Herr Prop-Wasche 7 Posted August 5, 2011 HPW_Spads View File Readme File 03/08/2011 HPW_Spads for OFF BHaH HITR Full Campaign and QC Battles v1.0 by Herr Prop Wasche Zip file contents: HPW_Spads zip file containing five folders named SpadVII_150, SpadVII_180, Spad13_200, Spad13_220, and Spad13_235 with appropriate aircraft folders and aircraft.cfg and .air files. HPW_SpadsFM_readme.txt INSTALLATION: IMPORTANT! INSTALLATION OF THIS MOD IS SLIGHTLY DIFFERENT FROM MY OTHER MODS! First, download the mod to your desktop or other preferred location. Then, open the zip file and open the HPWSpads file folder. Select ALL FIVE Spad folders and copy to your OBDSoftware\CFSWW1 Over Flanders Fields\MODS folder. DO NOT install the mod unless JSGME has already been installed into your CFSWW1 Over Flanders Fields game folder. The mod is correctly installed if you see this readme.txt and the following folders inside the MODS folder: SpadVII_150, SpadVII_180, Spad13_200, Spad13_220, and Spad13_235. To load your desired aircraft, simply run JSGME, highlight the appropriate folder, click on the top button, and then start your game. That's it! NOTE: In order to see the aircraft skins of any Spad aces while using this mod, please see the first post of Panama Red's thread titled "Guaranteed Method to See Ace Skins Using HPW's FM" at the Over Flanders Fields Forum at combatace.com for instructions on the easy work-around. ------------------------------------------------------------------- Initial release 1.0 Thank you for downloading HPW's Spads FM Pack 1.0, a revised flight model for FIVE different Spad series aircraft for use in Hat in the Ring, the official extension to Between Heaven and Hell, the WWI flight sim modification of CFS3 by OBD Software. This revised interpretation of the Spad VII and Spad XIII flight models was made to represent the different engines used by each aircraft and to better reflect the evolution in performance of each aircraft during the course of the war. See the following chart for a summary of some of these differences. (Maximize window if chart is difficult to read). Aircraft Speed @ 3,000 m Speed @ 2,000 m Speed @ 1,000 m Speed @ 500 ft. Ceiling Spad VII 150 114.00 mph 118.25 mph 122.00 mph 119.00 mph. 16,500 ft. Spad VII 180 125.25 128.25 132.00 130.25 20,000 Spad XIII 200 129.25 133.25 129.75 124.75 18,500 Spad XIII 220 133.25 136.50 130.50 125.00 20,500 Spad XIII 235 137.50 139.50 134.00 128.75 21,250 The most noticeable changes using these mods are reflected in the speeds of the early and late models of each aircraft. Compared to the Spad models in the stock game, the Spad VII 150 version is generally slower at all altitudes, while the Spad VII 180 is slightly faster. The same applies to the Spad XIII 200, 220, and 235 HP versions, with the 235 HP version being about 2 mph faster than the standard OFF version. The maximum ceiling is also different depending on the engine used in each aircraft. Dive speeds were also adjusted in order to better correspond with the historical record. Finally, rudder responsiveness was reduced somewhat to reflect the small surface area of the rudders on the Spad series, as compared to the other aircraft in the game. ------------------------------------------------------------------ As an *approximate* guide to when each aircraft and engine upgrade entered service, please see the following chart: Aircraft Entered Service Spad VII 150 February 1917 Spad VII 180 June 1917* Spad XIII 200 January 1918 Spad XIII 220 April 1918* Spad XIII 235 August 1918* In order to simulate when a particular squad might have recieved their engine updgrade, I recommend that on the first of each month marked with an asterik, the player should roll a six-sided die. If you roll a number equal to or higher than the following guide, your squad gets the upgrade and you can install the newer engine. If not, at the beginning of each following week, roll the die again until you obtain the upgrade. (If you wish, you may add +1 to each roll if you are in an elite squad). Week Roll One 6 Two 5,6 Three 4,5,6 Four+ 3,4,5,6 ------------------------------------------------------------------ I would like to express my sincere thanks and appreciation to OBD Software for their help in the making of this revised version of the flight model. As always, with the exception of the tweaks contained herein, all work on the original flight model remains the sole work and property of OBD software. I would also like to thank Panama Red for the inspiration, development, and testing of this mod. Finally, if you have any questions or experience any problems with the installation of this mod, please contact me on the Over Flanders Fields forum at www.combatace.com. Thank you and I hope you enjoy the new FM's! HPW Submitter Herr Prop-Wasche Submitted 08/05/2011 Category Aircraft Models Share this post Link to post Share on other sites