+Laton Posted February 17, 2010 Posted February 17, 2010 (edited) Hi guys, Just a quick rework of some of my old effects to add some colour to FE2 Notes: Backup Extract into your Effects folder. I prefer a more subtle exhaust effect than the game one so my version is a bit harder to see. I've put these together over a year or so, there may be a few lines that I've pulled from other modders work (Stary?) and added to my own combined with some effects that Stary released for FE last year. I hope I've included everything needed to get these up and running but let me know. Anything you don't like just delete the effect .ini file to go back to the original Cheers Laton ETA: These work best if you have MaxParticlesPerEmitter=2048 in your PARTICLESYSTEM.INI file. FE2Effects.zip Edited February 17, 2010 by Laton
haggis79 Posted February 17, 2010 Posted February 17, 2010 Hi. I just bought this game and im new to it. My problem is that I can't seem to find either te Effects folder or the particlesystem.ini file.
+Laton Posted February 17, 2010 Author Posted February 17, 2010 Hi Haggis, I've attached my particlesystem.ini file - its the game stock version with the required changes. I'm running Win7, my effects folder is in C:\Users\?????\Saved Games\ThirdWire\FirstEagles2 where ????? is your user name. You should be able to drop the particlesystem.ini straight into that. You may have to create an Effects folder in there yourself. Good luck PARTICLESYSTEM.zip
don246 Posted February 17, 2010 Posted February 17, 2010 You beat me to it Laton thanks for that will try INI. Have tried your new effects and like a lot thanks. Haggis79 for future use you may need the "SFP1E Extract utility" its in the downloads do a search for it at the moment you do not need it now as Laton has very kindly put his up his ini for downloading.
Helmut_AUT Posted February 17, 2010 Posted February 17, 2010 Could you post a short info what these effects do? I see more black smoke, some engine fire and you mention less normal exhaust smoke. Anything else that will be changed?
+Laton Posted February 17, 2010 Author Posted February 17, 2010 (edited) I've included new effects for: Aircraft damage Engine fires Fuel fires Different tracer smoke Toned down exhausts Longer lasting Flak bursts Some pics: Edited February 17, 2010 by Laton
Helmut_AUT Posted February 17, 2010 Posted February 17, 2010 Looks sweet in these new shots. Thanks for the effort!
Bandy Posted February 17, 2010 Posted February 17, 2010 The still smoking bits of debris and longer smoke trails are really nice! Making the smoke particles smaller and more of them just works, more realistic, but does it affect frame rates? Is that a photon torpedo in that last image???
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