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ianh755

What decides whether a Missle is EOGR or ASM?

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Hi there, I was adapting my Anti-Ship loadout and was trying to get AGM-84A Harpoons to load under the fuselage (Mid point of both L&R 3 point pylons) and under the Wing Pylons by adding ASM to those points. While the pylons would work the fuselage points would only add at the Front & Rear points (the missle model is too long and both F&R missle overlap). After lots of swearing and hair pulling I found the problem was that the game sees the Harpoon and as an EOGR not an ASM. My loadout now works (and looks correct visually) but I couldn't find anything in the Wep Editor which decides whether something is an EOGR or ASM (or anything else for that matter) as I would like to change it. Can anyone point me in the right direction?

 

Many Thanks.........................................IanH

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EOGR = electro optical guided rocket = TV seeker

ASM = Anti Ship Missile = Radar Seeker

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