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Postprocess shader tweaks

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Postprocess shader tweaks


Postprocess shader tweaks

 

FOR STRIKE FIGHTERS 2 DirectX 10 ONLY!

Made for and tested in SF2 all titles merged with Expansion Packs 1&2

(but should work with any SF2 title)

 

version 1.0

30.12.2010

 

This is set of modified Thirdwire postprocess shader variants that change the appearance of Strike Fighters 2.

 

This mod works only in Strike Fighters 2 in Dx10 mode. Also you need to set your effects detail to unlimited for this shader to display!

Please note that when using sepia, fake night vision and black&white shaders, various on-screen elements (like gunsight, HUD, radar display box and text) are still displayed unchanged. These are processed using different own shaders.

 

Included are several variants, with various color corrections (old film, sepia, black and white, light green, nightvision) and various strenghts of screen vignetting.


 

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I should add that the Wings of Prey-style "old film" filter is the main purpose of making this mod, others are "just" variations I did for fun, but light green and high contrast blue are also interesting

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