kuankuan Posted April 17, 2010 Posted April 17, 2010 1. How can we allow the aircraft after 1985 have a long useful life choice, I choose only one year after 1985. eg.JAS-39 can only choose to use in 1996 2. I can not use the map(for SF1) in sf2. Quote
Vambrace Posted April 17, 2010 Posted April 17, 2010 This applies to all SF series. You just go to the option file in the SF/WO* root folder then find these parameters: StartYear=1955 EndYear=2010 I just edited the years so I can play the Bear hunt mod. you can change the year you want to end. to have absolutely no limit in the time scale, just set the start and end year to 0 StartYear=0 EndYear=0 Quote
Wrench Posted April 17, 2010 Posted April 17, 2010 (edited) Didn't I just answer this question last week??? Seem to recall...well, anyway.... Actually, that old trick dosen't work any more, at least not if SF2 series. Ya see, TK went and did an dirty trick on us, and it probably pertains to 'fixing' aircraft and object types to specific terrains and time frames and the 'LimitedNations' statements ... instead of having it listed in the singlemission or options inis for global game use, it now contained in EACH TERRAIN'S MAIN INI. Probably a 'merged' useage thingy. First off, you'll need Gerwin's Cat Extractor. Unfortunately, the thing will unpack ALL 100-odd megs of crap from the cat, when you only need the singele ***.ini (ie: Desert.ini, GermanyCE.ini, VietnamSEA.ini, IsrealME.ini). Follow the instructions for use on Gerwin's Extractor. Keep said main ini, and THROW OUT EVERYTHING ELSE. (however, you may want to keep the types, targets, movements ini in the extracted folder. Using the VietnamSEA.ini as an example, this is the entire VietnamSEA.ini, you'll note relevant statements at the bottom: [Terrain] TerrainFullName=Vietnam, Southeast Asia DataFile=VietnamSEA_data.INI TargetFile=VietnamSEA_targets.INI TargetTypeFile=VietnamSEA_types.INI MovementFile=VietnamSEA_movement.INI NationsFile=VietnamSEA_nations.INI BriefingText=VietnamSEA_briefing.INI DogfightFile=VietnamSEA_dogfight.INI DogfightOnly=FALSE Longitude=106 Latitude=16 LimitedNations=TRUE GroundObjectTexture=green [Map] FilenameFormat=VietnamSEA_Map%d.bmp Width=1000000.0 Height=1000000.0 NumZoomLevels=3 [WeatherChance] ScatteredChance=35 BrokenChance=25 OvercastChance=20 InclementChance=10 [AllowedMissionTypes] FriendlyMissionTypes=SWEEP,CAP,ESCORT,STRIKE,CAS,SEAD,ARMED_RECON,RECON EnemyMissionTypes=SWEEP,CAP,ESCORT,INTERCEPT,STRIKE,CAS,SEAD,RECON [AllowedDates] StartDate=8/2/1964 EndDate=4/30/1975 The "AllowedDates" are the lines you want to edit. After extraction, and editing, you'll need to move this 'new' ini into you mods folder's /Terrains subfolder, AND you'll need to create a "VietnamSEA" folder for it to reside in... example, using XP (that I'm on): C:\Documents and Settings\Kevin J. Stein\My Documents\ThirdWire\StrikeFighters2\Terrains\VietnamSEA for Vista/Win7, it'll be in your SavedGames\ThirdWire\etc\etc\etc. Again, this DO need adding to the SF2 KB, and whenever I can find the time, will add it. As to your other question, with regards to migrating SF/Wo* maps to SF2, you might find this tutorial a might helpfull, in the SF2 Knowledge Base: http://forum.combatace.com/topic/54856-converting-sfwo-terrains-to-sf2-usage/ In fact, most everything in there could be considered 'required reading'. Have fun, and don't be afraid to ask questions! wrench kevin stein Edited April 17, 2010 by Wrench Quote
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