Ngr Posted September 7, 2011 Posted September 7, 2011 Theme used in packaging mig - 29 of MF is a little not real. The plane would look like a gray blue camouflage and in fact consists of two shades of gray on the upper surface of the aircraft, and a blue-gray on the lower surfaces. I also have reservations about the numbers of aircraft. Especially for: number 42 - is the number of two-seater aircraft and the number 86 was never in his place should be number 89th I have a request if someone could do skin in real colors? i will be grateful. Skin looks like this but it sholud look like this In case of any questions or problems with the serve, I have complete information on what colors were used (their numbers FS) and all numbers of Polish Mig-29 (I bought a monograph of Mig-29 issued on 20 years of operating this aircraft in Poland - Polish wing 11-12). Quote
Muesli Posted September 8, 2011 Posted September 8, 2011 Some (self)tweaking in photoshop might work miracles. I don't wanna be a pain, but don't go rivet counting and be happy there IS a Polish 29 skin! A bit of fiddling in PS might solve your issues. Cheers! Quote
Wrench Posted September 8, 2011 Posted September 8, 2011 (edited) Folks REALLY need to start learning how to do things for themselves. As to the Bort number issue, that's an easy fix. 1) extract all the borts from (whichever) objectdata***.cat they're in. 2) find the ones needed, 3) rename as necessary to get the 'correct' ones, discarding those uneeded. 4) create new subfolder in /Decals folder for 'PolishNums'. 5) place renamed decal there. 6) edit decals ini of said skin to point there. 7) creat new numbers.lst to refelct corrected numbers for said skin 8) OPTIONAL: use the new randomization feature to 'scramble' how the numbers appear in-game (ie: non-sequentially) shouldn't take more than an hour to do Edited September 8, 2011 by Wrench 2 Quote
Ngr Posted September 8, 2011 Author Posted September 8, 2011 Folks REALLY need to start learning how to do things for themselves. As to the Bort number issue, that's an easy fix. 1) extract all the borts from (whichever) objectdata***.cat they're in. 2) find the ones needed, 3) rename as necessary to get the 'correct' ones, discarding those uneeded. 4) create new subfolder in /Decals folder for 'PolishNums'. 5) place renamed decal there. 6) edit decals ini of said skin to point there. 7) creat new numbers.lst to refelct corrected numbers for said skin 8) OPTIONAL: use the new randomization feature to 'scramble' how the numbers appear in-game (ie: non-sequentially) shouldn't take more than an hour to do I'll try and if the results of my work will be satisfied with this publish them here Quote
Ngr Posted September 13, 2011 Author Posted September 13, 2011 I worked a little and that the effects of that work Quote
Ngr Posted September 20, 2011 Author Posted September 20, 2011 my first skin is done Posted 14 September 2011 - 04:27:37 PM File Name: polish skin for MiG-29 File Submitter: czarny900 File Submitted: 14 September 2011 File Updated: 19 September 2011 File Category: SF2 Series Add On Skins This is a pack with all the camouflage MiG-29 in Polish Air Forces. NOTE I use it in MiG-29_PL from Mirage Factory but it can be used in any MiG-29 from MF Additional Credits: Sundowner for his Mig-29 templates. version 1.1 I added a squadron emblems of the cab version 1.2 I added new decals numbers There are all numbers into service in Polish Air Force Click here to download this file Quote
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