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I've been trying to create a second carrier station in WOV for the modded ground war campaigns. During the Vietnam War the USN had two carrier stations, Yankee and Dixie. Yankee was predominantly responsible for the air war in the north, with three carriers on call at any one time in 12 hour shifts, and Dixie for the south with one carrier on call at any given time.

 

If anyone had information on Dixie Station it would be more than welcome.

 

 

In the map's Dixie station is already listed as a target area below Yankee Station:

 

 

[TargetArea085]

Name=Dixie Station

Position=720000.00,176000.00

Radius=5657

ActiveYear=0

Location=10

Alignment=FRIENDLY

CarrierStation=TRUE

 

[TargetArea086]

Name=Yankee Station

Position=592000.00,618000.00

Radius=5657

ActiveYear=0

Location=9

Alignment=FRIENDLY

CarrierStation=TRUE

 

In the modded Tet '68 campaign I moved one carrier to Dixie Station:

 

 

[CarrierUnit009]

CarrierType=CVA-63

CarrierNumber=43

UnitName=CVA-43 Coral Sea

ForceID=1

Nation=USN

BaseArea=Dixie Station

NumSquadron=5

BaseSize=MEDIUM

Experience=100

Morale=100

Supply=100

Tour[01].Start=12/1964

Tour[01].End=11/1965

Tour[02].Start=7/1966

Tour[02].End=2/1967

Tour[03].Start=7/1967

Tour[03].End=4/1968

 

 

And then went through finding the 5 squadrons based off that carrier and moving them to Dixie:

 

 

[AirUnit126]

AircraftType=A-4C

Squadron=VA216

ForceID=1

Nation=USN

StartDate=9/1968

RetireDate=4/1969

DefaultTexture=USNGrey1

StartNumber=75

BaseArea=Dixie Station

CarrierBased=TRUE

CarrierNumber=43

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=100

MissionChance[sWEEP]=0

MissionChance[CAP]=0

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=90

MissionChance[CAS]=100

MissionChance[sEAD]=80

MissionChance[ARMED_RECON]=50

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=10

UpgradeType=NEVER

 

Edited by Pappa Goat

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Is it working so far?

 

At one point, I added Dixie Station and the associated carriers and squadrons to the campaigns in the WOV or SF2 expansion pack. I don't remember right now if they made the cut or are still there. I guess not if you're adding them again...

 

The issue I found is that the game does not take the squadron's base location into account when assigning missions and targets. So you'll fly from Dixie station but get tasked to strike targets up at Dong Hoi and Vinh. That's a looonnngggg flight in an A-1H. It kind of defeated the point, so I abandonded the idea. Yankee station worked since it's in more of a central location, and flying missions to any of the target areas is at least believable.

 

The only way to get it to work right would be to set up a new terrain with target areas only in the very South. I guess that would be one way to take the split terrain in the WOV/SF2V exp pack to the next level. Divide it into North Vietnam, Central Vietnam/Laos, and South Vietnam. Then have campaigns associated with reach terrain. That's a lot of work, though...

Edited by malibu43

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