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OK.....another silly terrain question. I want to completely REMOVE any chance that the single mission on the SF2 Range will target a specific runway for bombing....lets say this 2400m runway...............................what values would I use and can someone elaborate on these variables(in the Range Target Types ini)...........................

 

[TargetType085]

Name=SLB2400

FullName=Runway

ModelName=RW2400x050.lod

TargetType=MEDIUM_RUNWAY

ActiveYear=0

TargetValue=400

UseGroundObject=FALSE

DamagePoint=140.0

ArmorValue=0.0

ArmorType=0

RepairRate=10.0

StartDetectChance=100 <<<<<<<<<<<<<<<<<<<<this??

StartIdentifiedChance=50 <<<<<<<<<<<<<<<<<<<<<this??

IncreaseDetectChanceKey=10 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<and this baby??

MaxVisibleDist=30000.0

ZBufferOffset=6.000000

FlatObject=TRUE

DamagedModel=

DestroyedEffect=

DestroyedModel=

SecondaryChance=0

 

Any what values would practically assure it being a target for the single missions?? (or is this controlled somewhere else in the Range inis or Mission inis?) THANKS........Champ

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TargetValue=0

 

don't have to touch anything else

 

wrench

kevin stein

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So TARGET VALUE is the magic number. Right under my nose the whole time.............duh. Just out of curiousity....what do the other values pertain to?

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you know, I'm not really sure .. but can venture some guesses..

 

StartDetectChance=100 can you see it? :dntknw:

StartIdentifiedChance=50 do you know what it is?

IncreaseDetectChanceKey=10 not a clue!?!

 

wrench

kevin stein

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