+RAVEN Posted October 6, 2010 Posted October 6, 2010 All my WWII Prop planes were setup for WOE 08 patch (ugh), Since I'm reinstalling (WOE 06 patch) from my backup's should I deleate the AI entries that I added? Dose that patch level even use them? I'm getting strange behavior from wingmen on takeoff (like taxiing across Hawaii into the sea). [AIData] AileronDeltaRoll=1.2 AileronRollRate=-2.5 [RocketAttackAI] RollInRange=7500.0 RollInAlt=1350.0 PullOutRange=1000.0 PullOutAlt=200.0 ReleaseRange=2500.0 SecondPassRange=4500.0 SecondPassAlt=800.0 ReleaseCount=16 ReleaseInterval=0.095 AimPitchOffset=0.8 [strafeAI] RollInRange=5000.0 RollInAlt=1300.0 PullOutRange=600.0 PullOutAlt=200.0 ReleaseRange=1200.0 SecondPassRange=4000.0 SecondPassAlt=1050.0 ReleaseInterval=1.0 AimPitchOffset=0.2 Raven
+Wrench Posted October 6, 2010 Posted October 6, 2010 that's probably a landing gear issue -- check the tailwheel steering angle (negative number in 06, postivte for 08) afaik, those AI sections can be used; just look at any extracted data in for, say a 06 level Scooter or Rhino. If they're there, great; if not, I wouldn't worry. wrench kevin stein
+RAVEN Posted October 6, 2010 Author Posted October 6, 2010 Tailgear, Neg Angle fixted It, No AI data in the _data.ini's in the 06 patched Cat. Thanks Wrench Raven
+Wrench Posted October 6, 2010 Posted October 6, 2010 maybe those dudes just wanted to go surfing??? Speaking of the Hawaii map, you find Big Z's Surf Shack on the north shore??? wrench kevin stein
+RAVEN Posted October 7, 2010 Author Posted October 7, 2010 (edited) Found it! I did find some AAA floting off shore. Also My "SpecificStationCodes" No longer work, but I can live with it. Raven Edited October 7, 2010 by RAVEN
+Wrench Posted October 8, 2010 Posted October 8, 2010 stationspecific code is only for 08 and above level games wrench kevin stein
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