmp]

TextureType=3

DetailType=0

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TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

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ExcludeMaxY=0

ExcludeMinY=0

LimitRotation=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamP1.bmp]

TextureType=2

DetailType=0

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TransitionType=0

TransitionTo=0

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ExcludeMaxY=0

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Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamP2.bmp]

TextureType=2

DetailType=0

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ExcludeMaxY=0

ExcludeMinY=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamP3.bmp]

TextureType=2

DetailType=0

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ExcludeMaxY=0

ExcludeMinY=0

LimitRotation=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamP4.bmp]

TextureType=2

DetailType=0

HeightMapScale=0.000000

TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

RandomFactor=3

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ExcludeMinX=0

ExcludeMaxY=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamP5.bmp]

TextureType=2

DetailType=0

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TransitionTo=0

3WayTransitionTo=0

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ExcludeMaxY=0

ExcludeMinY=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamJ1.bmp]

TextureType=0

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Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamJ2.bmp]

TextureType=0

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Allow90deg=0

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Allow270deg=0

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AlphaObjectTexture=

 

[vietnamJ3.bmp]

TextureType=0

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Allow270deg=0

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AlphaObjectTexture=

 

[vietnamJ4.bmp]

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SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamJ5.bmp]

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Allow90deg=0

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Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamR1.bmp]

TextureType=4

DetailType=1

HeightMapScale=25.000000

TransitionType=0

TransitionTo=0

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Allow90deg=0

Allow180deg=0

Allow270deg=0

SolidObjectTexture=

AlphaObjectTexture=

 

[vietnamC1.bmp]

TextureType=5

DetailType=0

HeightMapScale=0.000000

TransitionType=0

TransitionTo=0

3WayTransitionTo=0

RiverType=0

RoadType=0

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ExcludeMinX=0

ExcludeMaxY=0

ExcludeMinY=0

LimitRotation=0

Allow0deg=0

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wrench

kevin stein

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