Jump to content

Recommended Posts

Posted

Hi there, I was adapting my Anti-Ship loadout and was trying to get AGM-84A Harpoons to load under the fuselage (Mid point of both L&R 3 point pylons) and under the Wing Pylons by adding ASM to those points. While the pylons would work the fuselage points would only add at the Front & Rear points (the missle model is too long and both F&R missle overlap). After lots of swearing and hair pulling I found the problem was that the game sees the Harpoon and as an EOGR not an ASM. My loadout now works (and looks correct visually) but I couldn't find anything in the Wep Editor which decides whether something is an EOGR or ASM (or anything else for that matter) as I would like to change it. Can anyone point me in the right direction?

 

Many Thanks.........................................IanH

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..