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DayGlow

using .lua scripting with labels.

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Wondering if more advanced scripting is possible with the .lua lables files. I like using symbols to represent the label so that it catches my eye, but I have to ID the target. Right now I am using the '^' for it.

 

My question is that is it possible to define different object classes have a different symbol? ie a '*' for aircarft, '+' for ground targets, etc. this way I can tell if a missile is coming up from below the horizon, but I still have to make further id's myself. Also this avoids the long screen-name for missiles and objects.

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