greyman Posted October 12, 2011 Posted October 12, 2011 Hi everyone! first of My respect and a huge thanks to MirageFactory, Typhoid and fractalnoise for their Tomcat MODS they have given me the chance to fly my favorite aircraft of all time and kulbilt80 for the Tomcat Over Europe Campaign. Now i'm relatively new to the game and much more newer on modding. i was able to get the the f-14A and D on the TOE campaign and i was able to get them loaded with AIM54s however i was wondering if any of you could help me on some inquiries i have. 1. Aim 54 launches and hits however its range isn't different from the AIM7 is there a way to increase acquisition/lock/Firing range? 2. The F-14 has one of the most advance radar of its time. Better than the F-4,F-16 and such. The APG-71 in the f-14D(same as the APG70 in the F-15) even has a faster processing speed. the best part is the F-14 can track multiple target and engage 6 at the same time. so is there a way to configure the radar? 3. Also the Tarps and Lantirn Pod gave it far better air to ground and recon ability much greater than the F-18. the F-14D mod suppose to include it but i'm never fighured out how to make it work or if it works. Any Idea? 4. Can anyone help me in removing the Glove vane in the F-14 D? i thought it was out but it appears at sonic flight. the D doesn't have it. 5. This is related to question 2 and 3. I need help on the weapons stations and loading position. The F-14 have the most comprehensive weapons and munitions arsenal. So if anyone can help me in figuring out how to add the weapons load and correct the positions. here's a diagram on the air to ground and air to air loadout of the f-14 http://www.anft.net/f-14/f14-detail-weaponstation.htm#atg. 6. I love the gun tracking in the f-15 mod of WOE. is there a way to put that on the f-14? since the APG-71 is an enhanced version of the APG-70 it should be able to carry it. and its just cool. i know im asking too much but i saw that there is a lack of thread regarding the F-14 and i know a lot of people would also benefit for the info/help im requesting. thanks in advance. i wish that this thread can compile most of the stuff about f-14 modding. if you have any new news and development please share. if i have anything to add i will. thanks again. Quote
Caesar Posted October 12, 2011 Posted October 12, 2011 (edited) Hey, Greyman, I can offer some insights to some of your questions; 1. If you installed the AIM-54 from the aircraft install, it should already have a range of around 90 to 100 miles. You can check the range either in the weapondata.ini, or using the weapon editor. If it is short (it shouldn't be), you can manually increase it. 2. TWS-A/TWS-M is not modeled in the TW series, so you cannot do the track 24/shoot 6. You can ripple fire AIM-54's by locking one target, shooting, then breaking lock and selecting a new target and shooting, then going to #3, repeat until you're out of Phoenix. 3. TARPS and LANTIRN are in the game (part of weapon packs), but you don't actually take pictures on recce, so the TARPS pod doesn't really do much. LANTIRN or another targeting pod is necessary for LGB's. To find your primary target, hit "E" (default), and when in range, drop your LGB. The LANTIRN will automatically hold on the target if you have it equipped. 4. The glove vane is part of the 3D model. If it is deactivated in the .ini, it defaults to open. One way you can get it to stay shut is if you make it deploy at an extremely high mach (2.3, or something like that). 5. Weapon stations can be modified in the aircraft's data.ini, more information should be available in the Knowledge Base on this. 6. Might need a better description; what do you mean by "put that on the F-14"? Hope this helps Edited October 12, 2011 by Caesar Quote
greyman Posted October 13, 2011 Author Posted October 13, 2011 Thanks Caesar! I appreciate your input its so much needed. I got the AIM 54 was my fault, im using the radar wrong, as for the load out i was able to split one of the pair and allowed several classes of munition by doing this on the LOADOUT.ini Loadout[05].WeaponType=AIM-54A Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-54A Loadout[06].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[10].WeaponType=AIM-9L and this on the stations of the DATA.ini AllowedWeaponClass=AHM,IRM,LGB,BOMB,RCN im not sure wich was had an effect but it worked out to some extent. ^_^ as for the glove [LeftGloveWing] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_MACH CLiftDC=-0.0100 Setting[1].Angle=24.0 Setting[1].DeployValue=1.39 Setting[1].RetractValue=1.41 MaxDeflection=24.0 MinDeflection=0.0 ControlRate=0.8 AnimationID=1 which data do i change? as for the gun the F15 gun sight in WOE moves in accordance to the target making gun kills a bit neater. plus the data display in the screen is much better. so i was wondering if its possible to get avionics (im not sure if that what covers it) to the f-14. BTW some should have warned me about this modding buss. by the time i realize whats happening i was awake for 26hrs. got caught up in a little problem with adding/editing campaign so i can add several f-14 models on it. I have the Tomcat over Europe mod but it only has the A model on it. been trying to get other model on it and trying to get several tomcat as option in a single campaign. was able to get several tomcat type on a squadron on mission only. and got the F-14 on one campaign problem with that is that its in the USAF 7th TFS squad instead on one of the USN. the tutorial for this seems to be missing any input? when i was trying to mod the campaign i downloaded SFP1E. instruction said to look for the cat on camapaign but theres none. checked every cat and got these out of the flight folder; SQUADRONLIST.ini and WOECAMP2.ini and WOECAMP2_DATA.ini. WOECAMP2.ini and WOECAMP2_DATA.ini. i extracted are unchanged even after placed the TOE mod. i experimented on the WOECAMP2.ini and WOECAMP2_DATA.ini. to try to add the tomcats. this is how it turned. if possible can anyone point out the mistakes. WOECAMP2.ini [CampaignData] CampaignName=790918 Red Lightning DataFile=woeCamp2_data.ini CampaignMap=GermanyCE Service001=USAF Service002=RAF Service003=WGermany Service004=USN [uSAFUnit001] UnitName=7th TFS Bunyaps ForceID=1 UnitID=1 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit002] UnitName=8th TFS Black Sheep ForceID=1 UnitID=2 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit003] UnitName=9th TFS Iron Knights ForceID=1 UnitID=3 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit004] UnitName=10th TFS ForceID=1 UnitID=4 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4E [uSAFUnit005] UnitName=22nd TFS Stingers ForceID=1 UnitID=5 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit006] UnitName=23rd TFS ForceID=1 UnitID=6 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit007] UnitName=32nd TFS Wolfhounds ForceID=1 UnitID=7 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=F-15A [uSAFUnit008] UnitName=53rd TFS ForceID=1 UnitID=8 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-15A [uSAFUnit009] UnitName=58th TFS ForceID=1 UnitID=9 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=F-15A [uSAFUnit010] UnitName=59th TFS ForceID=1 UnitID=10 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=F-15A [uSAFUnit011] UnitName=60th TFS ForceID=1 UnitID=11 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=F-15A [uSAFUnit012] UnitName=78th TFS Bushmasters ForceID=1 UnitID=12 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSAFUnit013] UnitName=81st TFS Panthers ForceID=1 UnitID=13 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4E [uSAFUnit014] UnitName=91st TFS Blue Streaks ForceID=1 UnitID=14 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSAFUnit015] UnitName=92nd TFS Skulls ForceID=1 UnitID=15 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSAFUnit016] UnitName=104th TFS Maryland ANG ForceID=1 UnitID=16 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit017] UnitName=313th TFS ForceID=1 UnitID=17 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4E [uSAFUnit018] UnitName=333rd TFS Lancers ForceID=1 UnitID=18 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit019] UnitName=353rd TFS Black Panthers ForceID=1 UnitID=19 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit020] UnitName=355th TFS Fighting Falcons ForceID=1 UnitID=20 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit021] UnitName=356th TFS Green Demons ForceID=1 UnitID=21 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit022] UnitName=357th TFS Licking Dragons ForceID=1 UnitID=22 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit023] UnitName=358th TFS ForceID=1 UnitID=23 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=A-10A [uSAFUnit024] UnitName=417th TFS ForceID=1 UnitID=24 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4E [uSAFUnit025] UnitName=496th TFS ForceID=1 UnitID=25 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4E [uSAFUnit026] UnitName=509th TFS Pirates ForceID=1 UnitID=26 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSAFUnit027] UnitName=510th TFS Buzzards ForceID=1 UnitID=27 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSAFUnit028] UnitName=511th TFS Vultures ForceID=1 UnitID=28 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=A-10A [uSNUnit001] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=29 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-14A [uSNUnit001] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=30 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-14B [uSNUnit001] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=31 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-14D [uSNUnit001] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=32 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-14_AST21 [RAFUnit001] UnitName=No. 1 Squadron ForceID=1 UnitID=33 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start2.txt AircraftType=HarrierGR3 [RAFUnit002] UnitName=No. 3 Squadron ForceID=1 UnitID=34 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=HarrierGR3 [RAFUnit003] UnitName=No. IV(AC) Squadron ForceID=1 UnitID=35 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=HarrierGR3 [RAFUnit004] UnitName=No. 19 Squadron ForceID=1 UnitID=36 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4M [RAFUnit005] UnitName=No. 92 Squadron ForceID=1 UnitID=38 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4M [WGermanyUnit001] UnitName=1/JG 71 Richthofen ForceID=1 UnitID=39 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [WGermanyUnit002] UnitName=2/JG 71 Richthofen ForceID=1 UnitID=40 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [WGermanyUnit003] UnitName=1/JG 74 Mölders ForceID=1 UnitID=41 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [WGermanyUnit004] UnitName=2/JG 74 Mölders ForceID=1 UnitID=42 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [WGermanyUnit005] UnitName=1/JBG 35 ForceID=1 UnitID=43 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [WGermanyUnit006] UnitName=1/JBG 36 ForceID=1 UnitID=44 StartDate=1979 DescFile=woe2Start.txt StartText=woe2Start1.txt AircraftType=F-4F [uSNUnit001] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=45 StartDate=1962 DescFile=woe1Start.txt StartText=woe1Start1.txt AircraftType=F-14A [uSNUnit002] UnitName=VF-31 Tomcatters ForceID=1 UnitID=46 StartDate=1962 DescFile=woe1Start.txt StartText=woe1Start1.txt AircraftType=F-14_AST21 [uSNUnit003] UnitName=VF-154 Black Knights ForceID=1 UnitID=47 StartDate=1962 DescFile=woe1Start.txt StartText=woe1Start1.txt AircraftType=F-14B [uSNUnit004] UnitName=VF-84 Jolly Rogers ForceID=1 UnitID=48 StartDate=1962 DescFile=woe1Start.txt StartText=woe1Start1.txt AircraftType=F-14B WOECAMP2_DATA.ini [CampaignData] StartDate=09/18/1979 StartDateDeviation=0 EndDate=11/01/1979 ForceWithInitiative=2 MaxMissions=30 NormalMissionRate=1 NormalMissionRateDeviation=1 OffensiveMissionRate=1 OffensiveMissionRateDeviation=0 StartScreen= StartText= CampaignBaseScreen= CampaignEndWinScreen=CampaignWin.bmp CampaignEndLoseScreen=Loser1.bmp CampaignEndStallScreen=Winner1.bmp CampaignEndWinText=woe2Win.txt CampaignEndLoseText=woe2Lose.txt CampaignEndStallText=woe2Win.txt [Force001] Alignment=FRIENDLY Nation=USAF BaseArea=Bonn AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[001].Secondary=WAREHOUSE AirOffensive[002].Primary=COMM_BUILDING,EW_RADAR AirOffensive[002].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=8 StartInterdiction=0 Morale=80 Supply=40 NormalSupplyRate=28 OffensiveSupplyRate=-10 DefensiveSupplyRate=-3 SupplyForOffensive=70 AircraftReplacementTime=15 AircraftReplacement=30 GroundUnitReplacementTime=15 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=7 StartAirDefenseLevel=3 AllowRandomAceCreation=TRUE [Force002] Alignment=ENEMY Nation=SOVIET BaseArea=East Berlin AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[001].Secondary=WAREHOUSE AirOffensive[002].Primary=COMM_BUILDING,EW_RADAR AirOffensive[002].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[003].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[003].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[004].Primary=COMM_BUILDING,EW_RADAR AirOffensive[004].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[005].Primary=FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[005].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[006].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY AirOffensive[006].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[007].Primary=BRIDGE AirOffensive[007].Secondary=COMM_BUILDING,EW_RADAR,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[008].Primary=BRIDGE AirOffensive[008].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,COMM_BUILDING,EW_RADAR AirOffensive[009].Primary=COMM_BUILDING,EW_RADAR AirOffensive[009].Secondary=LARGE_RUNWAY,MEDIUM_RUNWAY,FUEL_STORAGE,AMMO_STORAGE,WAREHOUSE AirOffensive[010].Primary=ANY AirOffensive[010].Secondary=ANY StartGroundOffensive=0 StartInterdiction=0 Morale=100 Supply=100 NormalSupplyRate=24 OffensiveSupplyRate=-8 DefensiveSupplyRate=-3 SupplyForOffensive=50 AircraftReplacementTime=30 AircraftReplacement=30 GroundUnitReplacementTime=30 GroundUnitReplacement=100 RandomTransportType=ANY WeaponResupplyTime=15 StartAirDefenseLevel=3 AllowRandomAceCreation=TRUE //----------------------------------------------------------------------------- //---- NATO Air Units //----- Player Unit [AirUnit001] AircraftType=F-14D Squadron=7TFS ForceID=1 Nation=USAF DefaultTexture=31 BaseArea=Spangdahlem Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 Supply[003].WeaponType=AIM-54A Supply[003].Quantity=400 //----- Player Unit [AirUnit002] AircraftType=F-15A Squadron=8TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Spangdahlem Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=F-14D Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit003] AircraftType=F-15A Squadron=9TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Spangdahlem Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit004] AircraftType=F-4E Squadron=10TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Hahn Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=25 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=30 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=AIM-7F Supply[006].Quantity=480 Supply[007].WeaponType=AGM-65A Supply[007].Quantity=120 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=120 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 Supply[012].WeaponType=GBU-8 Supply[012].Quantity=40 Supply[013].WeaponType=AGM-45B Supply[013].Quantity=240 Supply[014].WeaponType=AGM-78A Supply[014].Quantity=120 Supply[015].WeaponType=ALQ-131 Supply[015].Quantity=40 Supply[016].WeaponType=AVQ-23 Supply[016].Quantity=12 Supply[017].WeaponType=Mk82SE Supply[017].Quantity=960 Supply[018].WeaponType=Rockeye Supply[018].Quantity=480 //----- Player Unit [AirUnit005] AircraftType=F-15A Squadron=22TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Bitburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit006] AircraftType=F-15A Squadron=23TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Bitburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit007] AircraftType=F-15A Squadron=32TFS ForceID=1 Nation=USAF StartDate=09/20/1979 DefaultTexture=USAFGray1 ;BaseArea=Soesterberg, Netherlands BaseArea=Ramstein Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit008] AircraftType=F-15A Squadron=53TFS ForceID=1 Nation=USAF DefaultTexture=USAFGray1 BaseArea=Bitburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit009] AircraftType=F-15A Squadron=58TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFGray1 ;BaseArea=Eglin AFB, Florida BaseArea=Ramstein Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit010] AircraftType=F-15A Squadron=59TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFGray1 ;BaseArea=Eglin AFB, Florida BaseArea=Ramstein Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit011] AircraftType=F-15A Squadron=60TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFGray1 ;BaseArea=Eglin AFB, Florida BaseArea=Ramstein Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 //----- Player Unit [AirUnit012] AircraftType=A-10A Squadron=78TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Nörvenich Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit013] AircraftType=F-4E Squadron=81TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Zweibrücken Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=25 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=30 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=AIM-7F Supply[006].Quantity=480 Supply[007].WeaponType=AGM-65A Supply[007].Quantity=120 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=120 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 Supply[012].WeaponType=GBU-8 Supply[012].Quantity=40 Supply[013].WeaponType=AGM-45B Supply[013].Quantity=240 Supply[014].WeaponType=AGM-78A Supply[014].Quantity=120 Supply[015].WeaponType=ALQ-131 Supply[015].Quantity=40 Supply[016].WeaponType=AVQ-23 Supply[016].Quantity=12 Supply[017].WeaponType=Mk82SE Supply[017].Quantity=960 Supply[018].WeaponType=Rockeye Supply[018].Quantity=480 //----- Player Unit [AirUnit014] AircraftType=A-10A Squadron=91TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Ahlhorn Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit015] AircraftType=A-10A Squadron=92TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Sembach Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit016] AircraftType=A-10A Squadron=104TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFgreen1 ;BaseArea=Warfield ANGB, Maryland BaseArea=Ahlhorn Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit017] AircraftType=F-4E Squadron=313TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Hahn Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=25 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=30 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=AIM-7F Supply[006].Quantity=480 Supply[007].WeaponType=AGM-65A Supply[007].Quantity=120 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=120 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 Supply[012].WeaponType=GBU-8 Supply[012].Quantity=40 Supply[013].WeaponType=AGM-45B Supply[013].Quantity=240 Supply[014].WeaponType=AGM-78A Supply[014].Quantity=120 Supply[015].WeaponType=ALQ-131 Supply[015].Quantity=40 Supply[016].WeaponType=AVQ-23 Supply[016].Quantity=12 Supply[017].WeaponType=Mk82SE Supply[017].Quantity=960 Supply[018].WeaponType=Rockeye Supply[018].Quantity=480 //----- Player Unit [AirUnit018] AircraftType=A-10A Squadron=333TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFgreen1 ;BaseArea=Davis-Monthan AFB, Arizona BaseArea=Jever Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit019] AircraftType=A-10A Squadron=353TFS ForceID=1 Nation=USAF StartDate=09/22/1979 DefaultTexture=USAFgreen1 ;BaseArea=Myrtle Beach AFB, SC BaseArea=Leipheim Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit020] AircraftType=A-10A Squadron=355TFS ForceID=1 Nation=USAF StartDate=09/22/1979 DefaultTexture=USAFgreen1 ;BaseArea=Myrtle Beach AFB, SC BaseArea=Wiesbaden-Erbenheim Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit021] AircraftType=A-10A Squadron=356TFS ForceID=1 Nation=USAF StartDate=09/22/1979 DefaultTexture=USAFgreen1 ;BaseArea=Myrtle Beach AFB, SC BaseArea=Wiesbaden-Erbenheim Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit022] AircraftType=A-10A Squadron=357TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFgreen1 ;BaseArea=Davis-Monthan AFB, Arizona BaseArea=Sembach Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit023] AircraftType=A-10A Squadron=358TFS ForceID=1 Nation=USAF StartDate=09/25/1979 DefaultTexture=USAFgreen1 ;BaseArea=Davis-Monthan AFB, Arizona BaseArea=Sembach Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit024] AircraftType=F-4E Squadron=417TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Hahn Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=25 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=30 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=AIM-7F Supply[006].Quantity=480 Supply[007].WeaponType=AGM-65A Supply[007].Quantity=120 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=120 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 Supply[012].WeaponType=GBU-8 Supply[012].Quantity=40 Supply[013].WeaponType=AGM-45B Supply[013].Quantity=240 Supply[014].WeaponType=AGM-78A Supply[014].Quantity=120 Supply[015].WeaponType=ALQ-131 Supply[015].Quantity=40 Supply[016].WeaponType=AVQ-23 Supply[016].Quantity=12 Supply[017].WeaponType=Mk82SE Supply[017].Quantity=960 Supply[018].WeaponType=Rockeye Supply[018].Quantity=480 //----- Player Unit [AirUnit025] AircraftType=F-4E Squadron=496TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Hahn Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=25 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=30 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=AIM-7F Supply[006].Quantity=480 Supply[007].WeaponType=AGM-65A Supply[007].Quantity=120 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=120 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 Supply[012].WeaponType=GBU-8 Supply[012].Quantity=40 Supply[013].WeaponType=AGM-45B Supply[013].Quantity=240 Supply[014].WeaponType=AGM-78A Supply[014].Quantity=120 Supply[015].WeaponType=ALQ-131 Supply[015].Quantity=40 Supply[016].WeaponType=AVQ-23 Supply[016].Quantity=12 Supply[017].WeaponType=Mk82SE Supply[017].Quantity=960 Supply[018].WeaponType=Rockeye Supply[018].Quantity=480 //----- Player Unit [AirUnit026] AircraftType=A-10A Squadron=509TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Jever Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit027] AircraftType=A-10A Squadron=510TFS ForceID=1 Nation=USAF DefaultTexture=USAFgreen1 BaseArea=Sembach Airbase BaseMoveChance=40 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=10 MissionChance[CAS]=90 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=240 Supply[004].WeaponType=AGM-65A Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit028] AircraftType=F-14_AST21 Squadron=VF-84 ForceID=1 Nation=USN DefaultTexture=VF84 StartNumber=0 BaseArea=CVN-68 CarrierBased=TRUE CarrierNumber=68 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=60 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=60 MissionChance[ANTI_SHIP]=80 MissionChance[RECON]=0 UpgradeType=FIXED Upgrade[001].Year=1975 Upgrade[001].Type=F-14B Upgrade[002].Year=1980 Upgrade[002].Type=F-14D Supply[001].WeaponType=AIM-7F Supply[001].Quantity=880 Supply[002].WeaponType=AIM-9L Supply[002].Quantity=440 Supply[003].WeaponType=AIM-54A Supply[003].Quantity=400 Supply[004].WeaponType=Tank330_F14_W Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit029] AircraftType=F-14A Squadron=VF-84 ForceID=1 Nation=USN DefaultTexture=VF84 StartNumber=0 BaseArea=CVN-68 CarrierBased=TRUE CarrierNumber=68 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=60 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=60 MissionChance[ANTI_SHIP]=80 MissionChance[RECON]=0 UpgradeType=F-14D Supply[001].WeaponType=AIM-7F Supply[001].Quantity=880 Supply[002].WeaponType=AIM-9L Supply[002].Quantity=440 Supply[003].WeaponType=AIM-54A Supply[003].Quantity=400 Supply[004].WeaponType=Tank330_F14_W Supply[004].Quantity=480 Supply[005].WeaponType=AGM-65B Supply[005].Quantity=480 Supply[006].WeaponType=CBU-24B Supply[006].Quantity=480 Supply[007].WeaponType=GBU-10C Supply[007].Quantity=40 Supply[008].WeaponType=GBU-12B Supply[008].Quantity=80 Supply[009].WeaponType=ALQ-131 Supply[009].Quantity=40 Supply[010].WeaponType=Rockeye Supply[010].Quantity=1440 //----- Player Unit [AirUnit030] AircraftType=HarrierGR3 Squadron=1RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 ;BaseArea=Wittering BaseArea=Gütersloh Airbase BaseMoveChance=50 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=480 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=480 Supply[005].WeaponType=Tank100_Hunter Supply[005].Quantity=240 [AirUnit031] AircraftType=F-4M ;AircraftType=JaguarGR1 Squadron=2RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Brüggen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 //----- Player Unit [AirUnit032] AircraftType=HarrierGR3 Squadron=3RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Gütersloh Airbase BaseMoveChance=50 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=480 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=480 Supply[005].WeaponType=Tank100_Hunter Supply[005].Quantity=240 //----- Player Unit [AirUnit033] AircraftType=HarrierGR3 Squadron=4RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Gütersloh Airbase BaseMoveChance=50 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=10 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=AIM-9L Supply[003].Quantity=480 Supply[004].WeaponType=Matra-155 Supply[004].Quantity=480 Supply[005].WeaponType=Tank100_Hunter Supply[005].Quantity=240 [AirUnit034] AircraftType=F-4M ;AircraftType=JaguarGR1 Squadron=14RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Brüggen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 [AirUnit035] AircraftType=F-4M ;AircraftType=JaguarGR1 Squadron=17RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Brüggen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 //----- Player Unit [AirUnit036] AircraftType=F-4M Squadron=19RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Wildenrath Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=10 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=40 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 [AirUnit037] AircraftType=F-4M ;AircraftType=JaguarGR1 Squadron=31RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Brüggen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=60 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 //----- Player Unit [AirUnit038] AircraftType=F-4M Squadron=92RAF ForceID=1 Nation=RAF DefaultTexture=RAFCamo1 BaseArea=Wildenrath Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=10 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=60 MissionChance[ESCORT]=10 MissionChance=70 MissionChance[CAS]=40 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=40 UpgradeType=NEVER Supply[001].WeaponType=UK500LB Supply[001].Quantity=2880 Supply[002].WeaponType=UK1000LB Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9L Supply[005].Quantity=480 Supply[006].WeaponType=Skyflash Supply[006].Quantity=480 Supply[007].WeaponType=Matra-155 Supply[007].Quantity=480 Supply[008].WeaponType=SUU23 Supply[008].Quantity=16 Supply[009].WeaponType=AVQ-23 Supply[009].Quantity=12 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[011].Quantity=160 //----- Player Unit [AirUnit039] AircraftType=F-4F Squadron=JG71 UnitName=1/JG 71 'Richthofen' ForceID=1 Nation=WGermany DefaultTexture=GermanCamo1 BaseArea=Wittmundhafen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=25 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=10 MissionChance=10 MissionChance[CAS]=5 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9F Supply[005].Quantity=480 //----- Player Unit [AirUnit040] AircraftType=F-4F Squadron=JG71 UnitName=2/JG 71 'Richthofen' ForceID=1 Nation=WGermany DefaultTexture=GermanCamo1 BaseArea=Wittmundhafen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=25 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=10 MissionChance=10 MissionChance[CAS]=5 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9F Supply[005].Quantity=480 //----- Player Unit [AirUnit041] AircraftType=F-4F Squadron=JG74 UnitName=1/JG 74 'Mölders' ForceID=1 Nation=WGermany DefaultTexture=GermanCamo1 BaseArea=Neuburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=25 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=10 MissionChance=10 MissionChance[CAS]=5 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9F Supply[005].Quantity=480 //----- Player Unit [AirUnit042] AircraftType=F-4F Squadron=JG74 UnitName=2/JG 74 'Mölders' ForceID=1 Nation=WGermany DefaultTexture=GermanCamo1 BaseArea=Neuburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=25 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=70 MissionChance[ESCORT]=10 MissionChance=10 MissionChance[CAS]=5 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9F Supply[005].Quantity=480 //----- Player Unit [AirUnit043] AircraftType=F-4F Squadron=JBG35 UnitName=1/JBG 35 ForceID=1 Nation=WGermany DefaultTexture=GermanCamo1 BaseArea=Pferdsfeld Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=10 MissionChance[iNTERCEPT]=20 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk82 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk84 Supply[002].Quantity=480 Supply[003].WeaponType=Tank370_F4 Supply[003].Quantity=480 Supply[004].WeaponType=Tank600_F4 Supply[004].Quantity=240 Supply[005].WeaponType=AIM-9F Supply[005].Quantity=480 //----- Player Unit [AirUnit044] AircraftType=F-15 ;AircraftType=F-15A Squadron=1st Tactical Air Wing UnitName=Bounty Hunters ForceID=1 Nation=NATO DefaultTexture=USAFGray1 ;DefaultTexture=VF84 BaseArea=CVN-68 BaseMoveChance=0 RandomChance=80 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=50 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=80 MissionChance[ESCORT]=70 MissionChance=50 MissionChance[CAS]=50 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=30 MissionChance[ANTI_SHIP]=70 MissionChance[RECON]=40 UpgradeType=F-14_AST21 Supply[001].WeaponType=AIM-9L Supply[001].Quantity=600 Supply[002].WeaponType=AIM-7F Supply[002].Quantity=600 Supply[003].WeaponType=Tank600_F15 Supply[003].Quantity=600 Supply[004].WeaponType=GBU-10C Supply[004].Quantity=40 Supply[005].WeaponType=GBU-12B Supply[005].Quantity=80 Supply[006].WeaponType=AIM-54A Supply[006].Quantity=1000 Supply[007].WeaponType=Tank330_F14_W Supply[007].Quantity=480 Supply[008].WeaponType=AGM-65B Supply[008].Quantity=480 Supply[009].WeaponType=CBU-24B Supply[009].Quantity=480 Supply[010].WeaponType=GBU-10C Supply[010].Quantity=80 Supply[011].WeaponType=GBU-12B Supply[012].Quantity=80 Supply[013].WeaponType=ALQ-131 Supply[014].Quantity=40 Supply[015].WeaponType=Rockeye Supply[016].Quantity=1440 //----------------------------------------------------------------------------- //---- WP Air Units [AirUnit045] AircraftType=MIG-27 UnitName=3 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Kryzwan Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=80 Intelligence=40 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit046] AircraftType=MIG-27 UnitName=19 Gv.APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Rechlin Larz Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit047] AircraftType=SU-7BM UnitName=20 APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Gross Dölln Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit048] AircraftType=MiG-23M UnitName=31 Gv.IAP 'Nilopolskyi' ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Alt-Lönnewitz Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 Intelligence=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit049] AircraftType=MiG-21MF UnitName=33 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Wittstock Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit050] AircraftType=MiG-21MF UnitName=35 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Zerbst Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit051] AircraftType=MiG-23M UnitName=73 Gv.IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Köthen Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 Intelligence=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit052] AircraftType=MiG-23M UnitName=85 Gv.IAP 'Sebastopolskyi' ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Merseburg Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 Intelligence=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit053] AircraftType=MIG-27 UnitName=296 APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Altenburg-Nobitz Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit054] AircraftType=MIG-27 UnitName=339 APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Finsterwalde Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit055] AircraftType=Tu-22 UnitName=727 TBAP ForceID=2 Nation=SOVIET DefaultTexture=SovietSilver1 BaseArea=Brand Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=80 Intelligence=70 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit056] AircraftType=MiG-21MF UnitName=728 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Kluczewo Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=80 Intelligence=40 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit057] AircraftType=SU-7BM UnitName=730 APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Neuruppin Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit058] AircraftType=MiG-21MF UnitName=773 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Pütnitz Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit059] AircraftType=MiG-21MF UnitName=781 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Kolobrzeg Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=80 Intelligence=40 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit060] AircraftType=MiG-21MF UnitName=787 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Finow Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit061] AircraftType=MiG-21MF UnitName=833 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Altes Lager Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit062] AircraftType=MiG-23M UnitName=933 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Parchim Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit063] AircraftType=MiG-23M UnitName=968 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Altenburg-Nobitz Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=80 Intelligence=50 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit064] AircraftType=MiG-21MF UnitName=61 IAP ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Milowice Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=50 Intelligence=40 MissionChance[sWEEP]=10 MissionChance[CAP]=80 MissionChance[iNTERCEPT]=50 MissionChance[ESCORT]=10 MissionChance=40 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=10 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=25 UpgradeType=NEVER [AirUnit065] AircraftType=SU-7BM UnitName=642 APIB ForceID=2 Nation=SOVIET DefaultTexture=SovietCamo1 BaseArea=Mimon Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=50 Intelligence=40 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit066] AircraftType=MiG-23M UnitName=4 IAP ForceID=2 Nation=SOVIET StartDate=09/23/1979 DefaultTexture=SovietCamo1 BaseArea=Werneuchen Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit067] AircraftType=MiG-23M UnitName=4 IAP ForceID=2 Nation=SOVIET StartDate=09/23/1979 DefaultTexture=SovietCamo1 BaseArea=Erfurt Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit068] AircraftType=MiG-23M UnitName=12 IAP ForceID=2 Nation=SOVIET StartDate=09/23/1979 DefaultTexture=SovietCamo1 BaseArea=Zerbst Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit069] AircraftType=MiG-23M UnitName=14 Gv.IAP ForceID=2 Nation=SOVIET StartDate=09/28/1979 DefaultTexture=SovietCamo1 BaseArea=Parchim Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit070] AircraftType=MiG-23M UnitName=18 Gv.IAP ForceID=2 Nation=SOVIET StartDate=09/28/1979 DefaultTexture=SovietCamo1 BaseArea=Merseburg Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit071] AircraftType=MiG-23M UnitName=43 IAP ForceID=2 Nation=SOVIET StartDate=09/28/1979 DefaultTexture=SovietCamo1 BaseArea=Sperenberg Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit072] AircraftType=MiG-23M UnitName=61 IAP ForceID=2 Nation=SOVIET StartDate=10/03/1979 DefaultTexture=SovietCamo1 BaseArea=Stendal Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit073] AircraftType=MiG-23M UnitName=115 Gv.IAP ForceID=2 Nation=SOVIET StartDate=10/03/1979 DefaultTexture=SovietCamo1 BaseArea=Allstedt Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=80 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=70 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=10 MissionChance[CAS]=10 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit074] AircraftType=Tu-16 UnitName=200 TBAP ForceID=2 Nation=SOVIET StartDate=10/03/1979 DefaultTexture=SovietSilver1 BaseArea=Brand Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit075] AircraftType=Tu-16 UnitName=203 TBAP ForceID=2 Nation=SOVIET StartDate=10/03/1979 DefaultTexture=SovietSilver1 BaseArea=Altenburg-Nobitz Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit076] AircraftType=Tu-16 UnitName=260 TBAP ForceID=2 Nation=SOVIET StartDate=10/03/1979 DefaultTexture=SovietSilver1 BaseArea=Schönefeld Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit077] AircraftType=Tu-22 UnitName=341 TBAP ForceID=2 Nation=SOVIET StartDate=10/08/1979 DefaultTexture=SovietSilver1 BaseArea=Parchim Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit078] AircraftType=MIG-27 UnitName=372 APIB ForceID=2 Nation=SOVIET StartDate=10/08/1979 DefaultTexture=SovietCamo1 BaseArea=Haina Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=80 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit079] AircraftType=Tu-22 UnitName=402 TBAP ForceID=2 Nation=SOVIET StartDate=10/08/1979 DefaultTexture=SovietSilver1 BaseArea=Blankenhain Airbase BaseMoveChance=10 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=60 Morale=100 Supply=100 Intelligence=20 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit080] AircraftType=MIG-27 UnitName=642 APIB ForceID=2 Nation=SOVIET StartDate=10/08/1979 DefaultTexture=SovietCamo1 BaseArea=Schlotheim Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=60 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit081] AircraftType=MIG-27 UnitName=911 APIB ForceID=2 Nation=SOVIET StartDate=10/08/1979 DefaultTexture=SovietCamo1 BaseArea=Erfurt Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=60 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=50 MissionChance[CAS]=70 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER [AirUnit082] AircraftType=MiG-21MF UnitName=JG 1 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Holzdorf Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit083] AircraftType=MiG-21MF UnitName=JG 2 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Neubrandenburg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit084] AircraftType=MiG-21MF UnitName=JG 3 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Preschen Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit085] AircraftType=MiG-21MF UnitName=JG 8 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Marxwalde Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit086] AircraftType=MiG-21MF UnitName=JG 9 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Peenemünde Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=10 MissionChance[CAP]=60 MissionChance[iNTERCEPT]=40 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit087] AircraftType=SU-7BM UnitName=JBG 37 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Drewitz Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=25 MissionChance[CAS]=60 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit088] AircraftType=SU-7BM UnitName=JBG 77 ForceID=2 Nation=EGermany DefaultTexture=SovietSilver1 BaseArea=Laage Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=100 Supply=50 Intelligence=60 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=25 MissionChance[CAS]=60 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit089] AircraftType=MIG-21MF UnitName=28 PLM 'Koszalin' ForceID=2 Nation=Poland DefaultTexture=SovietSilver1 BaseArea=Kryzwan Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=60 Supply=50 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=30 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit090] AircraftType=Su-7BM UnitName=45 LPSz-B ForceID=2 Nation=Poland DefaultTexture=SovietSilver1 BaseArea=Babimost Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=60 Supply=50 Intelligence=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=20 MissionChance[CAS]=50 MissionChance[sEAD]=20 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit091] AircraftType=MiG-21MF UnitName=11 PLM 'Brandenburski' ForceID=2 Nation=Poland StartDate=10/15/1979 DefaultTexture=SovietSilver1 BaseArea=Babimost Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=50 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=30 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER [AirUnit092] AircraftType=MiG-21MF UnitName=34 PLM ForceID=2 Nation=Poland StartDate=10/15/1979 DefaultTexture=SovietSilver1 BaseArea=Kolobrzeg Airbase BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50 Morale=50 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=50 MissionChance[iNTERCEPT]=30 MissionChance[ESCORT]=0 MissionChance=0 MissionChance[CAS]=0 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=F-15A //----------------------------------------------------------------------------- //---- NATO Ground Units [GroundUnit001] GroundObjectType=M60A1 UnitName=US 1st Armored Div ForceID=1 Nation=USAF BaseArea=Nürnberg RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=80 Supply=50 UpgradeType=NEVER [GroundUnit002] GroundObjectType=M60A1 UnitName=US 3rd Armored Div ForceID=1 Nation=USAF BaseArea=Frankfurt am Main RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=80 Supply=50 UpgradeType=NEVER [GroundUnit003] GroundObjectType=M48A2 UnitName=US 2nd Armored Cav Rgt ForceID=1 Nation=USAF BaseArea=Hof RandomChance=100 StartObjects=30 MaxObjects=30 Experience=100 Morale=100 Supply=80 UpgradeType=NEVER [GroundUnit004] GroundObjectType=M48A2 UnitName=US 11th Armored Cav Rgt ForceID=1 Nation=USAF BaseArea=Fulda RandomChance=100 StartObjects=30 MaxObjects=30 Experience=100 Morale=100 Supply=80 UpgradeType=NEVER [GroundUnit005] GroundObjectType=M48A3 UnitName=US 3rd Infantry Div ForceID=1 Nation=USAF BaseArea=Würzburg RandomChance=100 StartObjects=60 MaxObjects=60 Experience=60 Morale=60 Supply=40 UpgradeType=NEVER [GroundUnit006] GroundObjectType=M48A3 UnitName=US 4th Infantry Div ForceID=1 Nation=USAF BaseArea=Giessen RandomChance=100 StartObjects=60 MaxObjects=60 Experience=60 Morale=60 Supply=40 UpgradeType=NEVER [GroundUnit007] GroundObjectType=M48A3 UnitName=US 8th Infantry Div ForceID=1 Nation=USAF BaseArea=Koblenz RandomChance=100 StartObjects=60 MaxObjects=60 Experience=60 Morale=60 Supply=40 UpgradeType=NEVER [GroundUnit008] ;GroundObjectType=Chieftain5 GroundObjectType=Leopard1A4 UnitName=UK 1st Armoured Div ForceID=1 Nation=RAF BaseArea=Bremen RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=80 Supply=50 UpgradeType=NEVER [GroundUnit009] ;GroundObjectType=Chieftain5 GroundObjectType=Leopard1A4 UnitName=UK 3rd Armoured Div ForceID=1 Nation=RAF BaseArea=Osnabrück RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=80 Supply=50 UpgradeType=NEVER [GroundUnit010] ;GroundObjectType=Chieftain5 GroundObjectType=Leopard1A4 UnitName=UK 4th Armoured Div ForceID=1 Nation=RAF BaseArea=Hannover RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=80 Supply=50 UpgradeType=NEVER [GroundUnit011] GroundObjectType=Leopard1A4 UnitName=WG 1st Panzer Div ForceID=1 Nation=WGermany BaseArea=Braunschweig RandomChance=100 StartObjects=100 MaxObjects=100 Experience=60 Morale=80 Supply=40 UpgradeType=NEVER [GroundUnit012] GroundObjectType=Leopard1A4 UnitName=WG 3rd Panzer Div ForceID=1 Nation=WGermany BaseArea=Hamburg RandomChance=100 StartObjects=100 MaxObjects=100 Experience=60 Morale=80 Supply=40 UpgradeType=NEVER [GroundUnit013] GroundObjectType=Leopard1A4 UnitName=WG 5th Panzer Div ForceID=1 Nation=WGermany BaseArea=Bad Hersfeld RandomChance=100 StartObjects=100 MaxObjects=100 Experience=60 Morale=80 Supply=40 UpgradeType=NEVER [GroundUnit014] GroundObjectType=Leopard1A4 UnitName=WG 7th Panzer Div ForceID=1 Nation=WGermany BaseArea=Dortmund RandomChance=100 StartObjects=100 MaxObjects=100 Experience=60 Morale=80 Supply=40 UpgradeType=NEVER [GroundUnit015] GroundObjectType=Leopard1A4 UnitName=WG 12th Panzer Div ForceID=1 Nation=WGermany BaseArea=Bonn RandomChance=100 StartObjects=100 MaxObjects=100 Experience=60 Morale=80 Supply=40 UpgradeType=NEVER //----------------------------------------------------------------------------- [CarrierUnit001] CarrierType=CVA-63 CarrierNumber=68 UnitName=CVN-68 Nimitz ForceID=1 Nation=USN BaseArea=CVN-68 NumSquadron=5 BaseSize=MEDIUM //----------------------------------------------------------------------------- //---- WP Ground Units [GroundUnit016] GroundObjectType=T-72A UnitName=8th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Gera RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=80 Intelligence=50 UpgradeType=NEVER [GroundUnit017] GroundObjectType=T-72A UnitName=9th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Schwerin RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 Intelligence=50 UpgradeType=NEVER [GroundUnit018] GroundObjectType=T-72A UnitName=10th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Magdeburg RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=80 Intelligence=50 UpgradeType=NEVER [GroundUnit019] GroundObjectType=T-72A UnitName=12th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Brandenburg RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=80 Intelligence=40 UpgradeType=NEVER [GroundUnit020] GroundObjectType=T-62A UnitName=13th Tank Div ForceID=2 Nation=Soviet BaseArea=Halle RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 Intelligence=40 UpgradeType=NEVER [GroundUnit021] GroundObjectType=T-72A UnitName=20th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Jena RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=80 Intelligence=40 UpgradeType=NEVER [GroundUnit022] GroundObjectType=T-62A UnitName=20th Tank Div ForceID=2 Nation=Soviet BaseArea=Wittstock RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 Intelligence=40 UpgradeType=NEVER [GroundUnit023] GroundObjectType=T-62A UnitName=23rd Tank Div ForceID=2 Nation=Soviet BaseArea=Dessau RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 Intelligence=20 UpgradeType=NEVER [GroundUnit024] GroundObjectType=T-72A UnitName=47th Guard Tank Div ForceID=2 Nation=Soviet BaseArea=East Berlin RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=80 Intelligence=20 UpgradeType=NEVER [GroundUnit025] GroundObjectType=T-72A UnitName=79th Guards Tank Div ForceID=2 Nation=Soviet BaseArea=Eisenach RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 Intelligence=50 UpgradeType=NEVER [GroundUnit026] GroundObjectType=T-62A UnitName=34th Tank Div ForceID=2 Nation=Soviet StartDate=09/20/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit027] GroundObjectType=T-72A UnitName=6th Guards Tank Div ForceID=2 Nation=Soviet StartDate=09/22/1979 BaseArea=East Berlin RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit028] GroundObjectType=T-72A UnitName=7th Guards Tank Div ForceID=2 Nation=Soviet StartDate=09/24/1979 BaseArea=East Berlin RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit029] GroundObjectType=T-72A UnitName=11th Guards Tank Div ForceID=2 Nation=Soviet StartDate=09/26/1979 BaseArea=East Berlin RandomChance=100 StartObjects=100 MaxObjects=100 Experience=80 Morale=100 Supply=100 UpgradeType=NEVER [GroundUnit030] GroundObjectType=T-62A UnitName=9th Tank Div ForceID=2 Nation=Soviet StartDate=09/28/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit031] GroundObjectType=T-72A UnitName=EG 7th Panzer Div ForceID=2 Nation=Soviet StartDate=09/30/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit032] GroundObjectType=T-72A UnitName=EG 9th Panzer Div ForceID=2 Nation=Soviet StartDate=10/02/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=50 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit033] GroundObjectType=T-55 UnitName=CZ 1st Tank Div ForceID=2 Nation=Czechoslovakia StartDate=10/04/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=70 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit034] GroundObjectType=T-55 UnitName=CZ 4th Tank Div ForceID=2 Nation=Czechoslovakia StartDate=10/06/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=70 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit035] GroundObjectType=T-55 UnitName=CZ 9th Tank Div ForceID=2 Nation=Czechoslovakia StartDate=10/08/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=70 Morale=80 Supply=80 UpgradeType=NEVER [GroundUnit036] GroundObjectType=T-55 UnitName=CZ 13th Tank Div ForceID=2 Nation=Czechoslovakia StartDate=10/10/1979 BaseArea=East Berlin RandomChance=100 StartObjects=80 MaxObjects=100 Experience=70 Morale=80 Supply=80 UpgradeType=NEVER //----------------------------------------------------------------------------- [strategicNode001] Area=Bonn ConnectTo[001].Target=Dortmund ConnectTo[001].BasePoint=285000.0, 529000.0 ConnectTo[002].Target=Koblenz ConnectTo[002].BasePoint=307000.0, 441000.0 ConnectTo[003].Target=Siegen ConnectTo[003].BasePoint=321000.0, 483000.0 [strategicNode002] Area=Dortmund ConnectTo[001].Target=Bonn ConnectTo[001].BasePoint=281000.0, 481000.0 ConnectTo[002].Target=Osnabrück ConnectTo[002].BasePoint=299000.0, 591000.0 [strategicNode003] Area=Osnabrück ConnectTo[001].Target=Dortmund ConnectTo[001].BasePoint=291000.0, 557000.0 ConnectTo[002].Target=Bremen ConnectTo[002].BasePoint=369000.0, 675000.0 ConnectTo[003].Target=Hannover ConnectTo[003].BasePoint=419000.0, 611000.0 [strategicNode004] Area=Bremen ConnectTo[001].Target=Osnabrück ConnectTo[001].BasePoint=337000.0, 623000.0 ConnectTo[002].Target=Hamburg ConnectTo[002].BasePoint=443000.0, 717000.0 [strategicNode005] Area=Hamburg ConnectTo[001].Target=Bremen ConnectTo[001].BasePoint=397000.0, 685000.0 ConnectTo[002].Target=Schwerin ConnectTo[002].BasePoint=525000.0, 729000.0 [strategicNode006] Area=Schwerin ConnectTo[001].Target=Hamburg ConnectTo[001].BasePoint=469000.0, 731000.0 ConnectTo[002].Target=Wittstock ConnectTo[002].BasePoint=589000.0, 691000.0 [strategicNode007] Area=Wittstock ConnectTo[001].Target=Schwerin ConnectTo[001].BasePoint=545000.0, 727000.0 ConnectTo[002].Target=East Berlin ConnectTo[002].BasePoint=639000.0, 653000.0 [strategicNode008] Area=Hannover ConnectTo[001].Target=Osnabrück ConnectTo[001].BasePoint=339000.0, 601000.0 ConnectTo[002].Target=Braunschweig ConnectTo[002].BasePoint=487000.0, 623000.0 [strategicNode009] Area=Braunschweig ConnectTo[001].Target=Hannover ConnectTo[001].BasePoint=447000.0, 623000.0 ConnectTo[002].Target=Magdeburg ConnectTo[002].BasePoint=539000.0, 607000.0 [strategicNode010] Area=Magdeburg ConnectTo[001].Target=Braunschweig ConnectTo[001].BasePoint=505000.0, 619000.0 ConnectTo[002].Target=Brandenburg ConnectTo[002].BasePoint=601000.0, 611000.0 [strategicNode011] Area=Brandenburg ConnectTo[001].Target=Magdeburg ConnectTo[001].BasePoint=559000.0, 599000.0 ConnectTo[002].Target=East Berlin ConnectTo[002].BasePoint=635000.0, 607000.0 [strategicNode012] Area=Koblenz ConnectTo[001].Target=Bonn ConnectTo[001].BasePoint=293000.0, 461000.0 ConnectTo[002].Target=Frankfurt am Main ConnectTo[002].BasePoint=355000.0, 411000.0 [strategicNode013] Area=Frankfurt am Main ConnectTo[001].Target=Koblenz ConnectTo[001].BasePoint=319000.0, 435000.0 ConnectTo[002].Target=Fulda ConnectTo[002].BasePoint=421000.0, 439000.0 ConnectTo[003].Target=Würzburg ConnectTo[003].BasePoint=435000.0, 371000.0 [strategicNode014] Area=Fulda ConnectTo[001].Target=Frankfurt am Main ConnectTo[001].BasePoint=391000.0, 411000.0 ConnectTo[002].Target=Eisenach ConnectTo[002].BasePoint=447000.0, 473000.0 [strategicNode015] Area=Siegen ConnectTo[001].Target=Bonn ConnectTo[001].BasePoint=287000.0, 479000.0 ConnectTo[002].Target=Giessen ConnectTo[002].BasePoint=365000.0, 457000.0 [strategicNode016] Area=Giessen ConnectTo[001].Target=Siegen ConnectTo[001].BasePoint=335000.0, 471000.0 ConnectTo[002].Target=Bad Hersfeld ConnectTo[002].BasePoint=431000.0, 467000.0 [strategicNode017] Area=Bad Hersfeld ConnectTo[001].Target=Giessen ConnectTo[001].BasePoint=377000.0, 451000.0 ConnectTo[002].Target=Eisenach ConnectTo[002].BasePoint=461000.0, 483000.0 [strategicNode018] Area=Eisenach ConnectTo[001].Target=Fulda ConnectTo[001].BasePoint=437000.0, 455000.0 ConnectTo[002].Target=Bad Hersfeld ConnectTo[002].BasePoint=439000.0, 477000.0 ConnectTo[003].Target=Jena ConnectTo[003].BasePoint=535000.0, 483000.0 [strategicNode019] Area=Jena ConnectTo[001].Target=Eisenach ConnectTo[001].BasePoint=475000.0, 483000.0 ConnectTo[002].Target=Halle ConnectTo[002].BasePoint=563000.0, 519000.0 [strategicNode020] Area=Würzburg ConnectTo[001].Target=Frankfurt am Main ConnectTo[001].BasePoint=383000.0, 397000.0 ConnectTo[002].Target=Nürnberg ConnectTo[002].BasePoint=503000.0, 359000.0 [strategicNode021] Area=Nürnberg ConnectTo[001].Target=Würzburg ConnectTo[001].BasePoint=459000.0, 371000.0 ConnectTo[002].Target=Hof ConnectTo[002].BasePoint=565000.0, 417000.0 [strategicNode022] Area=Hof ConnectTo[001].Target=Nürnberg ConnectTo[001].BasePoint=523000.0, 363000.0 ConnectTo[002].Target=Gera ConnectTo[002].BasePoint=573000.0, 465000.0 [strategicNode023] Area=Gera ConnectTo[001].Target=Hof ConnectTo[001].BasePoint=569000.0, 433000.0 ConnectTo[002].Target=Halle ConnectTo[002].BasePoint=575000.0, 519000.0 [strategicNode024] Area=Halle ConnectTo[001].Target=Jena ConnectTo[001].BasePoint=553000.0, 487000.0 ConnectTo[002].Target=Gera ConnectTo[002].BasePoint=575000.0, 485000.0 ConnectTo[003].Target=Dessau ConnectTo[003].BasePoint=581000.0, 563000.0 [strategicNode025] Area=Dessau ConnectTo[001].Target=Halle ConnectTo[001].BasePoint=577000.0, 537000.0 ConnectTo[002].Target=East Berlin ConnectTo[002].BasePoint=635000.0, 603000.0 [strategicNode026] Area=East Berlin ConnectTo[001].Target=Wittstock ConnectTo[001].BasePoint=605000.0, 685000.0 ConnectTo[002].Target=Brandenburg ConnectTo[002].BasePoint=611000.0, 617000.0 ConnectTo[003].Target=Dessau ConnectTo[003].BasePoint=605000.0, 579000.0 i tried to use the data available from the squadron.ini but not all i did worked. and since i wasnt able to get any sleep since i posted this im not really sure what im doing. much appreciate thanks. 1 Quote
Caesar Posted October 13, 2011 Posted October 13, 2011 Hey, Greyman, I'm a bit rusty since going to SF2 and using the new TMF Tomcat mods for that series, but I'll recount what I remember. For the glove vanes: Setting[1].DeployValue=1.39 Setting[1].RetractValue=1.41 Increase both of these. I think when I was using that mod, I had them at around 2.30 for deploy and 2.31 for retract, since, save for doing a speed run, I never got the jet that fast. For loadouts, you're at the right spot with the "AllowedWeaponClass" to increase the number of types of weapons that can be carried - modifying this will change what can be put on which weapon pylons. Also note the maximum allowed weight; I don't remember off the top of my head, but if you want 2,000 pound bombs available, I think you need to increase the Phoenix pylon's maximum allowed weight. In terms of your guns: Check out the cockpit by The Trooper in the downloads section, it brings the pit closer to the F-14A's 'pit (unless it has been added to the basic download), along with the F-14A and F-14B's simplified gunsight. It had been smooth for me when I used it. As it stands in reality, the F-14A and F-14B (until 2003) didn't have the greatest gunsights with their 1970's vintage Kaiser HUD, described by some pilots as "jittery", and this was one of the "fixes" brought in the F-14D, and later upgraded F-14Bs (using the SparrowHawk HUD). You can change out avionics, HUD symbology, etc. by modifying the AVIONICS.ini in the F-14 folder, and including any .tga's for other bits of desired avionics, such as different gunsights, ASE circles, pitch bars, etc. For your Campaign: Look in the "CampaignData.ini" - the units need to include F-14's in there, too (just added an F-14 unit to the SF2 Modern Warfare Korea mod, myself). If they already are, ensure that you installed the campaign properly. Good luck! Quote
greyman Posted October 14, 2011 Author Posted October 14, 2011 Caesar your awesome. Thanks for the the patience in reading my reply. could imagine how tedious it was since i accidentally posted the entire script. Thanks. botched everything up yesterday trying to add different models. game crashed loading the campaign. downloaded the Operation Dessert Storm Camp(looks great on a pc but heavy on my laptop). installed that and the TOE. Checked the ODS ini's. Saw that the UnitID in the campaign.in and the [AirUnit] in the campaig_data is always the same. same as the Squadron Type and texture should be available on the aircraft folder. i did it like this. DesertStorm_DATA.ini [AirUnit034] AircraftType=F-14D UnitName=VF-102 Diamondbacks StartDate=1/17/1991 ForceID=1 Nation=USN DefaultTexture=VF-102 DesertStorm.ini [uSNUnit002] UnitName=VF-102 Diamondbacks ForceID=1 UnitID=34 StartDate=1/17/1991 DescFile=VF102_Desc.txt StartText=DesertStorm\DS_Start1.txt CampaignBaseScreen=DS_USN.bmp AircraftType=F-14D However my fictional F-14 mod still wont go in must be a naming error? the full name Attack Super Tomcat 21 shows on the campaign screen but when i got into the loadout screen it changes to a different aircraft. [AirUnit044] AircraftType=F-14_AST UnitName=VF-103 Sluggers StartDate=1/17/1991 ForceID=1 Nation=USN DefaultTexture=VF103DS [uSNUnit012] UnitName=VF-103 Sluggers ForceID=1 UnitID=44 StartDate=1/17/1991 DescFile=VF103_Desc.txt StartText=DesertStorm\DS_Start1.txt CampaignBaseScreen=DS_USN.bmp AircraftType=F-14_AST oh yeah im just pushing it but i liked making the tomcat go mach 2.3 on the F-14_AST however whenever i try to go past 800kts the jet explode. i tried to put this data in. [Engine1] ReferenceName=General Electric F110_PW-400 Afterburning Turbofan SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=44940.00 >>>>>>> increased thrust for faster accelaration SLThrustWet=108970.00 >>>>>>> increased AB in hopes to reach mach 3 ThrustAngles=0.00,0.00,0.00 ThrustPosition=-1.4,0.00,0.00 ThrottleRate=0.5 NozzleAnimationID=2 ThrottleRate=0.5 NozzleAnimationID=6 IdleThrottle=0.10 IdleRPM=0.68 IdleNozzle=0.0 CruiseThrottle=0.37 CruiseRPM=0.82 CruiseNozzle=0.0 MilThrottle=0.65 MilRPM=1.00 MilNozzle=0.0 MaxThrottle=0.78 MaxRPM=2.00 MaxNozzle=0.0 FullABThrottle=1.30 FullABRPM=2.00 >>>>>>>>>>> im not sure if i should be messing with this it used to be 1.00 FullABNozzle=1.0 AltitudeTableNumData=10 AltitudeTableDeltaX=4048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.802,0.634,0.496,0.381,0.288,0.206,0.147,0.105,0.000 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.02 MaxInletTemperature=120 GyroscopicInertia= TSFCM0=0.820 >>>>>>>> what does this mean? TSFCM1=1.220 >>>>>>>> what does this mean? AfterburnerTSFC=1.940 >>>>>>>> what does this mean? MinFuelFlow=0.01 ExhaustEmitterName=F14ExhaustEmitter ExhaustEffectSize=0.9 ExhaustPosition=-1.501,-8.0,-0.277 AfterburnerEmitterName=F14AfterburnerEmitter AfterburnerEffectSize=1.2 MinExtentPosition=-1.875,-4.166,-0.652 MaxExtentPosition=-0.96,-6.982, 0.156 FireSuppression=TRUE >>>>>>>> why do i still explode? GasTempMaxRPM=999.0 >>>>>>>> tried an insane number GasTempIdleRPM=420.0 GasTempChangeRate=1.0 >>>> lowered it from 5.0 OverheatTemp=999.0 >>>>>>>> increased it as well? DamageTempDelta=300.0 >>>>> how does it work? OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.1 >>>>>lowered LowOilPress=12.0 LowOilTempDelta=400.0 i made this changes and i still get the over heat warning. havent tried to see if it'll catch fire and explode. if it works it'll be fun to create a mission to just fly around in. ^_^ Quote
Caesar Posted October 18, 2011 Posted October 18, 2011 (edited) Hey Greyman, I've been fooling around with an SF2 campaign set recently and I have found at least some of the issues that are probably preventing you from getting your F-14's into your campaign. But first: It is fairly well documented that if you leave the blower plugged in for too long, you'll overheat the engine and set your plane on fire. You're not going to get an F-14 up to Mach 3 without it catching fire in SF. As it stands, the F-14's top achieved speed was 2.34.05M in Grumman tests (1973), with crews claiming higher numbers, but rarely naming "who did it" (One revealed to be Capt Dale "Snort" Snodgrass who pushed an F-14 to beyond 70,000ft and to around 2.5M, which also nearly destroyed the engines from overstress (ref both: "Wings of Fury" and "Bye Bye, Baby".)) Sustaining speeds higher than 2.3M can cause canopy warp, and a placard limit of 1.88M was imposed later due to the possibility of Ramps failure at high speed. In terms of the engine settings, I have no idea what most of the pointed-out values are; FireSuppression makes it so that there is a chance an engine fire will go out, but if you're going too fast, or the chance fails, you're going to burn. I also don't know how high you'd have to set your overheat temps. One thing you might do is check an airplane's values that is M3 capable and transcribe them to your planned M3 capable F-14. In terms of getting your F-14 units to show up in your campaign: Note that you've named all of your F-14 units as USNUnit001. Make sure these increment. Also, check your UnitID number against the AirUnit number, and ensure they match. This is how I was able to get an pair of F-14 units into Spectre's Modern Korean war campaign for SF2. For example: From the campaign's .ini: [uSNUnit005] //UnitName=VF-1 "Wolfpack" Squadron=VF-1 ForceID=1 UnitID=19<<<<<<<<<<<<<<<<<<<<<<<<NOTE StartDate=07/05/2012 AircraftType=F-14D StartScreen=F-14DUSN.jpg DescFile=VF1Desc.txt StartText=Korean WarStart1.txt [uSNUnit006] //UnitName=VF-2 "Bounty Hunters" Squadron=VF2 ForceID=1 UnitID=20<<<<<<<<<<<<<<<<<<<<<<<<NOTE StartDate=07/05/2012 AircraftType=F-14D StartScreen=F-14DUSN.jpg DescFile=VF2Desc.txt StartText=Korean WarStart1.txt From the campaign's Data.ini: [AirUnit019]<<<<<<<<<<<<<<<<<<<<<<<<NOTE AircraftType=F-14D //UnitName=VF-1 "Wolfpack" Squadron=VF-1 StartDate=07/05/2012 ForceID=1 Nation=USN DefaultTexture=XVF1 BaseArea=TaskForce 77.1 CarrierBased=TRUE CarrierNumber=72 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 Intelligence=90 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=80 MissionChance[CAS]=80 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=70 MissionChance[ANTI_SHIP]=70 MissionChance[ANTI_SUB]=0 MissionChance[RECON]=60 MissionChance[FAC]=80 UpgradeType=Never [AirUnit020]<<<<<<<<<<<<<<<<<<<<<<<<NOTE AircraftType=F-14D //UnitName=VF-2 "Bounty Hunters" Squadron=VF2 StartDate=07/05/2012 ForceID=1 Nation=USN DefaultTexture=VF2CO96 BaseArea=TaskForce 77.1 CarrierBased=TRUE CarrierNumber=72 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 Intelligence=90 MissionChance[sWEEP]=90 MissionChance[CAP]=90 MissionChance[iNTERCEPT]=90 MissionChance[ESCORT]=90 MissionChance=80 MissionChance[CAS]=80 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=70 MissionChance[ANTI_SHIP]=70 MissionChance[ANTI_SUB]=0 MissionChance[RECON]=60 MissionChance[FAC]=80 UpgradeType=Never Also, check your squadrons (one of your F-14 units seems to be part of the 7th Tactical Fighter Squadron). Note that your first F-14 unit in the general campaign .ini shows the UnitID to be 31, but this does not correspond with AirUnit001 in the campaign's data.ini. Hope this helps, good luck! Edited October 18, 2011 by Caesar Quote
greyman Posted October 20, 2011 Author Posted October 20, 2011 Thanks man. i already gotten the F-14s in the campaign. and my super f-14 is now reaching m3.2 ^_^ MaxSpeedSL=2344.7 MachLimit=4.34 GasTempMaxRPM=600.0 GasTempIdleRPM=420.0 GasTempChangeRate=0.1 OverheatTemp=2000.0 DamageTempDelta=200.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.1 LowOilPress=12.0 LowOilTempDelta=200.0 Its a bit excessive but it works. overheat warnings on full time but it never burned. just runs out of gas real quick. thats easily fixed. The only thing that got me stumped right now is that i cant get additional enemy fighters on the game and increase enemy squad size? i added the su-27 on ODS but it aint showing and is the carrier really indestructable? created an anti ship mission. i dropped a 1000lbs bomb and its unscratch. haha thanks for all your help man. if it wasnt for you ill still be sratching my head right now. now im able to enjoy the game and do mods at the same time. big help thanks! Quote
greyman Posted October 25, 2011 Author Posted October 25, 2011 Hey Ceasar , thanks for all your help. youve been a lot of help. been doing a lot of stuf lately and this one really got me stumped. 1. is there anyway to have a manual control over the swing sweep. just for aesthetic purpose.(parking the plane in the carrier and taking snaps). like use the animation key , i.e. ANIMATION_10=SHIFT+0 to close the wing when the tomcat is on ground. 2. Is it possible to have make certain munition specific to an aircraft like the AIM-54 to be only handled by the F-14. since as i checked the F-18 in game can handle it? im thinking that maybe i could set up a different WeaponData.ini that have specific munitions to each type. something like F-14weapondata.ini or Su-27weapondata.ini. problem is im not sure how to make work. 3. Is the aircraft carriers really indestructible? I loaded the f-14 with 2000lbs bomb, AGM's and Pave's none of them did anything i even landed on an enemy carrier and unload the guns into the tower untill i get bored and did nothing. ^_^ hope you (or anyone) can give some light into this. thanks found this neat trick REARM_WEAPONS=ALT+W lets you go to war, use up all your ammo. land at a (friendly) base(only for realism),and reload while on mission. wonder if theres a fuel version ^_^ Quote
MigBuster Posted October 25, 2011 Posted October 25, 2011 (edited) 2. In the The Weapons editor there is a Station Code box - and you can put something like AIM54A in there for the AIM-54A and save it. Then on the F-14s weapons stations in the F-14A_Data.ini - find where the phoenix go and add the line: ....... LoadLimit=226.8 LoadLimit=650 AllowedWeaponClass=AHM AttachmentType=USN SpecificStationCode=AIM54 <------------ 3. Pretty much I believe - you could make the carrier a Cargo ship type or something but I dont think you can land on it if you do that.....been a while Edited October 25, 2011 by MigBuster Quote
Caesar Posted October 25, 2011 Posted October 25, 2011 For #1, check the DeploymentMethod for your wings - they should read "AUTOMATIC_MACH" by default. I think you have to change that to MANUAL or MANUAL_WITH_BLOWBACK, and set your animation ID (kind of like your flaps). The thing is, I've never tried it with MANUAL, so I have no idea how well it will work; suffice to say to give yourself control, it cannot use AUTOMATIC_MACH as its deployment method, and you're going to have to experiment some. For 2 and 3, MB's got you covered. I remember the same info in terms of carriers - you can either have an indestructible carrier that you can take off/land from, or have a destructible carrier which you cannot. Quote
greyman Posted October 26, 2011 Author Posted October 26, 2011 Thanks guys! Really appreciate your help. I'm going to try and do what Migbuster said about the station code. I'm guessing its gonna take a lot of trial and error to get the manual deployment and dual deployment method is next to impossible and It seems like a carrier vs carrier fleet battle is out of the question. Oh well i guess i just have to choose between the two and will have to make do in taking out the escorts convoys. ^_^ This Site/Community is really great. Thanks again! Quote
greyman Posted November 8, 2011 Author Posted November 8, 2011 Hey guys its me again. Adding new stuff to the game can be a lots of fun problem is i can easily loose track of what i did. right now the game folder reached 12.65GB of add on aircrafts/terrains/missions, and campaigns( managed to put the desert,ODS,WOE and WOi camp into WOI.) problem i face now is that the AI pilot F14D model lands the plane nose down at a very steep angle. Im wondering if there's an easy fix for this aside from re installing the aircraft. ive done some considerable changes to the ini's and added several skins. Thanks guys. Quote
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