Jump to content

ianh755

+MODDER
  • Content count

    655
  • Joined

  • Last visited

  • Days Won

    5

ianh755 last won the day on January 31 2013

ianh755 had the most liked content!

Community Reputation

185 Neutral

About ianh755

Profile Information

  • Gender
    Male
  • Location
    RAF Brize Norton

Recent Profile Visitors

4,249 profile views
  1. I have the same settings as yours (using the Hawk T.1A rather than Goshawk) and mine launches OK from US carriers - So I'm not sure where your problem is as it's not "The Usual Problem". Have you tried different carriers?
  2. In the aircrafts data.ini scroll to the bottom and have a look at the Undercarriage entries and look for these three entries in each undercarriage leg - ShockStroke=XXX SpringFactor=XXX DampingFactor=XXX Post them up here so we can check them as it's usually the Spring Factor too high but I'm sure Russo set them up right.
  3. He means you can only get the BETA model at the moment, the ace888 one above is not released yet so only ace888 has it so far.
  4. This is the Original Unmodded Viewlist [ViewClass001] ViewClassName=FreeViewClass ViewType=FREE_VIEW ViewGroupID=0 DefaultView= AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=FALSE StepZoom=FALSE ZoomScale=0.1 PanScale=0.00140 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.0 [ViewClass002] ViewClassName=CockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass003] ViewClassName=SnapViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=FALSE SnapView=TRUE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl= YawControl= RollControl= ZoomControl= JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=360.0,240.0,240.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.06 [ViewClass004] ViewClassName=ExternalViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=80 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=TRUE SmoothPositionTransition=TRUE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=FALSE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 MinObjectDistance=10.0 MaxObjectDistance=1000.0 OffsetDistance=0.0 ResetTime=2.5 [ViewClass005] ViewClassName=FlybyViewClass ViewType=Flyby_VIEW ViewGroupID=0 DefaultView=freeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=45.0 ObjectDistance=100.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=False LimitYaw=FALSE PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 StepZoom=FALSE ZoomScale=0.01 FOVRate=60.0 MinObjectDistance=100.0 MaxObjectDistance=4000.0 OffsetDistance=40.0 MinFOV=4.80 MaxFOV=23.0 ResetTime=120 [ViewClass006] ViewClassName=ShoulderViewClass ViewType=FIXED_VIEW ViewGroupID=0 DefaultView=COCKPITFRONT AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=70.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE ZoomFOV=TRUE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=100.0 Acceleration=10.0 AngleRates=360.0,240.0,240.0 FOVRate=60.0 MinFOV=55.0 MaxFOV=85.0 ResetAngles=False ResetTime=1.0 ResetRate=0.3 TrackIRUseAbsolutePos=TRUE [ViewClass007] ViewClassName=DeathViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=40.0 JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE TrackObjectPitch=TRUE TrackObjectYaw=TRUE TrackObjectRoll=TRUE LimitPitch=FALSE LimitYaw=FALSE ZoomFOV=TRUE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 [ViewClass008] ViewClassName=PadlockViewClass ViewType=PADLOCK_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.06 [ViewClass009] ViewClassName=TargetViewClass ViewType=TARGET_VIEW ViewGroupID=2 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=45.0 ObjectDistance=40.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=FALSE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 MinFOV=15.0 MaxFOV=90.0 ResetTime=2.5 [ViewClass010] ViewClassName=TacticalViewClass ViewType=TACTICAL_VIEW ViewGroupID=3 DefaultView=ObjectView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=45.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=90.0 ResetTime=2.5 [ViewClass011] ViewClassName=WeaponViewClass ViewType=TRACKING_VIEW ViewGroupID=4 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=40 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=FALSE ZoomScale=0.04 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=63550000.0 Acceleration=63510000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 //distance to zoom MinObjectDistance=3.0 MaxObjectDistance=1200.0 OffsetDistance=0.0 ResetTime=5.5 [ViewClass012] ViewClassName=EjectViewClass ViewType=EJECT_VIEW ViewGroupID=5 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=45.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=90.0 [ViewClass013] ViewClassName=TowerViewClass ViewType=TOWER_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=15.0 ObjectDistance=1000.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE StepZoom=FALSE ZoomScale=0.01 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=2000.0 OffsetDistance=0.0 MinFOV=5.0 MaxFOV=60.0 ResetTime=2.5 [ViewClass014] ViewClassName=NarrowCockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=30.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass015] ViewClassName=WideCockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=90.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass016] ViewClassName=CheckSixViewClass ViewType=FIXED_VIEW ViewGroupID=6 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=60.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.0 //----------------------------------------------------------------------------- [View001] ViewName=FreeView ViewClassName=FreeViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_FREE_VIEW CycleNextControl= CyclePrevControl= [View002] ViewName=CockpitFront ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View003] ViewName=CockpitRight ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=90.0,0.0,0.0 [View004] ViewName=CockpitLeft ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-90.0,0.0,0.0 [View005] ViewName=CockpitUp ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_UP_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,30.0,0.0 [View006] ViewName=ObjectView ViewClassName=ExternalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_OBJECT_NEXT CycleNextControl=GOTO_VIEW_OBJECT_NEXT CyclePrevControl=GOTO_VIEW_OBJECT_PREV ObjectFrom=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=165.0,-20.0,0.0 [View007] ViewName=FlybyView ViewClassName=FlybyViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_FLYBY CycleNextControl=GOTO_VIEW_FLYBY CyclePrevControl=GOTO_VIEW_FLYBY_PREV ObjectFrom=SearchAircraft [View008] ViewName=SnapViewFront ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 RightModifierControl=SNAP_VIEW_RIGHT RightModifierAngle=45 LeftModifierControl=SNAP_VIEW_LEFT LeftModifierAngle=-45 [View009] ViewName=SnapViewRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=90.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 LeftModifierControl=SNAP_VIEW_FRONT LeftModifierAngle=-45 [View010] ViewName=SnapViewLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-90.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 RightModifierControl=SNAP_VIEW_FRONT RightModifierAngle=45 [View011] ViewName=SnapViewUp ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_UP CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,60.0,0.0 [View012] ViewName=SnapViewFrontRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=45.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View013] ViewName=SnapViewFrontLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-45.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View014] ViewName=SnapViewRearRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_REAR_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=135.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View015] ViewName=SnapViewRearLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_REAR_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-135.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View016] ViewName=SnapViewDown ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_DOWN CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,-20.0,0.0 [View017] ViewName=ShoulderView ViewClassName=ShoulderViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_SHOULDER CycleNextControl=GOTO_VIEW_OBJECT_NEXT CyclePrevControl=GOTO_VIEW_OBJECT_PREV ObjectFrom=SearchAircraft PositionOffsets=-0.60,-9.0,3.3 [View018] ViewName=DeathView ViewClassName=DeathViewClass UpdateAlways=FALSE ViewGotoControl= CycleNextControl= CyclePrevControl= ObjectFrom= PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 [View019] ViewName=GroundObjectView ViewClassName=ExternalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV ObjectFrom=SearchGroundObject PositionOffsets=0.0,0.0,0.0 AngleOffsets=165.0,-20.0,0.0 [View020] ViewName=PadlockView ViewClassName=PadlockViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PADLOCK CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 Toggle=TRUE Target=TRUE [View021] ViewName=TargetView ViewClassName=TargetViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TARGET CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 Target=TRUE [View022] ViewName=PlayerToTargetView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 Target=TRUE [View023] ViewName=TargetToPlayerView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 Reverse=TRUE Target=TRUE [View024] ViewName=WeaponView ViewClassName=WeaponViewClass UpdateAlways=TRUE ViewGotoControl=GOTO_VIEW_WEAPON CycleNextControl=GOTO_VIEW_WEAPON CyclePrevControl=GOTO_VIEW_WEAPON ObjectFrom=SearchPlayerWeapon PositionOffsets=0.0,-15.0,0.0 AngleOffsets=0.0,-15.0,0.0 [View025] ViewName=PlayerToWeaponView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchPlayerWeapon PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 [View026] ViewName=WeaponToPlayerView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchPlayerWeapon PositionOffsets=0.0,-20.0,4.0 AngleOffsets=0.0,0.0,0.0 Reverse=TRUE [View027] ViewName=EjectView ViewClassName=EjectViewClass UpdateAlways=FALSE ViewGotoControl= CycleNextControl= CyclePrevControl= ObjectFrom= ObjectTo= PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 [View028] ViewName=TowerView ViewClassName=TowerViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TOWER CycleNextControl=GOTO_VIEW_TOWER CyclePrevControl=GOTO_VIEW_TOWER_PREV ObjectFrom=SearchAircraft PositionOffsets=0.0,0.0,20.0 [View029] ViewName=GunsightView ViewClassName=NarrowCockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_GUNSIGHT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View030] ViewName=WideView ViewClassName=WideCockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_WIDE_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View031] ViewName=CheckSixView ViewClassName=CheckSixViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_CHECK_SIX_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=180.0,0.0,0.0 PositionOffsets=0.0,3.8,2.2 //----------------------------------------------------------------------------- [searchAircraft] ViewObjectGroupName=AircraftGroup ViewObjectStatusFlag= [searchGroundObject] ViewObjectGroupName=GroundObjectGroup ViewObjectStatusFlag=TARGETABLE [searchPlayerWeapon] ViewObjectGroupName=MissileGroup ViewObjectStatusFlag=PLAYERLAUNCHED [searchIncomingWeapon] ViewObjectGroupName=MissileGroup ViewObjectStatusFlag=PLAYERTARGET //-----------------------------------------------------------------------------
  5. This has Stary's reduced depth of field (looks amazing) [ViewClass001] ViewClassName=FreeViewClass ViewType=FREE_VIEW ViewGroupID=0 DefaultView= AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=FALSE StepZoom=FALSE ZoomScale=0.1 PanScale=0.00140 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.0 [ViewClass002] ViewClassName=CockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass003] ViewClassName=SnapViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=FALSE SnapView=TRUE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl= YawControl= RollControl= ZoomControl= JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=360.0,240.0,240.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.06 [ViewClass004] ViewClassName=ExternalViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=80 //40 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=TRUE SmoothPositionTransition=TRUE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=FALSE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=20.0 //60.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 ResetTime=60.0 //2.5 [ViewClass005] ViewClassName=FlybyViewClass ViewType=FLYBY_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=20.0 //45.0 RollControl=CAMERA_YAW_AXIS ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE //FALSE SmoothPositionTransition=TRUE //FALSE SmoothFOVTransition=TRUE RememberFOV=TRUE ZoomFOV=TRUE ZoomScale=0.02 MinFOV=10.0 MaxFOV=90.0 MinObjectDistance=15.0 MaxObjectDistance=500.0 OffsetDistance=0.0 //0.0 ResetTime=2.5 [ViewClass006] ViewClassName=ShoulderViewClass ViewType=SHOULDER_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=45.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE ZoomFOV=TRUE ZoomScale=0.005 //0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=100.0 Acceleration=10.0 AngleRates=360.0,240.0,240.0 FOVRate=20.0 //60.0 MinFOV=10.0 //30.0 MaxFOV=90.0 ResetAngles=FALSE ResetTime=60.0 //1.0 ResetRate=0.3 TrackIRUseAbsolutePos=TRUE [ViewClass007] ViewClassName=DeathViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=40.0 JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE TrackObjectPitch=TRUE TrackObjectYaw=TRUE TrackObjectRoll=TRUE LimitPitch=FALSE LimitYaw=FALSE ZoomFOV=TRUE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 [ViewClass008] ViewClassName=PadlockViewClass ViewType=PADLOCK_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=45.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=90.0 OffsetDistance=0.06 [ViewClass009] ViewClassName=TargetViewClass ViewType=TARGET_VIEW ViewGroupID=2 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=45.0 ObjectDistance=40.0 PitchControl=CAMERA_PITCH_AXIS //brak YawControl=CAMERA_YAW_AXIS //brak RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=FALSE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 MinFOV=15.0 MaxFOV=90.0 ResetTime=2.5 [ViewClass010] ViewClassName=TacticalViewClass ViewType=TACTICAL_VIEW ViewGroupID=3 DefaultView=ObjectView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=45.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=90.0 ResetTime=2.5 [ViewClass011] ViewClassName=WeaponViewClass ViewType=TRACKING_VIEW ViewGroupID=4 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=40 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=FALSE ZoomScale=0.04 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=63550000.0 Acceleration=63510000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 //distance to zoom MinObjectDistance=3.0 MaxObjectDistance=1200.0 OffsetDistance=0.0 ResetTime=5.5 [ViewClass012] ViewClassName=EjectViewClass ViewType=EJECT_VIEW ViewGroupID=5 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=45.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=90.0 [ViewClass013] ViewClassName=TowerViewClass ViewType=TOWER_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=FALSE FOV=15.0 ObjectDistance=40.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberPosition=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE StepZoom=FALSE ZoomScale=0.01 FOVRate=60.0 MinObjectDistance=10.0 MaxObjectDistance=100.0 OffsetDistance=0.0 MinFOV=5.0 MaxFOV=60.0 ResetTime=2.5 [ViewClass014] ViewClassName=CockpitGunsightViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=30.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass015] ViewClassName=WideCockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=90.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE [ViewClass016] ViewClassName=CheckSixViewClass ViewType=FIXED_VIEW ViewGroupID=6 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FocusObjectOnly=TRUE FOV=60.0 PitchControl= YawControl= RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=TRUE JumpToViewDiffGroup=TRUE SmoothAngleTransition=FALSE SmoothPositionTransition=FALSE SmoothFOVTransition=FALSE RememberAngle=FALSE RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 PanScale=0.00160 MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.0 /// new view classes by CA_Stary [ViewClass017] ViewClassName=ExternalFOVViewClass ViewType=TRACKING_VIEW ViewGroupID=0 DefaultView=FreeView AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 ObjectDistance=80 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=FALSE SmoothAngleTransition=TRUE SmoothPositionTransition=TRUE SmoothFOVTransition=TRUE RememberAngle=TRUE RememberPosition=TRUE RememberFOV=TRUE TrackObjectPitch=FALSE TrackObjectYaw=FALSE TrackObjectRoll=FALSE LimitPitch=TRUE LimitYaw=FALSE ZoomFOV=TRUE //FALSE ZoomScale=0.02 PanScale=0.00140 MinSpeed=100.0 MaxSpeed=50000.0 Acceleration=10000.0 AngleRates=720.0,600.0,600.0 FOVRate=60.0 MinAngles=0.0,-100.0,0.0 MaxAngles=0.0,100.0,0.0 MinFOV=5.0 MaxFOV=90.0 MinObjectDistance=10.0 MaxObjectDistance=3000.0 //1000.0 OffsetDistance=0.0 ResetTime=2.5 [ViewClass018] ViewClassName=FreeViewClassFOV ViewType=FREE_VIEW ViewGroupID=0 DefaultView= AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=FALSE FOV=45.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL RememberFOV=FALSE LimitPitch=FALSE LimitYaw=FALSE LimitRoll=FALSE ZoomFOV=TRUE StepZoom=FALSE ZoomScale=0.1 PanScale=0.00140 MinFOV=10.0 MaxFOV=90.0 OffsetDistance=0.0 //----------------------------------------------------------------------------- [View001] ViewName=FreeView ViewClassName=FreeViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_FREE_VIEW CycleNextControl= CyclePrevControl= [View002] ViewName=CockpitFront ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_FRONT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View003] ViewName=CockpitRight ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_RIGHT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=90.0,0.0,0.0 [View004] ViewName=CockpitLeft ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_LEFT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-90.0,0.0,0.0 [View005] ViewName=CockpitUp ViewClassName=CockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_UP_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,30.0,0.0 [View006] ViewName=ObjectView ViewClassName=ExternalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_OBJECT_NEXT CycleNextControl=GOTO_VIEW_OBJECT_NEXT CyclePrevControl=GOTO_VIEW_OBJECT_PREV ObjectFrom=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=165.0,-20.0,0.0 [View007] ViewName=FlybyView ViewClassName=FlybyViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_FLYBY CycleNextControl=GOTO_VIEW_FLYBY CyclePrevControl=GOTO_VIEW_FLYBY_PREV ObjectFrom=SearchAircraft [View008] ViewName=SnapViewFront ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 RightModifierControl=SNAP_VIEW_RIGHT RightModifierAngle=45 LeftModifierControl=SNAP_VIEW_LEFT LeftModifierAngle=-45 [View009] ViewName=SnapViewRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=90.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 LeftModifierControl=SNAP_VIEW_FRONT LeftModifierAngle=-45 [View010] ViewName=SnapViewLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-90.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 RightModifierControl=SNAP_VIEW_FRONT RightModifierAngle=45 [View011] ViewName=SnapViewUp ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_UP CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,60.0,0.0 [View012] ViewName=SnapViewFrontRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=45.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View013] ViewName=SnapViewFrontLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_FRONT_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-45.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View014] ViewName=SnapViewRearRight ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_REAR_RIGHT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=135.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View015] ViewName=SnapViewRearLeft ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_REAR_LEFT CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=-135.0,0.0,0.0 UpModifierControl=SNAP_VIEW_UP UpModifierAngle=30 DownModifierControl=SNAP_VIEW_DOWN DownModifierAngle=-20 [View016] ViewName=SnapViewDown ViewClassName=SnapViewClass UpdateAlways=FALSE ViewGotoControl=SNAP_VIEW_DOWN CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,-27.0,0.0 [View017] ViewName=ShoulderView ViewClassName=ShoulderViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_SHOULDER CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft PositionOffsets=0.0,-20.0,4.0 [View018] ViewName=DeathView ViewClassName=DeathViewClass UpdateAlways=FALSE ViewGotoControl= CycleNextControl= CyclePrevControl= ObjectFrom= PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 [View019] ViewName=GroundObjectView ViewClassName=ExternalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_GROUND_OBJECT_NEXT CycleNextControl=GOTO_VIEW_GROUND_OBJECT_NEXT CyclePrevControl=GOTO_VIEW_GROUND_OBJECT_PREV ObjectFrom=SearchGroundObject PositionOffsets=0.0,0.0,0.0 AngleOffsets=165.0,-20.0,0.0 [View020] ViewName=PadlockView ViewClassName=PadlockViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PADLOCK CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 Toggle=TRUE Target=TRUE [View021] ViewName=TargetView ViewClassName=TargetViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TARGET CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 Target=TRUE [View022] ViewName=PlayerToTargetView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PLAYER_TO_TARGET CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 Target=TRUE [View023] ViewName=TargetToPlayerView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TARGET_TO_PLAYER CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchAircraft PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 Reverse=TRUE Target=TRUE [View024] ViewName=WeaponView ViewClassName=WeaponViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_WEAPON CycleNextControl= CyclePrevControl= ObjectFrom=SearchPlayerWeapon PositionOffsets=0.0,-15.0,0.0 AngleOffsets=0.0,-10.0,0.0 [View025] ViewName=PlayerToWeaponView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_PLAYER_TO_WEAPON CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchPlayerWeapon PositionOffsets=0.0,-40.0,8.0 AngleOffsets=0.0,0.0,0.0 [View026] ViewName=WeaponToPlayerView ViewClassName=TacticalViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_WEAPON_TO_PLAYER CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft ObjectTo=SearchPlayerWeapon PositionOffsets=0.0,-20.0,4.0 AngleOffsets=0.0,0.0,0.0 Reverse=TRUE [View027] ViewName=EjectView ViewClassName=EjectViewClass UpdateAlways=FALSE ViewGotoControl= CycleNextControl= CyclePrevControl= ObjectFrom= ObjectTo= PositionOffsets=0.0,0.0,0.0 AngleOffsets=0.0,0.0,0.0 [View028] ViewName=TowerView ViewClassName=TowerViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_TOWER CycleNextControl=GOTO_VIEW_TOWER CyclePrevControl=GOTO_VIEW_TOWER_PREV ObjectFrom=SearchAircraft PositionOffsets=0.0,0.0,20.0 [View029] ViewName=GunsightView ViewClassName=CockpitGunsightViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_GUNSIGHT_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View030] ViewName=WideView ViewClassName=WideCockpitViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_COCKPIT_WIDE_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=0.0,0.0,0.0 [View031] ViewName=CheckSixView ViewClassName=CheckSixViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_CHECK_SIX_VIEW CycleNextControl= CyclePrevControl= ObjectFrom=SearchAircraft AngleOffsets=180.0,0.0,0.0 PositionOffsets=0.0,3.8,2.5 [View032] ViewName=ObjectView ViewClassName=ExternalFOVViewClass UpdateAlways=FALSE ViewGotoControl=GOTO_VIEW_OBJECT_NEXT_FOV CycleNextControl=GOTO_VIEW_OBJECT_NEXT_FOV CyclePrevControl=GOTO_VIEW_OBJECT_PREV ObjectFrom=SearchAircraft PositionOffsets=0.0,0.0,0.0 AngleOffsets=165.0,-20.0,0.0 [View033] ViewName=FreeView ViewClassName=FreeViewClassFOV UpdateAlways=FALSE ViewGotoControl=GOTO_FREE_VIEW_FOV CycleNextControl= CyclePrevControl= //----------------------------------------------------------------------------- [searchAircraft] ViewObjectGroupName=AircraftGroup ViewObjectStatusFlag= [searchGroundObject] ViewObjectGroupName=GroundObjectGroup ViewObjectStatusFlag=TARGETABLE [searchPlayerWeapon] ViewObjectGroupName=MissileGroup ViewObjectStatusFlag=PLAYERLAUNCHED [searchIncomingWeapon] ViewObjectGroupName=MissileGroup ViewObjectStatusFlag=PLAYERTARGET //-----------------------------------------------------------------------------
  6. Versatile & practical

    Shame it's the plastic model, after it missed Farnborough I was hoping it would have been cleared for flight to get it displayed at this instead as NATO's latest aircraft.
  7. A "better visuals" flightengine.ini will increase the load times quite a bit just be aware. My rig is fairly high end (4.6Ghz, SSD, 16GB 2133mhz RAM and fastest air cooled GTX780 HOF graphics card) and with the graphics maxed out and stock FE.ini it takes about 10secs to load a Stary tiled GermanyCE mission where as it takes 1min to load the same one using Starys FE.ini but it looks so much better.
  8. Chances are it's the "scale" setting on your TV/flat screen that needs adjusting. Make sure it's at 1:1 or Full (depending on it's make) rather than Auto as the Auto mode will clip when passing through a 1080p signal from a laptop. I had exactly this issue on a Toshiba TV and forcing it to "Full" cured it.
  9. Well thats a new one on me, especially doing it on both TW and mod aircraft. Is it on all maps or one in particular?
  10. Yes, when the pack is released there will also be a separate photoshop template released at the same time too (as I'm now doing for all my releases).
  11. Yeap, the mapping shouldn't be effected by any of the 3D work so my current template ('79 to '81, '82 Falklands, '83 to '95 and two Indian FRS.51 skins) should still be fine.
  12. Thanks for all the work you did Russo, with the hardest parts now done the rest is mainly cosmetic now IIRC. As it's been a few years I'll go through my old pics and try and find out what the main areas which needed tweaking were and add that info here for the next modder to have a go at. 1. The "engine skin" behind the nozzles needs adding to the models skin map (already on the skin itself) and the inside of the gun pods mapping to any black square on the skin. 2. Various Decal bleeds - I'll find out more in a bit but definitely remember 2 need doing (on the L&R intakes outer skin and the Doppler panel underneath the nose). 3. The intakes rounding off slightly and the hole in the top forward RWR filling in. There was other "it would be nice" stuff but for a release those above were the main issues. some pics of the area's involved - 1. 2. 3.
  13. The GR1 harriers in-game land conventionally so no hovering for AI pilots.
  14. AC-130 in Vietnam

    One shot down an NVA Helicopter ??????
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..