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Posted

This wep is not available in the TW series sims as far as I know. Is anyone else planning one or is it a work-in-progress?

Posted

O.K. I'll take that as a no...can anyone familiar with weapon animations answer a question? Can a wep be animated to do something continuously once released (like spin the nose fuze vanes, or will they just stop after the single rotation in the animation slot? How about animating an SUU-16 gunpod RAT which would extend and rotate when fired then close, instead of just stay open and rotate once?

Posted

Thank you very much for replying. It was worth an ask - I thought that I was missing something. Thanks again.

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